https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #10 from Jason Ekstrand ---
Fixed by the following commit in master:
commit ce47999ceed7efe010a1b6cc592780514803670a (public/master)
Author: Jason Ekstrand
Date: Wed Mar 27 11:16:15 2019 -0500
Revert "anv/radv: release memor
https://bugs.freedesktop.org/show_bug.cgi?id=110240
james.dut...@gmail.com changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #8 from james.dut...@gmail.com ---
git checkout master at point:
git checkout 15f131b7b7fdb9baca69e19eedf16b4568ab32c8
is Good. The ACO benchmark test passes.
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https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #7 from Jason Ekstrand ---
Got a proper bisect:
commit 4e1bbb000cdfe4ba01bee5a6868c54fed7285dae
Author: Tapani Pälli
Date: Tue Mar 19 11:01:53 2019 +0200
anv/radv: release memory allocated by glsl types during spirv_to_nir
https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #6 from Jason Ekstrand ---
This bug appears to be some sort of memory corruption in the type system. In
particular, type names show up garbled in most of the validation fail dumps.
I'm still working on where the corruption could be
https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #5 from james.dut...@gmail.com ---
Created attachment 143786
--> https://bugs.freedesktop.org/attachment.cgi?id=143786&action=edit
Log of wine output from "wine ACOdyssey.exe" after trying revert
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https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #4 from james.dut...@gmail.com ---
git checkout 39da1deb497af55496308c0867b5ce5a0e9df56e
git revert 3b3653c4cfbedf55a00cbddd0f341ebd1de81665
The game ACO still fails to work, with a NIR compile error.
Although, it might be crashing a
https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #3 from Jason Ekstrand ---
I can reproduce locally and I think I know what the culpret is. Try reverting
3b3653c4cfbedf55a00cbddd0f341ebd1de81665 on master and see if it fixes it.
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https://bugs.freedesktop.org/show_bug.cgi?id=110240
--- Comment #2 from james.dut...@gmail.com ---
the git checkout and cherry-pick are from the mesa git.
My graphics card is a AMD Vega 56.
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https://bugs.freedesktop.org/show_bug.cgi?id=110240
james.dut...@gmail.com changed:
What|Removed |Added
CC||james.dut...@gmail.com
--- Comm
https://bugs.freedesktop.org/show_bug.cgi?id=110240
Bug ID: 110240
Summary: Assassins Creed Odyssey crashes with nir errors
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
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