[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #18 from Samuel Pitoiset --- Thanks for confirming. Feel free to re-open if needed, hopefully not. :) -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 Jaap Buurman changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-03-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #16 from Jaap Buurman --- I am only familiar with Building mesa through the AUR (Mesa-Git). Can I easily apply that patch somehow in the PKGBUILD or would it be easier for me to wait for the patch to be accepted into the repository a

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-03-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #15 from Samuel Pitoiset --- Does the attached patch help https://patchwork.freedesktop.org/patch/290846/?series=57689&rev=1 ? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #14 from Jaap Buurman --- [jaap@Antergos-Desktop ~]$ R600_DEBUG=info glxgears Device info: pci (domain:bus:dev.func): :09:00.0 pci_id = 0x687f family = 68 chip_class = 11 num_compute_rings = 4 num_sdma_rin

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #13 from Samuel Pitoiset --- I definitely can't reproduce the problem on my Vega 56. Can you attach the output of "R600_DEBUG=info glxgears"? -- You are receiving this mail because: You are the assignee for the bug. You are the QA

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #12 from Jaap Buurman --- I can still reproduce the hang with "export RADV_DEBUG=zerovram". The following message is present in dmesg: [ 3638.209907] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout, signaled seq=167782,

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #11 from Samuel Pitoiset --- Can you reproduce the problem with "export RADV_DEBUG=zerovram" ? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #10 from Samuel Pitoiset --- Do you have anything in dmesg when it freezes? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.__

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #9 from Jaap Buurman --- Created attachment 143257 --> https://bugs.freedesktop.org/attachment.cgi?id=143257&action=edit Hang.report file, no crash. Contains an error though. I have just closed the emulator, since it still hadn't

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #8 from Jaap Buurman --- I've set the environment variables and started Dolphin as instructed. However, I can no longer get it to crash. The FPS is around 4-6 FPS, instead of the regular 60 FPS, probably because a trace is being gene

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #7 from Samuel Pitoiset --- Unlikely. What you can do is to capture a hang report as follows: export RADV_TRACE_FILE=$HOME/hang.trace export RADV_DEBUG=syncshaders,vmfaults,allbos dolphin-emu &> hang.report And attach the files he

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #6 from Jaap Buurman --- Is there anything I can do, test or research to find out why this is happening? Could this be a Vega 64 bug that doesn't affect Vega 56? -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #5 from Samuel Pitoiset --- Yes, I tried Mario Party 9 on my vega 56. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #4 from Jaap Buurman --- I cannot edit my previous post: Did you test with Mario party as well? I am in Europe, and am therefor using a PAL version. Not sure if that matters. -- You are receiving this mail because: You are the assi

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #3 from Jaap Buurman --- I am using a stock install of Dolphin. The only thing I changed was switching from the OpenGL backend to the Vulkan backend. Are you using Vega 64 or Vega 56? -- You are receiving this mail because: You are

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #2 from Samuel Pitoiset --- Just tried to reproduce with these settings OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.27.0, 4.20.5-arch1-1-ARCH, LLVM 7.0.1) OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.2

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 --- Comment #1 from Jaap Buurman --- Still happening with Mesa 18.3.2, LVM 7.0.1 and 4.20.5 kernel. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.__

[Mesa-dev] [Bug 109393] [vega10] hang with Mario Party 9 through Dolphin

2019-01-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109393 Bug ID: 109393 Summary: [vega10] hang with Mario Party 9 through Dolphin Product: Mesa Version: 18.3 Hardware: Other OS: All Status: NEW Severity: normal