From: Brian Paul
To fix fall-out from recent commits.
---
.../state_trackers/dri/common/dri_context.h|1 +
src/glx/dri2.h |2 ++
src/glx/glxclient.h|2 +-
src/glx/query_renderer.c |
Matt Turner dixit:
>[sarcasm]How well does NV84 video decoding work on m68k these days
>anyway?[/sarcasm]
Dunno, but people do use PCI ATI Radeon cards on Ataris
(not yet with Linux for lack of a driver for the PCI bridge,
but can’t be long now that they already wrote one for the
USB host control
https://bugs.freedesktop.org/show_bug.cgi?id=71363
--- Comment #5 from Brian Paul ---
Created attachment 88866
--> https://bugs.freedesktop.org/attachment.cgi?id=88866&action=edit
osmesa patch to test
Can you try this patch?
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You are receiving this mail because:
You are the assignee for th
On 10/29/2013 06:07 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> No drivers advertise the DRI2 extension yet, so no driver should ever
> see a value other than false for notify_reset.
>
> The changes in nouveau use tabs because nouveau seems to have it's own
> indentation rules.
>
> Signed-
On 11/05/2013 02:25 PM, Courtney Goeltzenleuchter wrote:
Give glTexStorage* equivalent debug logging to glTexImage*.
Signed-off-by: Courtney Goeltzenleuchter
---
src/mesa/main/texstorage.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/t
On 10/29/2013 06:07 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Soon some drivers will support a different set of flags than other
> drivers. If some flags have to be filtered in the driver, we might as
> well filter all of them in the driver.
I'm not sure that I agree, but I don't disagre
https://bugs.freedesktop.org/show_bug.cgi?id=71363
--- Comment #4 from Brian Paul ---
I'm guessing it's a fragment Z interpolation issue. Can you provide some info
about:
* does the test use GL_DEPTH_TEST?
* Any calls to glDepthRange()?
* What are the vertex Z values (zeros?)
* Using glPolygonOf
X_f, Y_f, Xp_f, Yp_f variables are used just inside
translate_dst_to_src().So, they can be defined just as
local variables.
Signed-off-by: Anuj Phogat
---
I think I missed this change during the review of my single
sample scaled blit patches.
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 13 ++
On 11/07/2013 02:16 PM, Courtney Goeltzenleuchter wrote:
Needed test to measure texture upload speed under a variety
of modes (mipmap, source format, internal format, size, etc.)
This new test has an interactive run mode like the other Mesa
Perf tests but also includes command line options to mak
On 11/07/2013 02:16 PM, Courtney Goeltzenleuchter wrote:
texture_enh allows the user to specify source, internal formats
and mipmap or not. This provides a quick way to get feedback
on texture upload related performance tuning.
Texture image data is initialized and aligned to 64 byte bounary.
Use
On 11/07/2013 02:16 PM, Courtney Goeltzenleuchter wrote:
These were entirely interactive. Adding ability to pass in
command line arguments allows future tests to include
automated test capabilities.
Signed-off-by: Courtney Goeltzenleuchter
---
src/perf/copytex.c | 2 +-
src/perf/dra
This helps fix an issue in the svga driver, and is just safer all-around.
---
src/gallium/auxiliary/util/u_framebuffer.c |3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/util/u_framebuffer.c
b/src/gallium/auxiliary/util/u_framebuffer.c
index 7803ec6..
Only loop over the actual number of color buffers supported, not
PIPE_MAX_COLOR_BUFS.
---
src/gallium/drivers/svga/svga_context.c |3 ++-
src/gallium/drivers/svga/svga_pipe_misc.c |5 +++--
src/gallium/drivers/svga/svga_screen.c| 10 ++
src/gallium/d
Grab the comments from commit message b84b7f19dfdc0 to explain
what the code is doing.
---
src/gallium/drivers/svga/svga_state_framebuffer.c | 14 +-
1 file changed, 13 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c
b/src/gallium/drivers
Commit b16b3c87 began performing CSE on CMP instructions with null
destinations. I relaxed the restrictions a bit too much, thereby
allowing CSE to be performed on instructions with, for instance, an
explicit accumulator destination.
