https://bugs.freedesktop.org/show_bug.cgi?id=110345
GitLab Migration User changed:
What|Removed |Added
Resolution|--- |MOVED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=110345
Francisco Pina Martins changed:
What|Removed |Added
CC||f.pinamart...@gmail.com
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Riikka changed:
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CC|princessrii...@gmail.com|
--- Comment #39 from Riikka ---
To my embarr
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--- Comment #38 from ant...@gmx.de ---
Running mesa-git 19.2 together with LLVM8 does not expose the issue for me as
well. So I assume it's LLVM causing the issue.
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--- Comment #37 from Thomas Rohloff ---
(In reply to antonh from comment #36)
> Just as an update the issue in Far Cry New Dawn doesn't seem to occur when
> using mesa 19.0.4 and llvm8 from the official arch repo.
I'm not using Arch but will te
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--- Comment #36 from ant...@gmx.de ---
Just as an update the issue in Far Cry New Dawn doesn't seem to occur when
using mesa 19.0.4 and llvm8 from the official arch repo.
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--- Comment #35 from ant...@gmx.de ---
I do experience the same hang in Far Cry New Dawn. It occurs very randomly.
Using latest LLVM9 git and mesa 19,2 git with kernel 5.0.13
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--- Comment #34 from Samuel Pitoiset ---
No hangs so far.
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--- Comment #33 from Samuel Pitoiset ---
Ok, I will replay a race all over the night and hopefully I will hit that hang.
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--- Comment #32 from Thomas Rohloff ---
(In reply to Samuel Pitoiset from comment #31)
> Is there a special race where it crashes more often?
No, it's just random.
> Can you explain again the steps to reproduce?
I'm starting a new race and fi
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--- Comment #31 from Samuel Pitoiset ---
Is there a special race where it crashes more often?
Can you explain again the steps to reproduce?
I'm sorry but I can't do anything better without being able to repro myself.
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--- Comment #30 from Thomas Rohloff ---
And it crashed again:
> [ 1104.395697] [drm:amdgpu_job_timedout] *ERROR* ring gfx timeout, signaled
> seq=231618, emitted seq=231620
> [ 1104.395701] [drm:amdgpu_job_timedout] *ERROR* Process information
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Thomas Rohloff changed:
What|Removed |Added
Attachment #144232|0 |1
is obsolete|
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--- Comment #28 from Thomas Rohloff ---
(In reply to Samuel Pitoiset from comment #27)
> vulkaninfo reports 2 devices which means you likely have two drivers
> installed.
> Can you first clean up your install to make sure the number of reported
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--- Comment #27 from Samuel Pitoiset ---
(In reply to Thomas Rohloff from comment #25)
> No, just one (Sapphire NITRO+ Radeon RX 580):
>
> > # lspci | grep VGA
> > 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
> > E
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--- Comment #26 from Samuel Pitoiset ---
(In reply to Cameron Banfield from comment #19)
> Cities: Skylines will crash in the same way (but on Ryzen PRO 7 2700U Vega
> 10) so might help with re-producing and testing?
>
> This is guaranteed to c
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--- Comment #25 from Thomas Rohloff ---
No, just one (Sapphire NITRO+ Radeon RX 580):
> # lspci | grep VGA
> 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
> Ellesmere [Radeon RX 470/480/570/570X/580/580X] (rev e7)
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--- Comment #24 from Samuel Pitoiset ---
You have two Polaris10 in your machine right?
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--- Comment #23 from Thomas Rohloff ---
Created attachment 144232
--> https://bugs.freedesktop.org/attachment.cgi?id=144232&action=edit
RADV_DEBUG=info vulkaninfo
(In reply to Samuel Pitoiset from comment #22)
> Created attachment 144219 [det
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--- Comment #22 from Samuel Pitoiset ---
Created attachment 144219
--> https://bugs.freedesktop.org/attachment.cgi?id=144219&action=edit
force wd switch on eop
Does the attached patch help?
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--- Comment #21 from Samuel Pitoiset ---
Can you attach the output of "RADV_DEBUG=info vulkaninfo" please?
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--- Comment #20 from Thomas Rohloff ---
(In reply to Samuel Pitoiset from comment #18)
> What graphics settings are you using? Can you eventually record a video of
> the Video panel? That way I could try again with the same settings as you.
