iable to pipe_sampler_view, which would
> > override pipe_resource's target. This is required by ARB_texture_view,
> > so it will happen sooner or later anyway.
> >
> > I think you'll need both.
> >
> > Marek
> >
> > On Wed, Nov 27, 2013 at 7
rencing of memory regions.
So my question is, does anyone with more experience with gallium / the mesa
state_tracker have an idea of how targeting a 2D texture with an eglimage
sourced from a cubemap face would work? Are any of my above
assumptions/conclusions incorrect?
Thanks.
On Wed, Nov
Hi,
This is my first post to this forum, so apologies if I say anything
horrendously wrong.
I've been looking into adding support for the KHR_gl_*_image extensions to
mesa/gallium as was attempted here:
___
mesa-dev mailing list
mesa-dev@lists.freedeskt