This broke the arb_gpu_shader5/fs-imulExtended shader tests beca
On 11/07/2013 01:22 PM, Dave Airlie wrote:
> On Sat, Oct 12, 2013 at 8:10 AM, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> The enumerated values are currently allocated from Intel's range.
>
> Some highlevel comments below,
>
>
>> +GLX renderer attribute number description
>
On 11/07/2013 01:33 PM, Daniel Vetter wrote:
> On Sat, Oct 12, 2013 at 12:10 AM, Ian Romanick wrote:
>> + /* Once a batch uses more than 75% of the maximum mappable size, we
>> + * assume that there's some fragmentation, and we start doing extra
>> + * flushing, etc. That's the b
With the 3 attached patches and my previous series of 6 from yesterday, I can
now launch glxgears on Evergreen without any definite memory leaks according
to: valgrind --leak-check=full glxgears
I've run this through piglit/tests/quick.tests without any regressions.
I don't have commit access, so
use memset to initialize to 0's... otherwise code_size and config_size could be
uninitialized when read later in this method. It's also hard to do NULL checks
on uninitialized pointers.
---
src/gallium/drivers/r600/r600_llvm.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/drive
Prevents a memory leak.
---
src/gallium/drivers/radeon/radeon_llvm_emit.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/drivers/radeon/radeon_llvm_emit.c
b/src/gallium/drivers/radeon/radeon_llvm_emit.c
index d2e5642..e35c212 100644
--- a/src/gallium/drivers/radeon/radeon_llvm
radeon_llvm_compile allocates memory for binary.code, binary.config, or neither
depending on
what's being done.
We need to make sure to free that memory after it's no longer needed.
---
src/gallium/drivers/r600/r600_llvm.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/gallium/dr
On 11/07/2013 08:45 AM, burlen wrote:
On 11/07/2013 08:14 AM, Brian Paul wrote:
On 11/07/2013 09:09 AM, burlen wrote:
On 11/07/2013 06:42 AM, Brian Paul wrote:
On 11/06/2013 04:59 PM, burlen wrote:
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build o
Chris Forbes writes:
> Does this affect anything in shader-db?
Nope, the shader-db-affecting patches had it cited.
pgpOd0euvJ9qG.pgp
Description: PGP signature
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https://bugs.freedesktop.org/show_bug.cgi?id=71363
--- Comment #3 from burlen ---
Created attachment 88862
--> https://bugs.freedesktop.org/attachment.cgi?id=88862&action=edit
diff
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You are receiving this mail because:
You are the assignee for the bug.
__
https://bugs.freedesktop.org/show_bug.cgi?id=71363
burlen changed:
What|Removed |Added
Attachment #88859|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=71363
Priority: medium
Bug ID: 71363
Assignee: mesa-dev@lists.freedesktop.org
Summary: line rendering with --with-osmesa-bits=32
Severity: normal
Classification: Unclassified
OS: L
https://bugs.freedesktop.org/show_bug.cgi?id=71363
--- Comment #1 from burlen ---
Created attachment 88860
--> https://bugs.freedesktop.org/attachment.cgi?id=88860&action=edit
correct baseline image
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You are receiving this mail because:
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On Thu, Nov 7, 2013 at 2:39 PM, Kenneth Graunke wrote:
> Previously, we only exposed them in desktop GL or with:
>
>#extension GL_OES_standard_derivatives : enable
>
> GLSL ES 3.00 includes these without an extension, so we need to expose
> them by default.
>
> Note that the above #extension l
On Thu, Nov 7, 2013 at 1:22 PM, Dave Airlie wrote:
> On Sat, Oct 12, 2013 at 8:10 AM, Ian Romanick wrote:
> > From: Ian Romanick
> >
> > The enumerated values are currently allocated from Intel's range.
>
> Some highlevel comments below,
>
>
> > +GLX renderer attribute number de
On 7 November 2013 14:46, Chris Forbes wrote:
> The current plan I think is just to drop the extra state in brw, and
> just reference the indirect bo directly when we need it [see Eric's
> comment on 09/15]
>
Ah, ok, that makes sense. Thanks.
