It should be processed as trans-only.
Signed-off-by: Vadim Girlin
---
src/gallium/drivers/r600/r600_shader.c |2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index 95c6d1e..8bdda8b 100644
--
On 12-01-17 03:58 PM, Matt Turner wrote:
> +AM_CPPFLAGS = \
> + -I$(top_srcdir)/include \
> + -I$(top_srcdir)/src/ \
> + -I$(top_srcdir)/src/mapi \
> + -I$(top_srcdir)/src/mesa/ \
> + -I../common \
Why does this one cannot be written properly based on top_srcdir?
> + $(DEFIN
On 12-01-17 03:58 PM, Matt Turner wrote:
> +AM_CPPFLAGS = \
> + -DRADEON_R100 \
> + -I$(top_srcdir)/include \
> + -I$(top_srcdir)/src/ \
> + -I$(top_srcdir)/src/mapi \
> + -I$(top_srcdir)/src/mesa/ \
> + -I../common \
> + -Iserver \
> + $(DEFINES) \
> + $(ASM_FLA
On 12-01-17 03:58 PM, Matt Turner wrote:
> ---
> src/mesa/drivers/dri/i965/Makefile.am |4 +---
> 1 files changed, 1 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/Makefile.am
> b/src/mesa/drivers/dri/i965/Makefile.am
> index 5512381..93937b1 100644
> --- a/src/mesa/
https://bugs.freedesktop.org/show_bug.cgi?id=44618
--- Comment #7 from Thierry Reding
2012-01-17 22:56:18 PST ---
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=51882(In reply to comment #6)
> (In reply to comment #5)
> > I guess I should be reporting that to GCC, right?
>
> Right.
Done: http://g
Both the VF and VS share space in the URB. First, the VF stores
attributes (shader inputs) there. The VS then reads the attributes,
executes, and reuses the space to store varyings (shader outputs).
Thus, we need to calculate the amount of URB space necessary for inputs,
outputs, and pick whiche
On 01/16/2012 09:10 PM, Vinson Lee wrote:
Fix this GCC warning on non-debug builds.
glsl_types.cpp: In member function 'gl_texture_index
glsl_type::sampler_index() const':
glsl_types.cpp:157: warning: control reaches end of non-void function
Signed-off-by: Vinson Lee
---
src/glsl/glsl_types.cp
On 01/17/2012 05:27 PM, Ian Romanick wrote:
On 01/17/2012 05:12 PM, Chad Versace wrote:
This reverts commit 3f1fab06844f696de44d9a56e83ff62e8ea576bd.
This loosens the format validation in glBlitFramebuffer. When blitting
depth bits, don't require an exact match between the depth formats; only
r
On 01/17/2012 04:57 PM, Eric Anholt wrote:
This field is actually set up above.
---
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
b/src/mesa/drivers/dri/i965/gen7_wm_
On 01/17/2012 04:57 PM, Eric Anholt wrote:
This is required for Z16 support, which is the first thing to be
textured with horizontal alignment of 8.
---
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers
On 01/17/2012 04:46 PM, Eric Anholt wrote:
On Tue, 17 Jan 2012 21:33:09 -0800, Kenneth Graunke
wrote:
This is inspired by the BSpec, vol2a 3D Pipeline - Overview:
3D Pipeline / 3D Pipeline State Overview / Push Constant URB Allocation.
In particular, the last paragraph.
The new VS change fixe
On Tue, Jan 17, 2012 at 5:29 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> The default access flags for OpenGL ES (via GL_OES_map_buffer) and
> desktop OpenGL are different. The code previously tried to handle
> this, but the decision was made at compile time. Since the same
> driver binary
On Tue, 17 Jan 2012 16:03:56 -0800, Chad Versace
wrote:
> Fixes the following OGLConform tests on gen5:
> depth-stencil(misc.state_on.depth_int)
> fbo_db_ARBfp(basic.OnlyDepthBuffDrawBufferRender)
>
> The problem was that, if the depth buffer's Mesa format was X8_Z24, then
> we emitted t
On Tue, 17 Jan 2012 19:43:52 -0800, Kenneth Graunke
wrote:
> When I originally implemented the hack to use GRFs 111+ as fake MRFs, I
> did so purely to avoid rewriting all the code that dealt with MRFs.
