[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 Pavel Ondračka changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #23 from Benjamin Bellec 2011-05-24 13:11:43 PDT --- (In reply to comment #19) > Curiously, running ETQW with gallium-swrast is totally playable, almost like > r600g. Forget that. -- Configure bugmail: https://bugs.freedesktop.org

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #22 from Sven Arvidsson 2011-05-24 12:12:32 PDT --- Yep, it's working fine- -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #21 from Benjamin Bellec 2011-05-24 10:56:21 PDT --- (In reply to comment #20) > Can you guys retest with Mesa commit d3b6e8a2b8e3581e07a6dd7277d4d4c6c0407760? It's the same for me: - fix Wine/CivilizationIV - doesn't fix ETQW --

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #20 from Brian Paul 2011-05-24 08:08:14 PDT --- Can you guys retest with Mesa commit d3b6e8a2b8e3581e07a6dd7277d4d4c6c0407760? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving thi

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #19 from Benjamin Bellec 2011-05-23 12:42:50 PDT --- (In reply to comment #17) > (In reply to comment #16) > > But not ETQW (native) so perhaps it's another issue for this game. > > If it's the same problem setting > MESA_EXTENSION_

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #18 from Pavel Ondračka 2011-05-22 13:50:15 PDT --- (In reply to comment #15) > There was a patch posted to the mailing list which seems to solve this. It's > at > least working for the game I mentioned previously. > > http://lists

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #17 from Sven Arvidsson 2011-05-22 13:18:20 PDT --- (In reply to comment #16) > But not ETQW (native) so perhaps it's another issue for this game. If it's the same problem setting MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode"

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #16 from Benjamin Bellec 2011-05-22 13:13:20 PDT --- (In reply to comment #15) > There was a patch posted to the mailing list which seems to solve this. It's > at > least working for the game I mentioned previously. > > http://list

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #15 from Sven Arvidsson 2011-05-21 16:37:56 PDT --- There was a patch posted to the mailing list which seems to solve this. It's at least working for the game I mentioned previously. http://lists.freedesktop.org/archives/mesa-dev/201

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #14 from David Mills 2011-05-15 00:24:21 PDT --- Just for clarification: the bug I mentioned only affected the menus in SC2, in-game rendering was fine (going back to the menu or opening the in-game menu showed the bug again). This s

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #13 from Benjamin Bellec 2011-05-14 19:35:48 PDT --- I must add that I have a similar behavior in some (reproducible) cases in Civilization IV (hence a Wined game) BUT I have ALSO over-brightened scenes in etqw/r600g: I can only play

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #12 from Pavel Ondračka 2011-05-14 12:17:58 PDT --- (In reply to comment #6) > I don't know if this is the same bug, but in SC2 the gamma ramped up during > the > loading screen, each time getting brighter and brighter. The only thi

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #11 from Henri Verbeet 2011-05-13 20:55:57 PDT --- (In reply to comment #9) > The fact David Mills observed the same issue on the NVIDIA blob suggests this > might not be a bug in Mesa. Wine having bugs isn't unheard of, but I'm not

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #10 from Bryan Cain 2011-05-13 19:30:58 PDT --- (In reply to comment #8) > Check piglit's fbo-srgb-blit, it makes the state tracker order a > resource_copy_region between UNORM and SRGB which causes unwanted conversion > if > you do

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #9 from Marek Olšák 2011-05-13 17:07:09 PDT --- (In reply to comment #8) > Check piglit's fbo-srgb-blit, it makes the state tracker order a > resource_copy_region between UNORM and SRGB which causes unwanted conversion > if > you do

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #8 from Christoph Bumiller 2011-05-13 16:40:53 PDT --- Check piglit's fbo-srgb-blit, it makes the state tracker order a resource_copy_region between UNORM and SRGB which causes unwanted conversion if you do a normal oblivious 3D engi

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #7 from Jaime Rave 2011-05-13 12:34:39 PDT --- This is a dup of bug 35373 or at least is related to it. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: ---

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #6 from David Mills 2011-05-13 11:50:10 PDT --- I don't know if this is the same bug, but in SC2 the gamma ramped up during the loading screen, each time getting brighter and brighter. The only thing is that I also observed this on a

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #5 from Tobias Jakobi 2011-05-13 11:30:00 PDT --- Adding FEAR to the list of affected games. Loading screen gets brighter while loading process advances. This carries over to the menu later. -- Configure bugmail: https://bugs.freed

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 Bryan Cain changed: What|Removed |Added CC||plombex...@gmail.com -- Configure bugmail:

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #4 from Bryan Cain 2011-05-13 05:22:32 PDT --- I'm having the same problem with Portal in Wine. In the middle of gameplay, the screen quickly gets much brighter, like the gamma has been ramped up. It eventually goes back to normal.

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #3 from Henri Verbeet 2011-05-13 04:46:58 PDT --- FWIW, my impression is that there's a copy / transfer somewhere that applies color space conversion while it shouldn't, similar to the issue fixed by commit ab21147c899ba1506df38438b6

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 Sven Arvidsson changed: What|Removed |Added CC||s...@whiz.se --- Comment #2 from Sven A

[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

2011-05-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37150 --- Comment #1 from Pavel Ondračka 2011-05-12 14:16:44 PDT --- I forgot to mention: OpenGL renderer string: Gallium 0.4 on ATI RV530 OpenGL version string: 2.1 Mesa 7.11-devel (git-32a95cb) -- Configure bugmail: https://bugs.freedesktop.org/us