Omg, nvm, it was a copy-paste error (the "input[i]"), I should've written a
follow up mail. The real problem remains to be seen.
Alright, later then.
20.06.2017, 10:04, "Constantine Kharlamov" :
> 20.06.2017, 08:34, "Constantine Kharlamov" :
>> This was discussed on IRC, there was much confusio
20.06.2017, 08:34, "Constantine Kharlamov" :
> This was discussed on IRC, there was much confusion, and overall there was a
> belief like the bug in some place other. A few minutes ago I was writing a
> follow-up in mail because I'll have trouble replying today.
>
> And… for writing a reply I fou
This was discussed on IRC, there was much confusion, and overall there was a
belief like the bug in some place other. A few minutes ago I was writing a
follow-up in mail because I'll have trouble replying today.
And… for writing a reply I found the actual bug, and lol, it is funny! Here's
the e
tgsi_declaration() configures inputs. Then tgsi_interp_egcm() uses one
of them for interpolation. Unfortunately it was choosing registers by using
Src[0].Register.Index of the interpolation instruction as an index into shader
inputs. Of course it was working by pure coincidence. E.g. for pidglit te