https://bugs.freedesktop.org/show_bug.cgi?id=110662
Adam Jackson changed:
What|Removed |Added
Resolution|--- |MOVED
Status|REOPENED
https://bugs.freedesktop.org/show_bug.cgi?id=110662
Michel Dänzer changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|NOTOURBUG
https://bugs.freedesktop.org/show_bug.cgi?id=110662
tempel.jul...@gmail.com changed:
What|Removed |Added
Resolution|--- |NOTOURBUG
Status|N
https://bugs.freedesktop.org/show_bug.cgi?id=110662
--- Comment #18 from tempel.jul...@gmail.com ---
Someone here reports of the issue in Origins, but only with ACO:
https://github.com/daniel-schuermann/mesa/issues/105
Perhaps I was a bit too quick judging it was the same issue on Odyssey as in
Un
https://bugs.freedesktop.org/show_bug.cgi?id=110662
--- Comment #17 from tempel.jul...@gmail.com ---
I've added a screenshot showing the same corruption in Assassin's Creed:
Odyssey (no issues with amdvlk).
That means that likely also the titles "Syndicate" and "Origins" of that game
series are af
https://bugs.freedesktop.org/show_bug.cgi?id=110662
--- Comment #16 from tempel.jul...@gmail.com ---
Created attachment 144874
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same corruption in Odyssey
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soredake changed:
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CC||fds...@krutt.org
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--- Comment #15 from Samuel Pitoiset ---
Oh okay, I see :-)
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--- Comment #14 from tempel.jul...@gmail.com ---
I've highlighted the artifacts:
https://abload.de/img/screenshot_20190611_2jqkx1.png
It looks quite worse in motion, as these bright spots shift their shape, wander
etc.
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--- Comment #13 from Samuel Pitoiset ---
I don't see what's wrong?
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--- Comment #12 from tempel.jul...@gmail.com ---
After turning off the minimap in the game's options, the "shadowmap holes" are
still there with radv (look a bit like drops in this screenshot):
https://abload.de/img/screenshot_20190611_28wkhv.pn
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--- Comment #11 from Samuel Pitoiset ---
The artifacts with RADV are only with the minimap right?
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--- Comment #10 from tempel.jul...@gmail.com ---
A screenshot with amdvlk without the artifacts:
https://abload.de/img/screenshot_20190611_2elj3e.png
The issue is most prominent with radv when the sun is shining.
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--- Comment #9 from tempel.jul...@gmail.com ---
With amdvlk, the shadows look correct (no weird bright spots that wander with
the camera).
There is an issue with amdvlk though related to the game's effect of the
level's borders, but that seems to
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--- Comment #8 from Samuel Pitoiset ---
How does it look with AMDVLK?
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--- Comment #7 from tempel.jul...@gmail.com ---
The issue is still present with
mesa-git 19.2.0_devel.111622.f8f222ea364
llvm-libs-git 9.0.0_r318552.0d20969deaf
The game now works with the latest open amdvlk driver. Like amdgpu-pro, it
doesn't
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--- Comment #6 from tempel.jul...@gmail.com ---
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--- Comment #4 from tempel.jul...@gmail.com ---
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Bug ID: 110662
Summary: shadow artifacts in Assassin's Creed: Unity
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Sever
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