Re: [Mesa-dev] OpenGL on Wayland

2014-07-03 Thread Kalrish Bäakjen
On Wed, Jul 2, 2014 at 6:37 PM, Thomas Daede wrote: > What Mesa version are you using? IIRC OpenGL 3.3 is only supported in > llvmpipe in mesa 10.3 and newer. Using MESA_GL_VERISON_OVERRIDE just fakes > the version string, it doesn't change what functions you can actually link > to. > > Also, tha

Re: [Mesa-dev] OpenGL on Wayland

2014-07-02 Thread Kalrish Bäakjen
suspect the pertinent examples are not tested with LIBGL_ALWAYS_SOFTWARE set. About that issue, should I file a bug report? On Mon, Jun 30, 2014 at 9:45 AM, Kenneth Graunke wrote: > On Friday, June 27, 2014 08:08:21 PM Kalrish Bäakjen wrote: > > > Hello, > > > > >

[Mesa-dev] OpenGL on Wayland

2014-06-29 Thread Kalrish Bäakjen
Hello, I am working on a project that uses EGL and defers drawing to render modules. To maintain compatibility with Wayland and avoid being tied to X, I have chosen OpenGL ES 3. As it is difficult for me to find information about this API, I would rather use its desktop counterpart; however, as sa