I agree. I just sent this patch to focus attention on this issue (Bug 82463).
- Pavel
-Original Message-
From: Kenneth Graunke [mailto:kenn...@whitecape.org]
Sent: Monday, August 11, 2014 11:32 PM
To: mesa-dev@lists.freedesktop.org
Cc: Popov, Pavel E
Subject: Re: [Mesa-dev] [PATCH] i965
I also suggest removing the assertion "ASSERT(_mesa_bitcount(destMask[buf]) ==
1);". It's no longer needed with this patch.
- Pavel
-Original Message-
From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On Behalf Of
Brian Paul
Sent: Monday, August 11, 2014 5:51 AM
To: Roland S
e-
From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On Behalf Of
Popov, Pavel E
Sent: Monday, August 11, 2014 10:31 AM
To: Ian Romanick; Brian Paul; mesa-dev@lists.freedesktop.org
Cc: 10.2
Subject: Re: [Mesa-dev] [PATCH 7/8] mesa: fix assertion in _mesa_drawbuffers()
Hi Ian,
Yes, it fixes this pr
Paul; mesa-dev@lists.freedesktop.org; Popov, Pavel E
Cc: 10.2
Subject: Re: [Mesa-dev] [PATCH 7/8] mesa: fix assertion in _mesa_drawbuffers()
Pavel,
Does this patch fix the problem you were trying to solve?
On 08/08/2014 02:20 PM, Brian Paul wrote:
> Fixes failed assert
Hi Brian,
Could you commit the updated patch if it's ok?
Regards,
Pavel
-Original Message-
From: Popov, Pavel E
Sent: Wednesday, July 23, 2014 4:58 PM
To: mesa-dev@lists.freedesktop.org
Cc: Popov, Pavel E
Subject: [PATCH v2] mesa: Fix glDrawBuffer/glDrawBuffers log
01-30 svga: set POINTSIZEMIN to 1.0 for non-sprite non-aa points
Marek Olšák
Regards,
Pavel
-Original Message-
From: Popov, Pavel E
Sent: Wednesday, June 04, 2014 7:34 PM
To: mesa-dev@lists.freedesktop.org
Cc: Popov, Pavel E
Subject: [PATCH] i965: Set minimum point size to 1.0 for no
Hi Kenneth, Ian,
Could you look through my patch?
Regards,
Pavel
-Original Message-
From: Popov, Pavel E
Sent: Thursday, July 17, 2014 10:21 PM
To: mesa-dev@lists.freedesktop.org
Cc: Popov, Pavel E
Subject: [PATCH] mesa: Correctly use glDrawBuffers for multiple buffers and
Hi Chris,
Have you had a chance to look through my message?
Regards,
Pavel
-Original Message-
From: Popov, Pavel E
Sent: Tuesday, July 08, 2014 11:02 AM
To: 'Chris Forbes'
Cc: mesa-dev@lists.freedesktop.org
Subject: RE: [PATCH] mesa: Fix regression introduced by commit
;}
expected:
ff8f ff9e 2d
actual:
ff90 ff9f 2d
PIGLIT:subtest {'GL_RGB16_SNORM' : 'fail'}
expected:
ff8f ff9e 2d 3c 4b 5a
actual:
ff90 ff9e 2d 3c 4b 5a
Regards,
Pavel
-Original Message-
From: Chris Forbes [mailto:chr...@ijw.co.nz]
("BYTE_TO_FLOAT_TEX", "FLOAT_TO_BYTE_TEXT", etc.). But now I just replaced
*_TO_FLOATZ in function extract_float_rgba to *_TO_FLOAT_TEX to fix oglconform
regressions.
Regards,
Pavel
-Original Message-
From: Popov, Pavel E
Sent: Monday, June 30, 2014 10:22 PM
To: mesa-de
10 matches
Mail list logo