Re: [Mesa-dev] Dmabuf based render buffers!?

2021-01-15 Thread Blueroom
< ckoenig.leichtzumer...@gmail.com> wrote: > Am 15.01.21 um 11:26 schrieb Michel Dänzer: > > On 2021-01-14 8:02 p.m., Blueroom wrote: > >> > >> Hi Everyone! > >> > >> I have a program that’s using dmabuf’s to create a zero copy > >> c

[Mesa-dev] Dmabuf based render buffers!?

2021-01-15 Thread Blueroom
Hi Everyone! I have a program that’s using dmabuf’s to create a zero copy camera->GL texture pipeline and it’s working great on my RPi4. Now as a last step I want to access the pixels that Iv’e processed in gl with shaders, on the cpu. Iv’e been told that on the Raspberry Pi OpenGL is sharing th