>
> On Fri, Nov 8, 2013 at 11:41 AM, Paul Berry
>
The current plan I think is just to drop the extra state in brw, and
just reference the indirect bo directly when we need it [see Eric's
comment on 09/15]
On Fri, Nov 8, 2013 at 11:41 AM, Paul Berry wrote:
> On 6 November 2013 23:06, Chris Forbes wrote:
>>
>> Signed-off-by: Chris Forbes
>> ---
On 6 November 2013 23:06, Chris Forbes wrote:
> Signed-off-by: Chris Forbes
> ---
> src/mesa/drivers/dri/i965/brw_draw.c | 8 ++--
> 1 file changed, 6 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_draw.c
> b/src/mesa/drivers/dri/i965/brw_draw.c
> index e6c3508
I forgot to test the capabilities to know if we can use render-nodes.
Being able to do that was the goal of patch 1.
I send a better patch 3.
Axel Davy (1):
Implement choosing the device to use with DRI_PRIME
src/egl/drivers/dri2/platform_wayland.c | 180 ++--
1 fi
two formats are supported: DRI_PRIME="1" will tell Mesa
to choose an other card than the compositor card if possible,
while setting DRI_PRIME to the id_path_tag of a device (like
"pci-_02_00_0") tells Mesa to take the device with this
id_path_tag.
Signed-off-by: Axel Davy
---
src/egl/drivers
Previously, we only exposed them in desktop GL or with:
#extension GL_OES_standard_derivatives : enable
GLSL ES 3.00 includes these without an extension, so we need to expose
them by default.
Note that the above #extension line results in an error or desktop GL,
so we don't need to worry abou
https://bugs.freedesktop.org/show_bug.cgi?id=71359
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
Does this affect anything in shader-db?
On Fri, Nov 8, 2013 at 10:58 AM, Eric Anholt wrote:
> ---
> src/glsl/opt_algebraic.cpp | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
> index 3da27e5..ea3c386 100644
> ---
Re-posted patches with updated commit messages.
Thanks,
Courtney
On Thu, Nov 7, 2013 at 2:34 PM, Matt Turner wrote:
> On Thu, Nov 7, 2013 at 1:22 PM, Courtney Goeltzenleuchter
> wrote:
> > This series builds on work from Frank Henigman to optimize the
> > process of uploading a texture to the
Support all levels of a supported texture format.
Using 1024x1024, RGBA source, mipmap
<>
internal-format Before (MB/sec) XRGB (MB/sec) mipmap (MB/sec)
GL_RGBA 628.15 627.15 615.90
GL_RGB
MESA_FORMAT_XRGB is equivalent to MESA_FORMAT_ARGB in terms
of storage on the device, so okay to use this optimized copy routine.
This series builds on work from Frank Henigman to optimize the
process of uploading a texture to the GPU. This series adds support for
MESA_XRGB_ and full m
The comment was stale, because the lowering in question wasn't happening
in lower_instructions.cpp. Presumably if the lowering ever moves there,
we can plumb the lowering mask through to opt_algebraic.
total instructions in shared programs: 1618696 -> 1616810 (-0.12%)
instructions in affected pro
total instructions in shared programs: 1732385 -> 1732373 (-0.00%)
instructions in affected programs: 416 -> 404 (-2.88%)
GAINED:0
LOST: 0
(That's 4 already-short fragment shaders in dota2)
---
src/glsl/opt_algebraic.cpp | 4 +++
---
src/glsl/opt_algebraic.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index 3da27e5..ea3c386 100644
--- a/src/glsl/opt_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -357,7 +357,6 @@ ir_algebraic_visitor::ha
I want to reuse them in opt_algebraic.
