Re: [Mesa-dev] [PATCH] Remove CFLAGS and CXXFLAGS which clang does not support. Fixes: clang-3: warning: argument unused during compilation: '-fno-builtin-memcmp' The checks could be also done where '

2012-03-03 Thread Kenneth Graunke
On 03/03/2012 08:06 AM, Johannes Obermayr wrote: --- configure.ac |6 ++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/configure.ac b/configure.ac index a2d906a..44c4e65 100644 --- a/configure.ac +++ b/configure.ac @@ -1946,6 +1946,12 @@ dnl Add user CFLAGS and CXXFLAG

[Mesa-dev] Mesa as part of OpenGL-on-OpenGL ES 2.0 (/WebGL)?

2012-03-03 Thread Alon Zakai
Hi everyone, In the project I work on (Emscripten, an open source C/C++ to JavaScript compiler that utilizes LLVM), we want to be able to compile OpenGL games from desktop so that they work on WebGL on the web. The main remaining difficulty for us is to emulate the full OpenGL API using the WebGL

[Mesa-dev] [Bug 45920] Exception: Attempt to use unavailable module DRM:

2012-03-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45920 --- Comment #3 from Vinson Lee 2012-03-03 12:47:14 PST --- (In reply to comment #2) > I have two questions: > > 1. Does installing the latest drm from > git://anongit.freedesktop.org/mesa/drm.git fix the issue? The latest tagged > version is 2.

Re: [Mesa-dev] Mesa llvmpipe for WebGL software rendering

2012-03-03 Thread Fredrik Höglund
On Tuesday 28 February 2012, Eric Anholt wrote: > On Tue, 28 Feb 2012 09:08:39 -0800 (PST), Benoit Jacob > wrote: > > 1. Is it possible for the application to choose between Mesa renderers? > > Ideally I would like to be able to evaluate the driver blacklist, and > > depending on that, use eit

[Mesa-dev] [Bug 41152] [glsl] Shader backend in Regnum Online does not work

2012-03-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=41152 --- Comment #7 from Pablo 2012-03-03 10:46:47 UTC --- I guess they follow standar values, actually the propietary drivers can handle it without problems. I will try to gather some information. -- Configure bugmail: https://bugs.freedesktop.org/

[Mesa-dev] [PATCH 3/3] draw/llvm: add clip distance support

2012-03-03 Thread Dave Airlie
From: Dave Airlie This add clipdistance support like the non-llvm draw paths, if we have a clip distance we compare with it instead of doing the dot4. We also have to put the have_clipvertex bit into the emitted vertex header. Fixes vs-clip-distance-all-planes-enabled, vs-clip-distance-const-re

[Mesa-dev] [PATCH 1/3] draw/llvm: fix clipvertex setting up clipmask.

2012-03-03 Thread Dave Airlie
From: Dave Airlie We incorrectly setup clipmask for gl_ClipVertex, this fixes the clipmask setup. Signed-off-by: Dave Airlie --- src/gallium/auxiliary/draw/draw_llvm.c | 36 +++ 1 files changed, 26 insertions(+), 10 deletions(-) diff --git a/src/gallium/auxiliary

[Mesa-dev] [PATCH 2/3] draw/llvm: fix storing of clipvertex and positions into pre_clip_pos

2012-03-03 Thread Dave Airlie
From: Dave Airlie This fixes the rest of the piglit clipvertex tests. Signed-off-by: Dave Airlie --- src/gallium/auxiliary/draw/draw_llvm.c | 16 +--- 1 files changed, 9 insertions(+), 7 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/dr

[Mesa-dev] draw/llvm: clipping updates

2012-03-03 Thread Dave Airlie
These 3 patches add proper clip vertex and clip distance support to the draw llvm paths. Dave. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] [PATCH] glx: Also put a symlink from libGL.so in lib/ for now.

2012-03-03 Thread Johannes Obermayr
This fixes the libGLU.so.* build when a system libGL.so is not present since it is relying on the lib/ to build against until it gets converted to automake. --- src/glx/Makefile.am |1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/glx/Makefile.am b/src/glx/Makefile.am

[Mesa-dev] [PATCH] Remove CFLAGS and CXXFLAGS which clang does not support. Fixes: clang-3: warning: argument unused during compilation: '-fno-builtin-memcmp' The checks could be also done where '-fno

2012-03-03 Thread Johannes Obermayr
--- configure.ac |6 ++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/configure.ac b/configure.ac index a2d906a..44c4e65 100644 --- a/configure.ac +++ b/configure.ac @@ -1946,6 +1946,12 @@ dnl Add user CFLAGS and CXXFLAGS CFLAGS="$CFLAGS $USER_CFLAGS" CXXFLAGS="$CXXFLAGS

[Mesa-dev] [Bug 41152] [glsl] Shader backend in Regnum Online does not work

2012-03-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=41152 --- Comment #6 from Sven Arvidsson 2012-03-03 05:22:36 PST --- I'm not sure what SM3 and 4 corresponds to in OpenGL (if anything?). You might want to ask the RO devs what OpenGL version, extensions etc. they're checking for. -- Configure bugmai

[Mesa-dev] [Bug 44466] Assertion 'LLVMOffsetOfElement' when running Furmark with wine

2012-03-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=44466 Johannes Obermayr changed: What|Removed |Added See Also||http://bugs.winehq.org/show

[Mesa-dev] [PATCH] svga: Check vs and fs pointer when updating states.

2012-03-03 Thread Vic Lee
This patch fix segfault if an application clears a render target before setting any vertex or fragment shaders, which is a legal situation. Vic >From 1de6aa23d3e472db7deb819e52b1f75ac09fca55 Mon Sep 17 00:00:00 2001 From: Vic Lee Date: Sat, 3 Mar 2012 05:57:16 -0500 Subject: [PATCH] svga: Check