> However, it turns out that a similar hack is actually required.
>
> Newly discovered langua
On 01/17/2012 03:09 PM, Matt Turner wrote:
On Tue, Jan 17, 2012 at 5:51 PM, Ian Romanick wrote:
On 01/17/2012 12:58 PM, Matt Turner wrote:
--- a/configure.ac
+++ b/configure.ac
@@ -1292,6 +1292,11 @@ case $DRI_DIRS in
PKG_CHECK_MODULES([INTEL], [libdrm_intel>= $LIBDRM_INTEL_REQUIRED])
On 01/17/2012 04:57 PM, Eric Anholt wrote:
> v2: Don't flag the format as being HiZ ready (there's DRI2 handshake
> pain to go through).
I don't want to enable HiZ on z16 until we can do extensive test coverage
on that visual. So, we need to ensure that QA is running oglc with that visual.
And
On Tue, Jan 17, 2012 at 7:32 PM, Gaetan Nadon wrote:
> On 12-01-17 03:58 PM, Matt Turner wrote:
>
> +AM_CPPFLAGS = \
> + -I$(top_srcdir)/include \
> + -I$(top_srcdir)/src/ \
> + -I$(top_srcdir)/src/mapi \
> + -I$(top_srcdir)/src/mesa/ \
> + -I../common \
>
> Why does this one c
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 01/17/2012 04:57 PM, Eric Anholt wrote:
> This field is actually set up above.
> ---
> src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |1 -
> 1 files changed, 0 insertions(+), 1 deletions(-)
For the series:
Reviewed-by: Chad Versace
-B
On Tue, Jan 17, 2012 at 7:21 PM, Gaetan Nadon wrote:
> On 12-01-17 03:58 PM, Matt Turner wrote:
>> ---
>> src/mesa/drivers/dri/i965/Makefile.am | 4 +---
>> 1 files changed, 1 insertions(+), 3 deletions(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/Makefile.am
>> b/src/mesa/drivers/dri/i965
On 01/17/2012 05:12 PM, Chad Versace wrote:
This reverts commit 3f1fab06844f696de44d9a56e83ff62e8ea576bd.
This loosens the format validation in glBlitFramebuffer. When blitting
depth bits, don't require an exact match between the depth formats; only
require that the two formats have the same num
This reverts commit 3f1fab06844f696de44d9a56e83ff62e8ea576bd.
This loosens the format validation in glBlitFramebuffer. When blitting
depth bits, don't require an exact match between the depth formats; only
require that the two formats have the same number of depth bits. Ditto for
stencil.
Fixes P
On 01/17/2012 04:03 PM, Chad Versace wrote:
Fixes the following OGLConform tests on gen5:
depth-stencil(misc.state_on.depth_int)
fbo_db_ARBfp(basic.OnlyDepthBuffDrawBufferRender)
The problem was that, if the depth buffer's Mesa format was X8_Z24, then
we emitted the hardware format D24
On Tue, 17 Jan 2012 21:33:09 -0800, Kenneth Graunke
wrote:
> This is inspired by the BSpec, vol2a 3D Pipeline - Overview:
> 3D Pipeline / 3D Pipeline State Overview / Push Constant URB Allocation.
> In particular, the last paragraph.
>
> The new VS change fixes vertex scrambling in GLBenchmark P
This is required for Z16 support, which is the first thing to be
textured with horizontal alignment of 8.
---
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
b/src/mesa/d
v2: Don't flag the format as being HiZ ready (there's DRI2 handshake
pain to go through).
