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Am 2015-10-06 um 21:01 schrieb Brian Paul:
> Thanks for reposting. Look OK to me. I'll commit it later.
I see it is in. Thanks for taking care of this!
Cheers,
Stefan
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Version 3: Simplify the code comment, word wrap commit description.
Version 2: Return GL_FALSE if ARB_shadow is unsupported instead of
pretending to store the value as suggested by Brian Paul.
This fixes a GL error warning on r200 in Wine.
The GL_ARB_sampler_objects extension does not specify a
Version 3: Simplify the code comment, word wrap commit description.
Version 2: Return GL_FALSE if ARB_shadow is unsupported instead of
pretending to store the value as suggested by Brian Paul.
This fixes a GL error warning on r200 in Wine.
The GL_ARB_sampler_objects extension does not specify a
with "mesa:". Perhaps:
>
> "mesa: disable texture compare mode error checking for Wine"
>
>
> On 07/30/2015 07:04 AM, Stefan Dösinger wrote:
>> Version 2: Return GL_FALSE if ARB_shadow is unsupported instead
>> of pretending to store the value as
>
>
Version 2: Return GL_FALSE if ARB_shadow is unsupported instead of pretending
to store the value as
suggested by Brian Paul.
This fixes a GL error warning on r200 in Wine.
The GL_ARB_sampler_objects extension does not specify a dependency on
GL_ARB_shadow or GL_ARB_depth_texture for this value.
This fixes a GL error warning on r200 in Wine.
The GL_ARB_sampler_objects extension does not specify a dependency on
GL_ARB_shadow or GL_ARB_depth_texture for this value. Just set the value
and don't do anything else. It won't matter without a depth texture
being assigned anyway.
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src/mesa/mai
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Am 2015-03-09 um 17:19 schrieb Ilia Mirkin:
> It also has the additional problem that it doesn't do the swizzle
> workaround which apparently is necessary even for single-component
> textures.
Do you mean the change I made in my patch? That part work
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Am 2015-03-09 um 16:53 schrieb Stefan Dösinger:
> I did test if LATC_UNORM and LATC_SNORM still work after my fix.
> LATC_SNORM is unchanged (broken in the same way as RGTC_SNORM) and
> LATC_UNORM now has the proper precision like RGTC
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Hi,
Thanks for the quick feedback!
Am 2015-03-09 um 16:20 schrieb Ilia Mirkin:
> I don't suppose you've tried adding RGTC1_SNORM/LATC1_SNORM into
> that condition?
No, because the codepath isn't entered for them at all. There's an
if(format != RGTC1_
This fixes the GL_COMPRESSED_RED_RGTC1 part of piglit's rgtc-teximage-01
test as well as the precision part of Wine's 3dc format test (fd.o bug
89156).
The Z component seems to contain a lower precision version of the
result, probably a temporary value from the decompression computation.
The Y and
Am 18.11.2014 um 23:31 schrieb Emil Velikov :
> Hmm the binaries do not seem to match the source. Am I missing something ?
Not sure. As you can see I've last touched them in January. It is possible that
I have changed some things in the code and not updated the binaries on the
server. I recommen
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Am 2014-11-18 19:36, schrieb Henri Verbeet:
> To clarify, that's not what I said. It's mostly just that I'd like
> to see some actual evidence for the (implicit) claim that the
> performance difference is largely due to inherent OpenGL API
> overhead.
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Am 2013-07-22 15:39, schrieb Jose Fonseca:
> It seems to me that this would be more useful if the state tracker
> targeted not the D3D9 API, but the WDDM D3D9 DDI [2]. Targeting
> the DDI would allow, e.g., to share more code with rest of WINE
> (the
Hi,
Am 19.06.2013 um 13:22 schrieb Marek Olšák :
> Could somebody please review this series?
I don't really know the code well enough to give a meaningful review, but I've
tested the patches with Wine on r300g and they work as advertised :-) .
Rendering is OK, and 3DMark2000 performance is impr
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Am 2012-12-11 00:47, schrieb Ian Romanick:
>> [ 760.187261] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command
>> stream ! [ 760.192898] radeon :01:00.0:
>> evergreen_cs_track_validate_stencil:602 stencil read bo base
>> 4148500480 not aligned wi
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Am 2012-12-08 22:24, schrieb Jordan Justen:
> This likely will fix
> https://bugs.freedesktop.org/show_bug.cgi?id=58012 (Regression
> since 56e95d3c)
The crashes are gone on r300g and r600g.
This is most likely unrelated, but on r600g I get broken re
The read can remain disabled if the src alpha factor needs it because
the result would still be zero.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57984
NOTE: This is a candidate for stable release branches.
---
src/gallium/drivers/r300/r300_state.c | 12 ++--
1 files changed
This occurred because I started this patch by reverting another patch and
forgot to remove it.
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src/gallium/drivers/r300/r300_screen.c |2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/gallium/drivers/r300/r300_screen.c
b/src/gallium/drivers/r300/r300_screen.c
index
Fixes clears in Wine on r200.
NOTE: This is a candidate for stable release branches.
---
src/mesa/drivers/common/meta.c | 11 +++
1 files changed, 11 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index d5e8af3..ad21fa8 100644
NOTE: This is a candidate for stable release branches.
---
src/mesa/drivers/dri/radeon/radeon_context.c | 18 +-
1 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c
b/src/mesa/drivers/dri/radeon/radeon_context.c
index 1e0da
Otherwise the driver announces 4096 vertex shader constants and other
way too high limits.
NOTE: This is a candidate for stable release branches.
---
src/mesa/drivers/dri/r200/r200_context.c | 19 +--
1 files changed, 9 insertions(+), 10 deletions(-)
diff --git a/src/mesa/drive
On 12/05/12 15:23, Alex Deucher wrote:
> Also, should probably also make a note to apply this to the stable
> branches. While you are at it can you also check and see if radeon
> needs a similar fix?
>From the code it looks like it needs a similar fix. I don't have a
pre-r250 card though so I can'
>From f572545ee0e2e17322554f03409237e40c732d1a Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Stefan=20D=C3=B6singer?=
Date: Mon, 3 Dec 2012 14:31:23 +0100
Subject: [PATCH 2/4] r200: Initialize swrast before setting limits
Otherwise the driver announces 4096 vertex shader constants and other
way too h
>From b882d9e08932198e243b9cbb534d01d547661f86 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Stefan=20D=C3=B6singer?=
Date: Mon, 3 Dec 2012 11:03:26 +0100
Subject: [PATCH 1/4] meta: Disable GL_FRAGMENT_SHADER_ATI in MESA_META_SHADER
Fixes clears in Wine on r200.
---
src/mesa/drivers/common/meta.c |
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