[Mesa-dev] [Bug 54142] Mesa: User error: GL_INVALID_OPERATION

2012-08-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=54142 Laurent carlier changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 54142] Mesa: User error: GL_INVALID_OPERATION

2012-08-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=54142 --- Comment #3 from Laurent carlier 2012-08-28 07:20:53 UTC --- "A varying variable must be written on a vertex shader, where we compute the value of the variable for each vertex. In the fragment shader the variable, whose value results from an

[Mesa-dev] [Bug 54142] Mesa: User error: GL_INVALID_OPERATION

2012-08-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=54142 --- Comment #2 from Laurent carlier 2012-08-28 06:34:54 UTC --- When adding more verbosity: Loading shaders/first.frag 0:45(11): error: assignment to read-only variable 'lightDir' error: linking with uncompiled shaderLoading shaders/second.vert

[Mesa-dev] [Bug 54142] Mesa: User error: GL_INVALID_OPERATION

2012-08-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=54142 --- Comment #1 from Laurent carlier 2012-08-28 06:33:53 UTC --- Created attachment 66199 --> https://bugs.freedesktop.org/attachment.cgi?id=66199 The culprit shader -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email -