Hi - As you probably already know, there can only be one version of
libstdc++.so in your runtime link chain - This is usually not a problem,
but when things are linked against the Steam runtime (for example), they
can end up with two - one from the steam runtime, and one pulled in via
the mesa dri
Here's a version of the mesa build patches rolled into one patch,
and driven by a configure argument --enable-static-libstdc++
which defaults to being off.From 2e967e89fefc2a107c29c6581c9885475a7b7a84 Mon Sep 17 00:00:00 2001
From: vivek
Date: Thu, 12 Mar 2015 01:30:19 +
Subject: [PATCH 1/2]