https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #14 from freedesk...@bremsspur.org ---
(In reply to Timothy Arceri from comment #13)
> The trace is complaining when I try to run it in compat.
>
> "error: context mismatch: expected OpenGL 4.4 core, but got OpenGL 4.5
> compat"
>
>
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #13 from Timothy Arceri ---
(In reply to freedesktop from comment #12)
> (In reply to Timothy Arceri from comment #11)
> > (In reply to freedesktop from comment #8)
> >
> > Do you think you can get and apitrace [1] of this issue and
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #12 from freedesk...@bremsspur.org ---
(In reply to Timothy Arceri from comment #11)
> (In reply to freedesktop from comment #8)
>
> Do you think you can get and apitrace [1] of this issue and upload share it
> from google drive or s
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #11 from Timothy Arceri ---
(In reply to freedesktop from comment #8)
> Created attachment 138835 [details]
> No Mans sky in wine 3.6 (RX570) using MESA_GL_VERSION_OVERRIDE=4.5COMPAT
> Menu and load screen are working fine, but game
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #10 from Giovanni ongaro ---
using MESA_GL_VERSION_OVERRIDE=4.5COMPAT
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--- Comment #9 from Giovanni ongaro ---
I tested no man sky on wine staging 3.6 and it seems to works!
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freedesk...@bremsspur.org changed:
What|Removed |Added
Attachment #138835|No Mans sky in wine 3.6 |No Mans sky in wine 3.6
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #8 from freedesk...@bremsspur.org ---
Created attachment 138835
--> https://bugs.freedesktop.org/attachment.cgi?id=138835&action=edit
No Mans sky in wine 3.6 using MESA_GL_VERSION_OVERRIDE=4.5COMPAT
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--- Comment #7 from Timothy Arceri ---
(In reply to Matteo Bruni from comment #6)
> Notice that No Man's Sky is an OpenGL game so Wine should have no effect on
> the game requiring compatibility profile or not.
In that case the game using compa
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #6 from Matteo Bruni ---
Notice that No Man's Sky is an OpenGL game so Wine should have no effect on the
game requiring compatibility profile or not.
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Timothy Arceri changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #4 from Giovanni ongaro ---
i have noticed this on mesa git
4.5 Mesa 17.2.0-devel (git-d5a9608)
it states compatibility profile 4.5
Still no mans sky doest work under wine staging
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--- Comment #3 from Vladimir Usikov ---
Game use OpenGL compat profile 4.5. Mesa support maximum 3.0 and no plans to
up.
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--- Comment #2 from Giovanni ongaro ---
those errors are displayed multiple times
Mesa: User error: GL_INVALID_ENUM in glDrawElements(mode=)
Mesa: User error: GL_INVALID_ENUM in glDrawElementsInstanced(mode=)
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--- Comment #1 from Giovanni ongaro ---
Upon starting no man sky under wine (no man sky need OGL4.5 ) ingame only a
white screen is displayed
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https://bugs.freedesktop.org/show_bug.cgi?id=100629
Bug ID: 100629
Summary: No mans sky renders white screen under wine in linux
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: nor
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