Re: [Mesa-dev] Geometry shader update, and a course correction

2013-07-21 Thread Ian Romanick
On 07/19/2013 11:48 AM, Paul Berry wrote: (TL;DR: geometry shaders are humming along, but because of a hitch I've run into, I'm going to change gears and implement GLSL 1.50-style geometry shaders first rather than ARB_geometry_shader4 functionality. This means some piglit tests will need to be r

Re: [Mesa-dev] [RFC] Mesa 9.2 and release process changes

2013-07-21 Thread Ian Romanick
On 07/19/2013 10:54 AM, Tom Stellard wrote: On Fri, Jul 19, 2013 at 10:42:42AM -0700, Kenneth Graunke wrote: On 07/10/2013 04:38 PM, Ian Romanick wrote: [snip] Could we just change our "Mark the patch with 'NOTE: ...'" policy with "To have the patch automatically included in the stable tree, ad

Re: [Mesa-dev] clover: kernel argument improvements

2013-07-21 Thread Francisco Jerez
Tom Stellard writes: > Hi, > > This series improves clover's kernel argument handling by allowing drivers to > specify an alignment for the input buffer and also by sign/zero extending the > arguments when required. In order to test these patches on r600g and > radeonsi, > you will need to also

[Mesa-dev] [Bug 67120] Dota 2 crashes sporadically on Intel/Mesa git (full backtrace with mesa symbols included)

2013-07-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=67120 --- Comment #10 from Vedran Rodic --- First I'll paste comment from Chris Forbes on the github issue: " Turns out this is the Jakiro crash as well. Warlock is a red herring; Jakiro does his Ice Path a little after 3:30 and the game crashes." ...

[Mesa-dev] [Bug 67098] Mac OS X SCons build ld: unknown option: -z

2013-07-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=67098 José Fonseca changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 67127] Intel Compiler SCons build src/mesa/state_tracker/st_manager.c:(.text+0xd4b): undefined reference to `_glapi_check_multithread'

2013-07-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=67127 --- Comment #1 from José Fonseca --- This is odd. Vinson, could you wipe the build directory and the source directory ( `git clean -fdx src`) and retry building? Also, how are you building this? -- You are receiving this mail because: You are

[Mesa-dev] [PATCH v3] glsl: Initialize parcel_out_uniform_storage member variables.

2013-07-21 Thread Vinson Lee
Fixes "Uninitialized scalar field" defect reported by Coverity. Signed-off-by: Vinson Lee --- src/glsl/link_uniforms.cpp | 5 - 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index 35ace1e..6bda68c 100644 --- a/src/glsl/li

[Mesa-dev] [PATCH] gallivm: Remove dead code in lp_build_compare_ext.

2013-07-21 Thread Vinson Lee
There are earlier returns for PIPE_FUNC_NEVER and PIPE_FUNC_ALWAYS. The switch value of 'func' cannot be either of those values. Fixes "Logically dead code" defects reported by Coverity. Signed-off-by: Vinson Lee --- src/gallium/auxiliary/gallivm/lp_bld_logic.c | 6 -- 1 file changed, 6 del