https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #18 from Samuel Pitoiset ---
Thanks for confirming. Feel free to re-open if needed, hopefully not. :)
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https://bugs.freedesktop.org/show_bug.cgi?id=109393
Jaap Buurman changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #16 from Jaap Buurman ---
I am only familiar with Building mesa through the AUR (Mesa-Git). Can I easily
apply that patch somehow in the PKGBUILD or would it be easier for me to wait
for the patch to be accepted into the repository a
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #15 from Samuel Pitoiset ---
Does the attached patch help
https://patchwork.freedesktop.org/patch/290846/?series=57689&rev=1 ?
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https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #14 from Jaap Buurman ---
[jaap@Antergos-Desktop ~]$ R600_DEBUG=info glxgears
Device info:
pci (domain:bus:dev.func): :09:00.0
pci_id = 0x687f
family = 68
chip_class = 11
num_compute_rings = 4
num_sdma_rin
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #13 from Samuel Pitoiset ---
I definitely can't reproduce the problem on my Vega 56.
Can you attach the output of "R600_DEBUG=info glxgears"?
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https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #12 from Jaap Buurman ---
I can still reproduce the hang with "export RADV_DEBUG=zerovram". The following
message is present in dmesg:
[ 3638.209907] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout,
signaled seq=167782,
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #11 from Samuel Pitoiset ---
Can you reproduce the problem with "export RADV_DEBUG=zerovram" ?
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--- Comment #10 from Samuel Pitoiset ---
Do you have anything in dmesg when it freezes?
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--- Comment #9 from Jaap Buurman ---
Created attachment 143257
--> https://bugs.freedesktop.org/attachment.cgi?id=143257&action=edit
Hang.report file, no crash. Contains an error though.
I have just closed the emulator, since it still hadn't
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #8 from Jaap Buurman ---
I've set the environment variables and started Dolphin as instructed. However,
I can no longer get it to crash. The FPS is around 4-6 FPS, instead of the
regular 60 FPS, probably because a trace is being gene
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #7 from Samuel Pitoiset ---
Unlikely.
What you can do is to capture a hang report as follows:
export RADV_TRACE_FILE=$HOME/hang.trace
export RADV_DEBUG=syncshaders,vmfaults,allbos
dolphin-emu &> hang.report
And attach the files he
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #6 from Jaap Buurman ---
Is there anything I can do, test or research to find out why this is happening?
Could this be a Vega 64 bug that doesn't affect Vega 56?
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--- Comment #5 from Samuel Pitoiset ---
Yes, I tried Mario Party 9 on my vega 56.
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mesa
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #4 from Jaap Buurman ---
I cannot edit my previous post: Did you test with Mario party as well? I am in
Europe, and am therefor using a PAL version. Not sure if that matters.
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https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #3 from Jaap Buurman ---
I am using a stock install of Dolphin. The only thing I changed was switching
from the OpenGL backend to the Vulkan backend. Are you using Vega 64 or Vega
56?
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https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #2 from Samuel Pitoiset ---
Just tried to reproduce with these settings
OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.27.0,
4.20.5-arch1-1-ARCH, LLVM 7.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.2
https://bugs.freedesktop.org/show_bug.cgi?id=109393
--- Comment #1 from Jaap Buurman ---
Still happening with Mesa 18.3.2, LVM 7.0.1 and 4.20.5 kernel.
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Bug ID: 109393
Summary: [vega10] hang with Mario Party 9 through Dolphin
Product: Mesa
Version: 18.3
Hardware: Other
OS: All
Status: NEW
Severity: normal
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