[Mesa-dev] Statically linking libstdc++ and libgcc

2015-03-12 Thread Vivek Dasmohapatra
Hi - As you probably already know, there can only be one version of libstdc++.so in your runtime link chain - This is usually not a problem, but when things are linked against the Steam runtime (for example), they can end up with two - one from the steam runtime, and one pulled in via the mesa dri

Re: [Mesa-dev] Statically linking libstdc++ and libgcc

2015-03-11 Thread Vivek Dasmohapatra
Here's a version of the mesa build patches rolled into one patch, and driven by a configure argument --enable-static-libstdc++ which defaults to being off.From 2e967e89fefc2a107c29c6581c9885475a7b7a84 Mon Sep 17 00:00:00 2001 From: vivek Date: Thu, 12 Mar 2015 01:30:19 + Subject: [PATCH 1/2]