Fixes piglit gl-3.0-required-sized-texture-formats
---
src/mesa/drivers/dri/i965/brw_wm_surface_state.c |1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/
This field is actually set up above.
---
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index aed0b5d..25d4a3e 100644
-
From: Ian Romanick
The default access flags for OpenGL ES (via GL_OES_map_buffer) and
desktop OpenGL are different. The code previously tried to handle
this, but the decision was made at compile time. Since the same
driver binary can be used for both OpenGL ES and desktop OpenGL, the
decision m
On 01/17/2012 02:00 PM, Anuj Phogat wrote:
> It is better to test if(intel == NULL) and simply return in that case.
>
> Signed-off-by: Anuj Phogat
> ---
> src/mesa/drivers/dri/intel/intel_screen.c | 14 +++---
> 1 files changed, 7 insertions(+), 7 deletions(-)
>
> diff --git a/src/mes
On 01/16/2012 09:10 PM, Vinson Lee wrote:
> Fix this GCC warning on non-debug builds.
> glsl_types.cpp: In member function 'gl_texture_index
> glsl_type::sampler_index() const':
> glsl_types.cpp:157: warning: control reaches end of non-void function
>
> Signed-off-by: Vinson Lee
> ---
> src/glsl
Fixes the following OGLConform tests on gen5:
depth-stencil(misc.state_on.depth_int)
fbo_db_ARBfp(basic.OnlyDepthBuffDrawBufferRender)
The problem was that, if the depth buffer's Mesa format was X8_Z24, then
we emitted the hardware format D24_UNORM_X8. But, on gen5, D24_UNORM_S8
must be em
On Tue, Jan 17, 2012 at 15:47, Stéphane Marchesin
wrote:
> On Wed, Jan 11, 2012 at 10:13, Jose Fonseca wrote:
>> - Original Message -
>>> Where else would the flush go?
>>
>> Maybe one of the callers already invoked glFlush, or something like that.
>>
>>> I'll look into fixing it differen
On 01/17/2012 03:09 PM, Matt Turner wrote:
On Tue, Jan 17, 2012 at 5:51 PM, Ian Romanick wrote:
On 01/17/2012 12:58 PM, Matt Turner wrote:
--- a/configure.ac
+++ b/configure.ac
@@ -1292,6 +1292,11 @@ case $DRI_DIRS in
PKG_CHECK_MODULES([INTEL], [libdrm_intel>= $LIBDRM_INTEL_REQUIRED])
On Wed, Jan 11, 2012 at 10:13, Jose Fonseca wrote:
> - Original Message -
>> Where else would the flush go?
>
> Maybe one of the callers already invoked glFlush, or something like that.
>
>> I'll look into fixing it differently
>> but if the flush is anywhere in the makecurrent path, the s
On 17 January 2012 15:33, Kenneth Graunke wrote:
> On 01/17/2012 02:37 PM, Paul Berry wrote:
>
>> With the conversion to automake in commit
>> e326480e4ebe8687948041c2dc5f5b**7595559a2e, several additional build
>> artifacts are created:
>>
>> src/mesa/drivers/dri/i965/.**deps/
>> src/mesa/dr
On 01/17/2012 02:55 PM, Ian Romanick wrote:
From: Ian Romanick
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41216
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43212
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43250
Signed-off-by: Ian Romanick
Reviewed-by: Chad Vers
On 01/17/2012 02:37 PM, Paul Berry wrote:
With the conversion to automake in commit
e326480e4ebe8687948041c2dc5f5b7595559a2e, several additional build
artifacts are created:
src/mesa/drivers/dri/i965/.deps/
src/mesa/drivers/dri/i965/.libs/
src/mesa/drivers/dri/i965/Makefile
src/mesa/
On Tue 17 Jan 2012 02:54:41 PM PST, Brian Paul wrote:
> On 01/17/2012 02:03 PM, Anuj Phogat wrote:
>> TestMipMaps() function in src/OGLconform/textureNPOT.c calls
>> glTexImage2D()
>> with width = 0. Texture with zero size skips miptree allocation due to a
>> condition in function _mesa_store_texim
On Tue, Jan 17, 2012 at 5:37 PM, Paul Berry wrote:
> With the conversion to automake in commit
> e326480e4ebe8687948041c2dc5f5b7595559a2e, several additional build
> artifacts are created:
>
> src/mesa/drivers/dri/i965/.deps/
> src/mesa/drivers/dri/i965/.libs/
> src/mesa/drivers/dri/i965/Makefi
On 01/16/2012 04:45 PM, nobled wrote:
glGetTexImage, for example, has no width/height/depth parameters.
