Hi, Lucas!
Thanks for the explanation. That fits the mental model I've built up.
As it turned out it was the Wayland client computing and displaying the FPS
counter which reduced the FPS in the first place. Contrary to what I initially
said the FPS reduction was also present using wl_drm (I got
Hi Christian,
Am Donnerstag, dem 30.03.2023 um 19:54 + schrieb Christian Gudrian:
> Hi, Daniel!
>
> Thanks for your reply.
>
> > You need to force QtWayland to use the wp-linux-dmabuf-v1 platform
> > integration for the compositor.
>
> Yes. I've did that before and that indeed solves the ti