Re: [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX

2019-06-09 Thread Brian Masney
On Sun, Jun 09, 2019 at 10:40:52AM -0400, Jonathan Marek wrote: > On 6/9/19 8:41 AM, Brian Masney wrote: > > On Sat, Jun 08, 2019 at 10:58:11PM -0400, Jonathan Marek wrote: > > > Hi, > > > > > > It's possible 19.1 has another issue, I only tested the master branch with > > > my fix. I would sugges

[Mesa-dev] [Bug 110763] Rendering problem and fps decrease

2019-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110763 ALipaktohk changed: What|Removed |Added Attachment #144349|0 |1 is obsolete|

Re: [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX

2019-06-09 Thread Jonathan Marek
On 6/9/19 8:41 AM, Brian Masney wrote: On Sat, Jun 08, 2019 at 10:58:11PM -0400, Jonathan Marek wrote: Hi, It's possible 19.1 has another issue, I only tested the master branch with my fix. I would suggest trying 19.0 or the master branch. The mesa master branch and 19.0.6 both give the follo

Re: [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX

2019-06-09 Thread Brian Masney
On Sat, Jun 08, 2019 at 10:58:11PM -0400, Jonathan Marek wrote: > Hi, > > It's possible 19.1 has another issue, I only tested the master branch with > my fix. I would suggest trying 19.0 or the master branch. The mesa master branch and 19.0.6 both give the following error when glxgears starts up:

[Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity

2019-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110662 --- Comment #7 from tempel.jul...@gmail.com --- The issue is still present with mesa-git 19.2.0_devel.111622.f8f222ea364 llvm-libs-git 9.0.0_r318552.0d20969deaf The game now works with the latest open amdvlk driver. Like amdgpu-pro, it doesn't

[Mesa-dev] [Bug 110861] The Witcher 3: blocky shadow artifacts on distant objects

2019-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110861 tempel.jul...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED Resolution|--