Also, copy some missing parameter info from the original versions
of certain functions over to their ARB_robustness counterparts.
These look OK to me. There's no real change in the generate
On Tue, Jan 17, 2012 at 5:51 PM, Ian Romanick wrote:
> On 01/17/2012 12:58 PM, Matt Turner wrote:
>> --- a/configure.ac
>> +++ b/configure.ac
>> @@ -1292,6 +1292,11 @@ case $DRI_DIRS in
>> PKG_CHECK_MODULES([INTEL], [libdrm_intel>= $LIBDRM_INTEL_REQUIRED])
>>
>> case $DRI_DIRS in
>> +
On 01/16/2012 08:30 PM, Brian Paul wrote:
On Mon, Jan 16, 2012 at 4:31 PM, Ian Romanick wrote:
On 01/16/2012 01:30 PM, Brian Paul wrote:
The renderbuffer-cleanups-v2 branch removes all the old swrast
GetRow/PutRow stuff. All swrast rendering is now done through
renderbuffer mapping and the f
From: Ian Romanick
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41216
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43212
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43250
Signed-off-by: Ian Romanick
Reviewed-by: Chad Versace
Cc: Jin Yang
---
v2: Rework the change
On 01/17/2012 02:03 PM, Anuj Phogat wrote:
TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D()
with width = 0. Texture with zero size skips miptree allocation due to a
condition in function _mesa_store_teximage3d(). While calling glGetTexImage()
it results in assertion fai
On 01/17/2012 12:58 PM, Matt Turner wrote:
---
configs/linux-dri |2 +-
configure.ac |7 +++
src/mesa/drivers/dri/i915/Android.mk |2 +-
src/mesa/drivers/dri/i915/Makefile | 30 -
src/mesa/drivers
With the conversion to automake in commit
e326480e4ebe8687948041c2dc5f5b7595559a2e, several additional build
artifacts are created:
src/mesa/drivers/dri/i965/.deps/
src/mesa/drivers/dri/i965/.libs/
src/mesa/drivers/dri/i965/Makefile
src/mesa/drivers/dri/i965/Makefile.in
src/mesa/drivers/
From: Ian Romanick
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41216
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43212
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43250
Signed-off-by: Ian Romanick
Cc: Jin Yang
---
src/mesa/drivers/dri/i915/i915_tex_layout.c |
It is better to test if(intel == NULL) and simply return in that case.
Signed-off-by: Anuj Phogat
---
src/mesa/drivers/dri/intel/intel_screen.c | 14 +++---
1 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c
b/src/mesa/drivers/dri/
This is inspired by the BSpec, vol2a 3D Pipeline - Overview:
3D Pipeline / 3D Pipeline State Overview / Push Constant URB Allocation.
In particular, the last paragraph.
The new VS change fixes vertex scrambling in GLBenchmark PRO; the old VS
change is just for good measure/symmetry.
NOTE: This is
On 01/11/2012 04:42 PM, Chia-I Wu wrote:
On Thu, Jan 12, 2012 at 7:47 AM, Jakob Bornecrantz wrote:
On Thu, Jan 12, 2012 at 12:37 AM, Matt Turner wrote:
---
No one on IRC knows why an unshared glapi is useful.
Does anyone have a use-case for this?
If not, we can drop it to simplify automake
TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D()
with width = 0. Texture with zero size skips miptree allocation due to a
condition in function _mesa_store_teximage3d(). While calling glGetTexImage()
it results in assertion failure in intel_map_texture_image() due to null
TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D()
with width = 0. Texture with zero size skips miptree allocation due to a
condition in function _mesa_store_teximage3d(). While calling glGetTexImage()
it results in assertion failure in intel_map_texture_image() due to null
---
configure.ac |2 +
src/mesa/drivers/dri/Makefile | 55 ---
src/mesa/drivers/dri/Makefile.am | 28
src/mesa/drivers/dri/Makefile.defines | 27 ---
src/mesa/drivers/dri/Makefile.targets | 78 --
---
configure.ac |8
src/mesa/drivers/dri/swrast/Makefile | 27
src/mesa/drivers/dri/swrast/Makefile.am | 58 ++
src/mesa/drivers/dri/swrast/Makefile.sources | 11 +
4 files changed, 77 insertions(
---
configs/linux-dri |2 +-
configure.ac | 15 ---
src/mesa/drivers/dri/nouveau/Makefile | 58
src/mesa/drivers/dri/nouveau/Makefile.am | 59 +
src/mesa/drivers
---
configs/freebsd-dri|3 -
configs/linux-dri |2 +-
configs/linux-dri-debug|6 ---
configs/linux-dri-ppc |5 --
configs/linux-dri-x86-64 |3 -
configs/linux-dri-xcb
---
configs/freebsd-dri |2 +-
configs/linux-dri|2 +-
configs/linux-dri-debug |2 +-
configs/linux-dri-ppc|2 +-
configs/linux-dri-x86-64 |2 +-
configs/linux-
---
configs/linux-dri |2 +-
configure.ac |7 +++
src/mesa/drivers/dri/i915/Android.mk |2 +-
src/mesa/drivers/dri/i915/Makefile | 30 -
src/mesa/drivers/dri/i915/Makefile.am | 63
---
src/mesa/drivers/dri/i965/Makefile.am |4 +---
1 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/Makefile.am
b/src/mesa/drivers/dri/i965/Makefile.am
index 5512381..93937b1 100644
--- a/src/mesa/drivers/dri/i965/Makefile.am
+++ b/src/mesa/drivers/dri/
On Tue, Jan 17, 2012 at 10:57, Kenneth Graunke wrote:
> Now that we no longer generate Mesa IR from GLSL IR, it's impossible to
> use the old vertex shader backend for GLSL programs. There's simply no
> Mesa IR to codegen from.
>
> Any attempt to do so would result in immediate GPU hangs, presuma
On 17.01.2012 14:15, Matt Turner wrote:
On Wed, Jan 11, 2012 at 6:37 PM, Matt Turner wrote:
---
No one on IRC knows why an unshared glapi is useful.
Does anyone have a use-case for this?
If not, we can drop it to simplify automake work.
Okay to commit? Anyone tested it?
Haiku uses all sta
- Original Message -
> >
> > That is, lp_bld_arit.c functions such as lp_build_add() are be
> > confident that passed the values and types are consistent, and all
> > assertions to test that should be preserved.
> >
> > I hope this makes sense.
>
> Thanks Jose, this seems sensible and I'
On Sat, Jan 14, 2012 at 11:15 AM, Matt Turner wrote:
> There don't seem to be any reasons to prefer unshared-dricore,
> and clang and icc both support rpath.
>
> Signed-off-by: Matt Turner
Okay to commit? Anyone tested it?
___
mesa-dev mailing list
mes
On Wed, Jan 11, 2012 at 6:37 PM, Matt Turner wrote:
> ---
> No one on IRC knows why an unshared glapi is useful.
>
> Does anyone have a use-case for this?
>
> If not, we can drop it to simplify automake work.
Okay to commit? Anyone tested it?
___
mesa-d
The Haiku swrast driver is out of tree.
---
scons/gallium.py |2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/scons/gallium.py b/scons/gallium.py
index 5a0c6fe..86adc3e 100755
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -350,7 +350,7 @@ def generate(env):
Enables building stock Mesa under the Haiku operating system.
---
common.py |2 +-
scons/gallium.py |2 ++
src/SConscript |5 +++--
src/gallium/SConscript | 14 ++
src/glu/sgi/SConscript | 16 +++-
5 files changed, 27 insertions(
When I originally implemented the hack to use GRFs 111+ as fake MRFs, I
did so purely to avoid rewriting all the code that dealt with MRFs.
However, it turns out that a similar hack is actually required.
Newly discovered language in the BSpec indicates that SEND instructions
with EOT set "should"
Am Dienstag, den 17.01.2012, 18:22 +0100 schrieb Patrice Mandin:
> Le Tue, 10 Jan 2012 12:41:04 +0100
> Lucas Stach a écrit:
>
> > Signed-off-by: Lucas Stach
> > ---
> > src/gallium/drivers/nvfx/nvfx_state_emit.c | 49
> > ---
> > 1 files changed, 22 insertions(+), 27
The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS
which made it always assert in the linker when TFB was used since
the Outputs array was smaller than that maximum.
v2: added assertions
NOTE: This is a candidate for the 8.0 branch.
---
src/glsl/linker.cpp| 64 +++
On 17 January 2012 09:31, Christoph Bumiller
wrote:
> The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS
> which made it always assert in the linker when TFB was used since
> the Outputs array was smaller than that maximum.
>
> NOTE: This is a candidate for the 8.0 branch.
> ---
> s
On Thu, 12 Jan 2012 20:52:33 -0500, Matt Turner wrote:
> On Thu, Jan 12, 2012 at 7:08 PM, Eric Anholt wrote:
> > This does introduce a warning by the automake build system, that the
> > missing-symbols test build is non-portable. That's true -- Mac OS X
> > can't take something built as a loadab
https://bugs.freedesktop.org/show_bug.cgi?id=40612
Ian Romanick changed:
What|Removed |Added
AssignedTo|mesa-dev@lists.freedesktop. |k...@bitplanet.net
|org
On 01/17/2012 07:19 AM, Brian Paul wrote:
Update the dd.h docs to indicate that GL_MAP_INVALIDATE_RANGE_BIT
can be used with GL_MAP_WRITE_BIT when mapping renderbuffers and
texture images.
Pass the flag when mapping texture images for glTexImage, glTexSubImage,
etc. It's up to drivers whether t
Excellent. Thanks.
Jose
- Original Message -
> v2:
> - Rename output_type to output_mode
> - Add shorthand definitions for TGSI_OUTPUT_*
> ---
> src/gallium/auxiliary/tgsi/tgsi_info.c | 329
>
> src/gallium/auxiliary/tgsi/tgsi_info.h | 34
> 2 fi
On Tue, 17 Jan 2012 17:50:51 +0100, Christoph Bumiller
wrote:
> On 01/12/2012 10:53 PM, Christoph Bumiller wrote:
> > The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS
> > which made it always assert in the linker when TFB was used.
> >
>
> Going to push this soon if no one minds
On Tue, 17 Jan 2012 04:57:54 -0800, Kenneth Graunke
wrote:
> Now that we no longer generate Mesa IR from GLSL IR, it's impossible to
> use the old vertex shader backend for GLSL programs. There's simply no
> Mesa IR to codegen from.
>
> Any attempt to do so would result in immediate GPU hangs,
On 01/17/2012 05:50 PM, Christoph Bumiller wrote:
> On 01/12/2012 10:53 PM, Christoph Bumiller wrote:
>> The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS
>> which made it always assert in the linker when TFB was used.
>>
>
> Going to push this soon if no one minds ... though maybe
The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS
which made it always assert in the linker when TFB was used since
the Outputs array was smaller than that maximum.
NOTE: This is a candidate for the 8.0 branch.