---
src/glsl/Makefile.sources | 1 +
src/glsl/ir.h | 22 ++
src/glsl/ir_equals.cpp| 196 ++
src/glsl/opt_cse.cpp | 178 +
4 files changed, 220 inse
---
src/glsl/opt_algebraic.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index ea3c386..448f27e 100644
--- a/src/glsl/opt_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -377,7 +377,6 @@ ir_algebraic_visitor::ha
https://bugs.freedesktop.org/show_bug.cgi?id=71359
Priority: medium
Bug ID: 71359
Keywords: regression
CC: chr...@ijw.co.nz, e...@anholt.net
Assignee: mesa-dev@lists.freedesktop.org
Summary: varray.c:324:7: error: non-void functi
I'd like to hear Eric's opinion on patch 8's memory limit.
I sent comments on patches 6, 8, 10, and 15.
With those fixes, patches 1-11 and 13-15 would get:
Reviewed-by: Kenneth Graunke
I don't plan to review patches 12 or 16-18 (unit tests).
___
mesa-
On Thu, Nov 7, 2013 at 1:22 PM, Courtney Goeltzenleuchter
wrote:
> This series builds on work from Frank Henigman to optimize the
> process of uploading a texture to the GPU. This series adds support for
> MESA_XRGB_ and full miptrees where were found to be common activities
> in the Smokin' G
On Sat, Oct 12, 2013 at 12:10 AM, Ian Romanick wrote:
> + /* Once a batch uses more than 75% of the maximum mappable size, we
> + * assume that there's some fragmentation, and we start doing extra
> + * flushing, etc. That's the big cliff apps will care about.
> + *
> +
Hi Matt,
I posted results in my cover letter email: [PATCH 0/2v2] i965: Extend fast
texture upload
Please let me know if you want more details.
Courtney
On Thu, Nov 7, 2013 at 2:28 PM, Matt Turner wrote:
> I saw the perf demo patches and expected to see results from them in
> this patch. Any
On Thu, Nov 7, 2013 at 1:28 PM, Matt Turner wrote:
> I saw the perf demo patches and expected to see results from them in
> this patch. Any results to share?
Oh, I see they're in the cover letter. They should really be in the
commit messages, for a variety of reasons.
I saw the perf demo patches and expected to see results from them in
this patch. Any results to share?
On Thu, Nov 7, 2013 at 1:22 PM, Courtney Goeltzenleuchter
wrote:
> Support all levels of a supported texture format.
>
> Signed-off-by: Courtney Goeltzenleuchter
> ---
> src/mesa/drivers/dri/i
On 10/11/2013 03:10 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/dri/i965/intel_screen.c | 81
>
> 1 file changed, 81 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_screen.c
> b/src/mesa
On Sat, Oct 12, 2013 at 8:10 AM, Ian Romanick wrote:
> From: Ian Romanick
>
> The enumerated values are currently allocated from Intel's range.
Some highlevel comments below,
> +GLX renderer attribute number description
> + of values
> +
Support all levels of a supported texture format.
Signed-off-by: Courtney Goeltzenleuchter
---
src/mesa/drivers/dri/i965/intel_tex_subimage.c | 10 +++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_tex_subimage.c
b/src/mesa/drivers/dri/i965
This series builds on work from Frank Henigman to optimize the
process of uploading a texture to the GPU. This series adds support for
MESA_XRGB_ and full miptrees where were found to be common activities
in the Smokin' Guns game. The issue was found while profiling the app
but that part is not
MESA_FORMAT_XRGB is equivalent to MESA_FORMAT_ARGB in terms
of storage on the device, so okay to use this optimized copy routine.
Signed-off-by: Courtney Goeltzenleuchter
---
src/mesa/drivers/dri/i965/intel_tex_subimage.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --gi
On 10/11/2013 03:10 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> The enumerated values are currently allocated from Intel's range.
>
> Signed-off-by: Ian Romanick
> ---
> docs/MESA_query_renderer.spec | 381
> ++
> 1 file changed, 381 insertions(+)
Needed test to measure texture upload speed under a variety
of modes (mipmap, source format, internal format, size, etc.)
This new test has an interactive run mode like the other Mesa
Perf tests but also includes command line options to make
it automatable.
Fix up code formatting.
Signed-off-by: C
texture_enh allows the user to specify source, internal formats
and mipmap or not. This provides a quick way to get feedback
on texture upload related performance tuning.
Texture image data is initialized and aligned to 64 byte bounary.
Uses Mesa demos Perf library to do the measurements.
Signed-o
These were entirely interactive. Adding ability to pass in
command line arguments allows future tests to include
automated test capabilities.
Signed-off-by: Courtney Goeltzenleuchter
---
src/perf/copytex.c | 2 +-
src/perf/drawoverhead.c | 2 +-
src/perf/fbobind.c | 2 +-
s
This patch series adds a new benchmark test designed to
measure texture upload speed with configurable parameters.
Can run interactively, similar to teximage test or can use
command line arguments to specify size of texture, mipmap or not,
source pixel format and internal pixel format.
The first p
On 11/07/2013 10:55 AM, Matt Turner wrote:
Improves performance of RoboHornet's 2D Canvas toDataURL benchmark
[http://www.robohornet.org/#e=canvastodataurl] by approximately 5x
on Baytrail on ChromiumOS.
---
v2: Added benchmark results
Remove unnecessary _mesa_align_free in error case
R
On 11/07/2013 10:59 AM, Kenneth Graunke wrote:
> On 10/11/2013 03:10 PM, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> THESE ARE JUST PLACEHOLDER VALUES. DO NOT SHIP!!!
>
> YOU SHOULD PROBABLY GET REAL VALUES BEFORE YOU SHIP THIS!
>
> Or just delete the comment if you already have :)
Ah, yes
Anuj Phogat writes:
> This patch make changes to correctly set up the Dispatch GRF Start
> Register in case of 'SIMD16 only' FS dispatch.
>
> This fixes an issue of incorrect rendering on dolphin emulator with
> GL_SAMPLE_SHADING enabled.
>
> Signed-off-by: Anuj Phogat
Reviewed-by: Eric Anholt
Chris Forbes writes:
> Ever since this had appeared as part of GL4.4 I'd been curious
> about whether this extension was going to Just Work, or be a
> workaround-party like ARB_vertex_type_2_10_10_10_rev.
>
> Today my curiousity got the better of me, and it turns out it
> just works.
>
> Tested a
On 6 November 2013 23:06, Chris Forbes wrote:
> Signed-off-by: Chris Forbes
> ---
> src/mesa/vbo/vbo.h| 3 ++-
> src/mesa/vbo/vbo_exec_array.c | 5 +
> 2 files changed, 7 insertions(+), 1 deletion(-)
>
It looks to me like you forgot to update the code in the following
functions
Chris Forbes writes:
> Signed-off-by: Chris Forbes
> ---
> src/mesa/main/varray.c | 17 +++--
> 1 file changed, 15 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> index dee476a..5af4c8c 100644
> --- a/src/mesa/main/varray.c
> +++ b/sr
On 11/07/2013 11:29 AM, Eric Anholt wrote:
Brian Paul writes:
On 11/07/2013 10:23 AM, Eric Anholt wrote:
Chris Forbes writes:
V2: Check for mapping failure (thanks Brian)
Signed-off-by: Chris Forbes
---
src/mesa/vbo/vbo_primitive_restart.c | 33 +
1 f
On 10/11/2013 03:10 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> THESE ARE JUST PLACEHOLDER VALUES. DO NOT SHIP!!!
YOU SHOULD PROBABLY GET REAL VALUES BEFORE YOU SHIP THIS!
Or just delete the comment if you already have :)
> Signed-off-by: Ian Romanick
> ---
> include/GL/glx.h | 27
Improves performance of RoboHornet's 2D Canvas toDataURL benchmark
[http://www.robohornet.org/#e=canvastodataurl] by approximately 5x
on Baytrail on ChromiumOS.
---
v2: Added benchmark results
Remove unnecessary _mesa_align_free in error case
Rename stride to width_bytes and make const
Maybe it would be better to remove the const from the indirect
parameter back in 1/15.
This was added in v2 of Christoph's original patches in response to a
suggestion from Brian; but if everyone ends up casting it away, then
it's not useful.
-- Chris
On Fri, Nov 8, 2013 at 7:29 AM, Eric Anholt
On 10/11/2013 03:10 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/dri/common/utils.c | 62
> +
> src/mesa/drivers/dri/common/utils.h | 3 ++
> 2 files changed, 65 insertions(+)
>
> diff --git a/src/me
OK -- that's much simpler, thanks.
On Fri, Nov 8, 2013 at 7:11 AM, Eric Anholt wrote:
> Chris Forbes writes:
>
>> Signed-off-by: Chris Forbes
>> ---
>> src/mesa/drivers/dri/i965/brw_context.h | 10 +
>> src/mesa/drivers/dri/i965/brw_draw_upload.c | 32
>>
Oops -- had pushed tests to my piglit branch but not sent them to the list.
On Fri, Nov 8, 2013 at 6:25 AM, Eric Anholt wrote:
> Chris Forbes writes:
>
>> Ever since this had appeared as part of GL4.4 I'd been curious
>> about whether this extension was going to Just Work, or be a
>> workaround-
Brian Paul writes:
> On 11/07/2013 10:23 AM, Eric Anholt wrote:
>> Chris Forbes writes:
>>
>>> V2: Check for mapping failure (thanks Brian)
>>>
>>> Signed-off-by: Chris Forbes
>>> ---
>>> src/mesa/vbo/vbo_primitive_restart.c | 33
>>> +
>>> 1 file changed, 33
Chris Forbes writes:
> Signed-off-by: Chris Forbes
> ---
> src/mesa/drivers/dri/i965/brw_context.h | 10 +
> src/mesa/drivers/dri/i965/brw_draw_upload.c | 32
>
> src/mesa/drivers/dri/i965/brw_state.h| 1 +
> src/mesa/drivers/dri/i965/brw_sta
On 6 November 2013 23:06, Chris Forbes wrote:
> Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
>
> Signed-off-by: Chris Forbes
> ---
> src/mesa/main/api_validate.c | 163
> +++
> src/mesa/main/api_validate.h | 26 +++
> 2
Chris Forbes writes:
> Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
>
> Signed-off-by: Chris Forbes
> ---
> src/mesa/main/api_validate.c | 163
> +++
> src/mesa/main/api_validate.h | 26 +++
> 2 files changed, 189 inser
Hi Eric,
Include performance tests?
In my quick look I didn't see anything that looked appropriate to
performance regression testing. The Perf folder under Mesa demos seemed the
closest that I could find.
Thanks,
Courtney
On Thu, Nov 7, 2013 at 10:20 AM, Eric Anholt wrote:
> Courtney Goeltzen
On 11/07/2013 10:23 AM, Eric Anholt wrote:
Chris Forbes writes:
V2: Check for mapping failure (thanks Brian)
Signed-off-by: Chris Forbes
---
src/mesa/vbo/vbo_primitive_restart.c | 33 +
1 file changed, 33 insertions(+)
diff --git a/src/mesa/vbo/vbo_primiti
Brian Paul writes:
> On 11/07/2013 12:06 AM, Chris Forbes wrote:
>> Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
>>
>> Signed-off-by: Chris Forbes
>> ---
>> src/mesa/main/bufferobj.c| 14 ++
>> src/mesa/main/get.c | 4
>> s
On 7 November 2013 09:20, Eric Anholt wrote:
> Courtney Goeltzenleuchter writes:
>
> > What's the process of contributing a test to the Mesa demos repository?
>
> Tests should be made automated and put in piglit, instead of in the Mesa
> demos repository.
>
Also Piglit has its own mailing list
Chris Forbes writes:
> Ever since this had appeared as part of GL4.4 I'd been curious
> about whether this extension was going to Just Work, or be a
> workaround-party like ARB_vertex_type_2_10_10_10_rev.
>
> Today my curiousity got the better of me, and it turns out it
> just works.
>
> Tested a
On Thu, Nov 7, 2013 at 9:01 AM, Courtney Goeltzenleuchter
wrote:
> What's the process of contributing a test to the Mesa demos repository?
Send patches to this list with a [PATCH demos] prefix.
