https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #17 from Thomas Jollans ---
Thanks everyone for looking into this. I can confirm that the issue was a
missing libtxc_dxtn for me too.
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Timothy Arceri changed:
What|Removed |Added
Resolution|--- |NOTABUG
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #15 from Marcin Gałązka ---
@Gert - great catch! It seems that Steam provided via official Ubuntu/Canonical
repos depends on libtxc-dxtn-s2tc:i386 only so one need to install
libtxc-dxtn-s2tc:amd64 manually. See
https://bugs.launchpa
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #14 from Gert Wollny ---
Maybe you're missing libtxc_dxtn? According to the glxinfo the dxt* texture
compression extensions are not available.
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--- Comment #13 from MWATTT ---
I definitively can't reproduce this bug, even with Ubuntu 17.04 stock mesa. It
might be specific to some high end cards. Which game settings do you use?
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--- Comment #12 from Timothy Arceri ---
(In reply to Thomas Jollans from comment #9)
> I'm having the same issue, with Ubuntu 17.04 stock mesa and r600 (HD 6870)
>
> It looks to me like an issue with textures not being drawn; Everything is
> di
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #11 from Thomas Jollans ---
Created attachment 133679
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in-game data view has correct colours
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--- Comment #10 from Thomas Jollans ---
Created attachment 133678
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in-game screenshot: blank surfaces
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--- Comment #9 from Thomas Jollans ---
I'm having the same issue, with Ubuntu 17.04 stock mesa and r600 (HD 6870)
It looks to me like an issue with textures not being drawn; Everything is
displayed with nice reflective surfaces. In the in-game
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #8 from Marcin Gałązka ---
@Kenneth UNITY_DISABLE_GRAPHICS_DRIVER_WORKAROUNDS=yes didn't help
unfortunately. (I tried it before IIRC).
@MWATTT R600_DEBUG=nosb didn't change anything as well.
@Gert The game requires Steam, so I cann
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #7 from Kenneth Graunke ---
You might also want to try with UNITY_DISABLE_GRAPHICS_DRIVER_WORKAROUNDS=yes -
Cities Skylines has broken in the past due to bugs in Unity (which were fixed
in a newer version of the engine, but the game
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #6 from MWATTT ---
This game always worked fine for me with an HD 5770, and is still OK with Oibaf
PPA. It was also OK with an HD 4850.
The problem might be specific to Cayman.
Can you try running the game with the environement vari
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #5 from Gert Wollny ---
Can you also run the game from the command line and see whether there are any
error messages, specifically whether you get any messages saying something like
r600_shader_select - Failed to build shader var
https://bugs.freedesktop.org/show_bug.cgi?id=102017
--- Comment #4 from Marcin Gałązka ---
Created attachment 133209
--> https://bugs.freedesktop.org/attachment.cgi?id=133209&action=edit
Dump from lspci (gfx only)
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--- Comment #3 from Marcin Gałązka ---
Created attachment 133208
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Dump from glxinfo
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--- Comment #2 from Marcin Gałązka ---
Created attachment 133207
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Screenshot from menu
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--- Comment #1 from Marcin Gałązka ---
Created attachment 133206
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Screenshot from game
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Bug ID: 102017
Summary: Wrong colours in Cities Skyline
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
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