https://bugs.freedesktop.org/show_bug.cgi?id=44701
Kenneth Graunke changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=41152
--- Comment #1 from Kenneth Graunke 2012-02-17 15:33:32
UTC ---
I've just pushed a workaround to the VBO module to make it ignore invalid
out-of-bounds ranges in glDrawRangeElements, which should fix a lot of models
flickering in and out of vie
https://bugs.freedesktop.org/show_bug.cgi?id=40361
Kenneth Graunke changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
Note that SSE doesn't have vectorized UI to FP. Only SI to FP. At one point
LLVM was breaking down the conversion to scalar, which is overkill. I think
that since I look at it, LLVM has been updated to generate better code. Please
take a look generated assembly for LLVMBuildUIToFP before commiti
Dave,
Ideally there should be only one lp_build_mod() which will invoke LLVMBuildSRem
or LLVMBuildURem depending on the value of bld->type.sign. The point being
that this allows the same code generation logic to seemingly target any type
without having to worry too much which target it is targ
On Fri, 17 Feb 2012 16:09:37 +0800, Yuanhan Liu
wrote:
> This patch add the support of gl_PointCoord gl builtin var for platform
> gen4 and gen5(ILK).
>
> We can get the point start coord and the current pixel coord, and the
> only left element needed is the point size. Thus I wrote another simp
On Thu, 16 Feb 2012 22:57:32 -0800, Paul Berry wrote:
> Commit 980f6f1 (mesa: move gl_texture_image::Width/Height/DepthScale
> fields to swrast) moved the initialization of the Width, Height, and
> DepthScale fields to _swrast_alloc_texture_image_buffer(). However,
> i915 doesn't call this functi
On 02/17/2012 12:02 PM, Dave Airlie wrote:
From: Dave Airlie
Signed-off-by: Dave Airlie
---
src/gallium/auxiliary/gallivm/lp_bld_bitarit.c | 42
src/gallium/auxiliary/gallivm/lp_bld_bitarit.h |5 +++
2 files changed, 47 insertions(+), 0 deletions(-)
diff --git
From: Dave Airlie
Signed-off-by: Dave Airlie
---
src/gallium/auxiliary/gallivm/lp_bld_arit.c | 28 +++
src/gallium/auxiliary/gallivm/lp_bld_arit.h | 10 +
2 files changed, 38 insertions(+), 0 deletions(-)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_ari
From: Dave Airlie
Signed-off-by: Dave Airlie
---
src/gallium/auxiliary/gallivm/lp_bld_bitarit.c | 42
src/gallium/auxiliary/gallivm/lp_bld_bitarit.h |5 +++
2 files changed, 47 insertions(+), 0 deletions(-)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_bitari
From: Dave Airlie
Signed-off-by: Dave Airlie
---
src/gallium/auxiliary/gallivm/lp_bld_arit.c | 15 +++
src/gallium/auxiliary/gallivm/lp_bld_arit.h |4
2 files changed, 19 insertions(+), 0 deletions(-)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
b/src/galliu
On Fri, Feb 17, 2012 at 4:23 PM, wrote:
> From: José Fonseca
Seems correct to me.
Reviewed-by: Dave Airlie
>
> ---
> src/gallium/auxiliary/gallivm/lp_bld_arit.c | 141 +++---
> 1 files changed, 60 insertions(+), 81 deletions(-)
>
> diff --git a/src/gallium/auxiliary/gal
From: José Fonseca
---
src/gallium/auxiliary/gallivm/lp_bld_arit.c | 141 +++---
1 files changed, 60 insertions(+), 81 deletions(-)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
index a15dcb0..d379593 100644
--- a/sr
https://bugs.freedesktop.org/show_bug.cgi?id=46082
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
- Original Message -
> Suggested by José.
> ---
> src/gallium/auxiliary/cso_cache/cso_cache.c | 24 -
> src/gallium/auxiliary/cso_cache/cso_cache.h | 16
> src/gallium/auxiliary/cso_cache/cso_context.c | 118
> -
> src/gallium/auxiliary/cso_cach
Besides graphics, other modules (like video/camera) also depends on drm for
buffer management.
So wayland drm protocol header file should be exported.
See Benjamin's work to enable libva for wayland:
http://cgit.freedesktop.org/~bnf/libva/log/?h=wayland (I ported it to latest
wayland api)
With
wl_egl_window/wl_egl_pixmap are implemented in mesa, however these drawables
can also be update in video/camera modules.
An example is that libva also manage buffer object for it, so the attributes of
the drawable should be accessed outside of mesa.
See Benjamin's work to enable libva for wayland
This patch add the support of gl_PointCoord gl builtin var for platform
gen4 and gen5(ILK).
We can get the point start coord and the current pixel coord, and the
only left element needed is the point size. Thus I wrote another simple
SF routine for that.
Bugzilla: https://bugs.freedesktop.org/sho
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