https://bugs.freedesktop.org/show_bug.cgi?id=107873
Timothy Arceri changed:
What|Removed |Added
QA Contact|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
https://bugs.freedesktop.org/show_bug.cgi?id=107873
Jason Ekstrand changed:
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CC|ja...@jlekstrand.net|
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--- Comment #4 from Ahmed Elsayed ---
I tried also Mesa 18.3 and I have the same problem.
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https://bugs.freedesktop.org/show_bug.cgi?id=107873
--- Comment #3 from Ahmed Elsayed ---
I tried both OpenGL and Vulkan and same gave me the same behavior. I am trying
to compile Mesa 18.3 for the third time because it failed in the last 2 times.
I hope it will be built without errors this time.
https://bugs.freedesktop.org/show_bug.cgi?id=107873
--- Comment #2 from Bas Nieuwenhuizen ---
So just to check, you enabled Vulkan instead of GL rendering? Doom is using GL
by default.
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Jason Ekstrand changed:
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QA Contact||mesa-dev@lists.freedesktop.
https://bugs.freedesktop.org/show_bug.cgi?id=107873
--- Comment #1 from Ahmed Elsayed ---
System information:
Operating system: Manjaro KDE (the latest version).
GPU: AMD HD 8750M
Driver: 18.2.0-1
Wine version: 3.15 staging
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https://bugs.freedesktop.org/show_bug.cgi?id=107873
Bug ID: 107873
Summary: Doom 2016 - Rendering issues
Product: Mesa
Version: 18.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal