Re: [Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-20 Thread Eric Anholt
On Fri, 20 Jan 2012 11:06:56 +, Dave Airlie wrote: > On Wed, Jan 11, 2012 at 5:40 PM, Paul Berry wrote: > > On 10 January 2012 13:38, Christoph Bumiller > > wrote: > >> > >> On 01/10/2012 10:09 PM, Dave Airlie wrote: > >> > On Tue, Jan 10, 2012 at 7:28 PM, Eric Anholt wrote: > >> >> On Tue,

Re: [Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-20 Thread Kenneth Graunke
On 01/20/2012 03:06 AM, Dave Airlie wrote: On Wed, Jan 11, 2012 at 5:40 PM, Paul Berry wrote: On 10 January 2012 13:38, Christoph Bumiller wrote: On 01/10/2012 10:09 PM, Dave Airlie wrote: On Tue, Jan 10, 2012 at 7:28 PM, Eric Anholt wrote: On Tue, 10 Jan 2012 11:52:57 +, Dave Airlie w

Re: [Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-20 Thread Dave Airlie
On Wed, Jan 11, 2012 at 5:40 PM, Paul Berry wrote: > On 10 January 2012 13:38, Christoph Bumiller > wrote: >> >> On 01/10/2012 10:09 PM, Dave Airlie wrote: >> > On Tue, Jan 10, 2012 at 7:28 PM, Eric Anholt wrote: >> >> On Tue, 10 Jan 2012 11:52:57 +, Dave Airlie >> >> wrote: >> >>> From: Da

Re: [Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-11 Thread Paul Berry
On 10 January 2012 13:38, Christoph Bumiller wrote: > On 01/10/2012 10:09 PM, Dave Airlie wrote: > > On Tue, Jan 10, 2012 at 7:28 PM, Eric Anholt wrote: > >> On Tue, 10 Jan 2012 11:52:57 +, Dave Airlie > wrote: > >>> From: Dave Airlie > >>> > >>> Things can get confused if you expose one wi

Re: [Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-10 Thread Christoph Bumiller
On 01/10/2012 10:09 PM, Dave Airlie wrote: > On Tue, Jan 10, 2012 at 7:28 PM, Eric Anholt wrote: >> On Tue, 10 Jan 2012 11:52:57 +, Dave Airlie wrote: >>> From: Dave Airlie >>> >>> Things can get confused if you expose one without the other which can happen >>> if you are missing one or two

Re: [Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-10 Thread Dave Airlie
On Tue, Jan 10, 2012 at 7:28 PM, Eric Anholt wrote: > On Tue, 10 Jan 2012 11:52:57 +, Dave Airlie wrote: >> From: Dave Airlie >> >> Things can get confused if you expose one without the other which can happen >> if you are missing one or two of the extensions (like say float textures). > > C

Re: [Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-10 Thread Eric Anholt
On Tue, 10 Jan 2012 11:52:57 +, Dave Airlie wrote: > From: Dave Airlie > > Things can get confused if you expose one without the other which can happen > if you are missing one or two of the extensions (like say float textures). Can you clarify what "things can get confused" means? pgpptt

[Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

2012-01-10 Thread Dave Airlie
From: Dave Airlie Things can get confused if you expose one without the other which can happen if you are missing one or two of the extensions (like say float textures). Signed-off-by: Dave Airlie --- src/mesa/main/version.c |3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --