Re: [Mesa-dev] [PATCH] compiler: move glsl_interface_packing enum to shader_enums.h

2017-07-25 Thread Nicolai Hähnle
On 21.07.2017 02:25, Timothy Arceri wrote: This allows us to drop the duplicate gl_uniform_block_packing enum. Reviewed-by: Nicolai Hähnle --- src/compiler/glsl/link_uniform_blocks.cpp | 11 +-- src/compiler/glsl_types.h | 9 ++--- src/compiler/shader_enums.

[Mesa-dev] [PATCH] compiler: move glsl_interface_packing enum to shader_enums.h

2017-07-20 Thread Timothy Arceri
This allows us to drop the duplicate gl_uniform_block_packing enum. --- src/compiler/glsl/link_uniform_blocks.cpp | 11 +-- src/compiler/glsl_types.h | 9 ++--- src/compiler/shader_enums.h | 7 +++ src/mesa/main/mtypes.h| 11 +