I m
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--- Comment #19 from Cameron Banfield ---
Cities: Skylines will crash in the same way (but on Ryzen PRO 7 2700U Vega 10)
so might help with re-producing and testing?
This is guaranteed to crash every time just by loading a map.
Have tested wit
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--- Comment #18 from Samuel Pitoiset ---
What graphics settings are you using? Can you eventually record a video of the
Video panel? That way I could try again with the same settings as you.
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--- Comment #17 from Thomas Rohloff ---
(In reply to Samuel Pitoiset from comment #16)
> Are you still able to reproduce with latest mesa/llvm git?
Yes.
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--- Comment #16 from Samuel Pitoiset ---
Are you still able to reproduce with latest mesa/llvm git?
We fixed some issues that might or might not help.
Since last time, I tried (a bunch of times) to reproduce the GPU hang with Dirt
4 without succ
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--- Comment #15 from Thomas Rohloff ---
@Samuel Pitoiset It doesn't seem to freeze on 4.18.12.
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--- Comment #14 from Riikka ---
(In reply to Thomas Rohloff from comment #13)
> Shortly after my last reply I started a test with 4.18.12. At the moment
> it's still not frozen but I want to give it more time (cause of the low FPS).
>
> Anyway,
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--- Comment #13 from Thomas Rohloff ---
Shortly after my last reply I started a test with 4.18.12. At the moment it's
still not frozen but I want to give it more time (cause of the low FPS).
Anyway, I saw someobody CCing this bug report. So @Ri
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Riikka changed:
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CC||princessrii...@gmail.com
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--- Comment #12 from Thomas Rohloff ---
The 4.19 and 4.20 series won't boot for me cause of other bugs.
I could try 4.18.12 but the FPS is very low with it (so it might take longer to
trigger the bug) and I can't bisect (cause, as told above, 4.
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--- Comment #11 from Samuel Pitoiset ---
Does the problem still happen if you try to downgrade your kernel?
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--- Comment #10 from Thomas Rohloff ---
(In reply to Thomas Rohloff from comment #9)
> So I'll re-run with RADV_DEBUG=nodcc,nohiz,nofastclears,zerovram to confirm
> it was just luck before.
And it froze, too.
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--- Comment #9 from Thomas Rohloff ---
Sorry to say but all of these combinations froze:
RADV_DEBUG=nodcc,nohiz
RADV_DEBUG=nofastclears
RADV_DEBUG=zerovram
So I'll re-run with RADV_DEBUG=nodcc,nohiz,nofastclears,zerovram to confirm it
was just
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--- Comment #8 from Samuel Pitoiset ---
Very nice, thanks for your time!
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--- Comment #7 from Thomas Rohloff ---
Thanks for all the helpful advice. Sadly I still didn't find a way to reproduce
it better. Anyway, I tried your env var for around 8 hours without a freeze.
While that might be just luck I'll do more testin
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--- Comment #6 from Samuel Pitoiset ---
If you can find a good way for reproducing the issue that would be highly
appreciated. You can also try different combinations of debug options, like:
RADV_DEBUG=nodcc,nohiz,nofastclears,zerovram
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--- Comment #5 from Thomas Rohloff ---
(In reply to Samuel Pitoiset from comment #4)
> I got a hang one time when starting a new race, I'm not sure how to
> reproduce it again. Like you said, it's random and that will be a huge pain
> to figure
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--- Comment #4 from Samuel Pitoiset ---
I got a hang one time when starting a new race, I'm not sure how to reproduce
it again. Like you said, it's random and that will be a huge pain to figure
out.
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--- Comment #3 from Thomas Rohloff ---
(In reply to Thomas Rohloff from comment #2)
> instead of continuing after finish just let the reply run
I meaned "replay", sorry.
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--- Comment #2 from Thomas Rohloff ---
(In reply to Samuel Pitoiset from comment #1)
> What preset and what llvm are you using?
With preset you mean the in-game graphics preset, right? If so I'm using Ultra
(everything maxed out).
I started wit
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--- Comment #1 from Samuel Pitoiset ---
What preset and what llvm are you using?
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Timothy Arceri changed:
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Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
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