https://bugs.freedesktop.org/show_bug.cgi?id=54142
Laurent carlier changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=54142
--- Comment #3 from Laurent carlier 2012-08-28 07:20:53
UTC ---
"A varying variable must be written on a vertex shader, where we compute the
value of the variable for each vertex. In the fragment shader the variable,
whose value results from an
https://bugs.freedesktop.org/show_bug.cgi?id=54142
--- Comment #2 from Laurent carlier 2012-08-28 06:34:54
UTC ---
When adding more verbosity:
Loading shaders/first.frag
0:45(11): error: assignment to read-only variable 'lightDir'
error: linking with uncompiled shaderLoading shaders/second.vert
https://bugs.freedesktop.org/show_bug.cgi?id=54142
--- Comment #1 from Laurent carlier 2012-08-28 06:33:53
UTC ---
Created attachment 66199
--> https://bugs.freedesktop.org/attachment.cgi?id=66199
The culprit shader
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