From: Mike Mason
Changes the initial internal format of a render buffer
to GL_RGBA4 in GLES 3. This fixes a failure in the following
DrawElements test:
dEQP-GLES3.functional.state_query.rbo.renderbuffer_internal_format
---
src/mesa/main/renderbuffer.c | 19 ++-
1 file changed, 1
From: Mike Mason
Removes commit 7894278 changes and moves fix to _mesa_GetInternalformativ().
The original commit enabled the GL_RGB and GL_RGBA unsized internal formats
as valid for render buffers in GLES3, but this is incorrect. They should
have only been enabled for GetInternalformativ()
Bugz
From: Mike Mason
Changes the initial internal format of a render buffer
to GL_RGBA4. This fixes a failure in the following
DrawElements test:
dEQP-GLES3.functional.state_query.rbo.renderbuffer_internal_format
---
src/mesa/main/renderbuffer.c | 6 +-
1 file changed, 5 insertions(+), 1 deleti
From: Mike Mason
Removes commit 7894278 changes and moves fix to _mesa_GetInternalformativ().
The original commit enabled the GL_RGB and GL_RGBA unsized internal formats
as valid for render buffers in GLES3, but this is incorrect. They should
have only been enabled for GetInternalformativ()
Bugz
From: Mike Mason
Removes commit 7894278 changes and moves fix to _mesa_GetInternalformativ().
The original commit enabled the GL_RGB and GL_RGBA unsized internal formats
as valid for render buffers in GLES3, but this is incorrect. Page 204 of
the GLES 3.0.4 spec says render buffers "must be a siz