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ht
Chris Forbes writes:
> V2: Check for mapping failure (thanks Brian)
>
> Signed-off-by: Chris Forbes
> ---
> src/mesa/vbo/vbo_primitive_restart.c | 33 +
> 1 file changed, 33 insertions(+)
>
> diff --git a/src/mesa/vbo/vbo_primitive_restart.c
> b/src/mesa/vbo/vbo
Courtney Goeltzenleuchter writes:
> What's the process of contributing a test to the Mesa demos repository?
Tests should be made automated and put in piglit, instead of in the Mesa
demos repository.
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me
Hi;
On 11/06/2013 07:35 PM, Erik Faye-Lund wrote:
Sorry for the late reply.
On Fri, Nov 1, 2013 at 4:14 PM, Tapani wrote:
On 11/01/2013 03:31 PM, Erik Faye-Lund wrote:
That won't help for programs that maintain their own (explicit)
shader-cache, which was the intention of introducing binar
Matt Turner writes:
> We do support out of tree builds now.
This series is:
Reviewed-by: Eric Anholt
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What's the process of contributing a test to the Mesa demos repository?
Thanks,
Courtney
--
Courtney Goeltzenleuchter
LunarG
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On 11/07/2013 08:14 AM, Brian Paul wrote:
On 11/07/2013 09:09 AM, burlen wrote:
On 11/07/2013 06:42 AM, Brian Paul wrote:
On 11/06/2013 04:59 PM, burlen wrote:
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build osmesa with --with-osmesa-bits=32 I noti
two formats are supported: DRI_PRIME="1" will tell Mesa
to choose an other card than the compositor card if possible,
while setting DRI_PRIME to the id_path_tag of a device (like
"pci-_02_00_0") tells Mesa to take the device with this
id_path_tag.
If it isn't able to find the desired card ( no
This patch moves the code to open the graphic device in the Wayland backend,
removes the authentication request when we are on a render-node,
and has a few fixes.
Signed-off-by: Axel Davy
---
src/egl/drivers/dri2/egl_dri2.h | 1 +
src/egl/drivers/dri2/platform_wayland.c | 93 +++
These patches enable using DRI_PRIME to use a different card
than the compositor card (with render-nodes).
At the time of writing, Mesa Wayland egl backend doesn't
support render-nodes, because it uses the dri2 backend, which
require using GEM names (render-nodes aren't allowed to use GEM
names).
From: Cyril Brulebois
Thanks to Pino Toscano.
Patch from Debian package.
---
src/gallium/auxiliary/os/os_thread.h | 12 ++--
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/gallium/auxiliary/os/os_thread.h
b/src/gallium/auxiliary/os/os_thread.h
index e153ab4..4528abb
We must send to the compositor buffer it is able to read.
Since tiling modes are different on graphic cards, we have
to disable tiling when creating the buffers if we render
with a different graphic card than the compositor.
Signed-off-by: Axel Davy
---
src/egl/drivers/dri2/platform_wayland.c |
On 11/07/2013 09:09 AM, burlen wrote:
On 11/07/2013 06:42 AM, Brian Paul wrote:
On 11/06/2013 04:59 PM, burlen wrote:
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build osmesa with --with-osmesa-bits=32 I notice that I get 31
bits by way of the compil
On 11/07/2013 06:42 AM, Brian Paul wrote:
On 11/06/2013 04:59 PM, burlen wrote:
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build osmesa with --with-osmesa-bits=32 I notice that I get 31
bits by way of the compile line define
-DDEFAULT_SOFTWARE_DEPTH
On 11/07/2013 12:06 AM, Chris Forbes wrote:
V2: Check for mapping failure (thanks Brian)
Signed-off-by: Chris Forbes
---
src/mesa/vbo/vbo_primitive_restart.c | 33 +
1 file changed, 33 insertions(+)
diff --git a/src/mesa/vbo/vbo_primitive_restart.c
b/src/mes
On 11/07/2013 12:06 AM, Chris Forbes wrote:
Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
Signed-off-by: Chris Forbes
---
src/mesa/main/bufferobj.c| 14 ++
src/mesa/main/get.c | 4
src/mesa/main/get_hash_params.py | 2 ++
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