On Mon, Jan 4, 2021 at 11:02 PM Thong Thai wrote:
>
> Hi Alexander,
>
> Hope this fixes your problem - VLC should give up trying VAAPI and it'll
> try using VDPAU or revert to software rendering.
>
> https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8320
>
> Regards,
>
> Thong Thai
>
> On
Hi Brian,
thanks.
>> BTW, when you say "antialiasing" below, what exactly do you mean?
We are using GL_POLYGON_SMOOTH_HINT
This works well for our use-case. However, if MSAA produces better results,
then this would be good, too.
In general, quality is really important for us. That's why we need
Classic swrast didn't have MSAA either, so it sounds like softpipe
meets your requirements as stated.
I suspect actually by MSAA you meant GL_POLYGON_SMOOTH_HINT, the weird
old sometimes-it-gets-you-coverage-in-alpha-output knob. Since you're
software rasterizing, I'd recommend that you instead r
Hi Andreas,
I'm forwarding your message to the mesa-dev list for better visibility.
BTW, when you say "antialiasing" below, what exactly do you mean?
-Brian
Forwarded Message
Subject:[Mesa-users] Issues with removal of classic OSMesa
Date: Thu, 31 Dec 2020 12:56:04
On Mon, Jan 4, 2021 at 9:03 PM Thong Thai wrote:
>
> Hi Alexander,
>
> Guess I should add a check to see if it can create a non-interlaced
> video buffer, and if not, return what it would have returned before,
> when trying to derive an image from an interlaced buffer:
>
> return VA_STATUS_ERROR_O
Hi Alexander,
Guess I should add a check to see if it can create a non-interlaced
video buffer, and if not, return what it would have returned before,
when trying to derive an image from an interlaced buffer:
return VA_STATUS_ERROR_OPERATION_FAILED;
Thanks,
Thong Thai
On 2021-01-03 3:38 p.
Build mesa 479 completed
Commit 81132983cd by Danylo Piliaiev on 1/4/2021 2:16 PM:
nir: fix missing nir_lower_pntc_ytransform.c in the makefile
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Build mesa 476 failed
Commit 33fd9e5d8a by Danylo Piliaiev on 12/22/2020 12:37 PM:
nir: account for point-coord origin when lowering it
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