https://bugs.freedesktop.org/show_bug.cgi?id=111054
Lionel Landwerlin changed:
What|Removed |Added
Resolution|--- |NOTOURBUG
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=111054
--- Comment #17 from Shmerl ---
Oh, this is something already:
strings X4 | grep 'vulkan/linux'
VK_LAYER_PATH=vulkan/linux
The game is doing something fishy, that's why above you can also see it looking
for that weird "vulkan/linux" location.
https://bugs.freedesktop.org/show_bug.cgi?id=111054
--- Comment #16 from Shmerl ---
OK, I'll try to strace it to get some details and will also ping developers of
the game with this question.
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--- Comment #15 from Lionel Landwerlin ---
(In reply to Shmerl from comment #13)
> OK, I run it now also to match mesa-master Vulkan driver with the loader.
> I.e. using not the system ICD, but the one built with mesa-master (though
> that doesn
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--- Comment #14 from Shmerl ---
May be something is statically compiled into it?
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--- Comment #13 from Shmerl ---
OK, I run it now also to match mesa-master Vulkan driver with the loader. I.e.
using not the system ICD, but the one built with mesa-master (though that
doesn't change the outcome, but at least reduces potential m
https://bugs.freedesktop.org/show_bug.cgi?id=111054
--- Comment #12 from Lionel Landwerlin ---
(In reply to Shmerl from comment #11)
> I'm using GOG version, and actually launch the binary directly with those
> env variables prefixed for a test (X4 is a binary).
>
> I.e.
>
> VK_LOADER_DEBUG=all
https://bugs.freedesktop.org/show_bug.cgi?id=111054
--- Comment #11 from Shmerl ---
I'm using GOG version, and actually launch the binary directly with those env
variables prefixed for a test (X4 is a binary).
I.e.
VK_LOADER_DEBUG=all
VK_LAYER_PATH=/opt/mesa-master/share/vulkan/explicit_layer.d
https://bugs.freedesktop.org/show_bug.cgi?id=111054
--- Comment #10 from Lionel Landwerlin ---
Are you using the %command% trick in steam or some other mean?
It looks like something is stripping your VK_LAYER_PATH environment variable.
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--- Comment #9 from Shmerl ---
The game and layer are both 64-bit.
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--- Comment #8 from Eero Tamminen ---
Have you checked it's not 32-bit vs. 64-bit issue?
("file" command tells you which arch given library/binary is using, and you can
see where the game binary / libraries are from /proc/PID/maps file.)
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--- Comment #7 from Shmerl ---
This part looks weird (i.e. vulkan/linux there)
DEBUG: ReadDataFilesInSearchPaths: Searching the following paths for manifest
files: vulkan/linux
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--- Comment #6 from Shmerl ---
I see a strange difference. I placed my built layer in /opt/mesa-master. For
vkcube when it works, I run it like this:
VK_LOADER_DEBUG=all
VK_LAYER_PATH=/opt/mesa-master/share/vulkan/explicit_layer.d
VK_INSTANCE_L
https://bugs.freedesktop.org/show_bug.cgi?id=111054
--- Comment #5 from Lionel Landwerlin ---
Running with VK_LOADER_DEBUG=all might help figuring out what's going wrong.
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--- Comment #4 from Shmerl ---
Interesting, I just analyzed loaded shared libraries for case when the layer is
showing up (vkcube), and I see libVkLayer_MESA_overlay.so listed. While in case
of X4 it's not present. So something does prevent it f
https://bugs.freedesktop.org/show_bug.cgi?id=111054
--- Comment #3 from Shmerl ---
It works fine in other cases for me (like when using with Wine+dxvk in Witcher
3). So something strange is going with X4 specifically. Is there some way to
narrow down why it's not loading?
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--- Comment #2 from Lionel Landwerlin ---
Any other information?
I don't have the game, but I was able to use the overlay with games like Dota
2.
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--- Comment #1 from Shmerl ---
Just for the reference, the game is using Vulkan.
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https://bugs.freedesktop.org/show_bug.cgi?id=111054
Bug ID: 111054
Summary: Vulkan overlay doesn't work with X4: Foundations
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
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