On Wed 18 Nov 2015, Pohjolainen, Topi wrote:
> On Tue, Nov 17, 2015 at 05:31:12PM -0800, Ben Widawsky wrote:
> > Some of the information originally in this commit message is now in the
> > patch
> > before this.
> >
> > SKL adds compressible render targets and as a result mutates some of the
> > p
On Wed, Nov 18, 2015 at 12:15:40PM +0200, Pohjolainen, Topi wrote:
> On Tue, Nov 17, 2015 at 05:31:12PM -0800, Ben Widawsky wrote:
> > Some of the information originally in this commit message is now in the
> > patch
> > before this.
> >
> > SKL adds compressible render targets and as a result mu
On Tue, Nov 17, 2015 at 05:31:12PM -0800, Ben Widawsky wrote:
> Some of the information originally in this commit message is now in the patch
> before this.
>
> SKL adds compressible render targets and as a result mutates some of the
> programming for fast clears and resolves. There is a new inter
Some of the information originally in this commit message is now in the patch
before this.
SKL adds compressible render targets and as a result mutates some of the
programming for fast clears and resolves. There is a new internal surface type
called the CCS. The old AUX_MCS bit becomes AUX_CCS_D.