---
src/glsl/linker.cpp| 57 +
Le Tue, 10 Jan 2012 12:41:04 +0100
Lucas Stach a écrit:
> Signed-off-by: Lucas Stach
> ---
> src/gallium/drivers/nvfx/nvfx_state_emit.c | 49 ---
> 1 files changed, 22 insertions(+), 27 deletions(-)
>
> diff --git a/src/gallium/drivers/nvfx/nvfx_state_emit.c
> b/src/
On 01/12/2012 10:53 PM, Christoph Bumiller wrote:
> The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS
> which made it always assert in the linker when TFB was used.
>
Going to push this soon if no one minds ... though maybe I should just
change the limit in the driver to 64, this s
On Tue, Jan 17, 2012 at 4:54 AM, Scott Moreau wrote:
> Looks like a few renames were missed in
> 58dc1b28d1ef4d1931c52b079d304f2e1546329d as mesa failed to build with:
Oops. Thanks, pushed.
> wayland/native_shm.c: In function ‘wayland_create_shm_buffer’:
> wayland/native_shm.c:98:10: error: ‘WL
On Mon, 2012-01-16 at 11:27 -0800, Jose Fonseca wrote:
> Tom,
>
> Looks good in principle!
>
> But I need to test this myself before I can be comfortable w/ merging it into
> master.
>
> Just a few quick comments inline.
>
> Jose
>
> - Original Message -
> > From: Tom Stellard
> >
>
when mapping renderbuffers or texture images.
NOTE: This is a candidate for the 8.0 branch.
---
src/mesa/state_tracker/st_cb_fbo.c |2 ++
src/mesa/state_tracker/st_cb_texture.c |2 ++
2 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c
b/
Update the dd.h docs to indicate that GL_MAP_INVALIDATE_RANGE_BIT
can be used with GL_MAP_WRITE_BIT when mapping renderbuffers and
texture images.
Pass the flag when mapping texture images for glTexImage, glTexSubImage,
etc. It's up to drivers whether to actually make use of the flag.
NOTE: This
Looks like a few renames were missed in
58dc1b28d1ef4d1931c52b079d304f2e1546329d as mesa failed to build with:
wayland/native_shm.c: In function ‘wayland_create_shm_buffer’:
wayland/native_shm.c:98:10: error: ‘WL_SHM_FORMAT_PREMULTIPLIED_ARGB32’
undeclared (first use in this function)
wayland/nati
On 01/16/2012 05:40 PM, Anuj Phogat wrote:
TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D()
with width = 0. Texture with zero size skips miptree allocation due to a
condition in function _mesa_store_teximage3d(). While calling glGetTexImage()
it results in assertion fai
Signed-off-by: Vadim Girlin
---
Tested on evergreen.
src/gallium/drivers/r600/r600_asm.c|2 +
src/gallium/drivers/r600/r600_shader.c | 724 ++--
2 files changed, 593 insertions(+), 133 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_asm.c
b/src/ga
https://bugs.freedesktop.org/show_bug.cgi?id=44239
--- Comment #10 from Pawel 2012-01-17 03:50:31 PST ---
I forget to add game seems to be running - I can hear the music and sound when
I click somewhere, but what I see is just flickering Spring RTS menu.
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https://bugs.freedesktop.org/show_bug.cgi?id=44239
--- Comment #9 from Pawel 2012-01-17 03:49:22 PST ---
Created attachment 55668
--> https://bugs.freedesktop.org/attachment.cgi?id=55668
dmesg errors when running Spring RTS
I reverted to linux-generic (3.0.0-14-generic #23-Ubuntu SMP) and purg
https://bugs.freedesktop.org/show_bug.cgi?id=43879
--- Comment #6 from Michel Dänzer 2012-01-17 02:30:34 PST
---
This seems to be a Qt bug. It works correctly for me with Qt 4.8.
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On 16.01.2012 19:05, Jose Fonseca wrote:
>> Why not just move the definition of frame_pointer into the
>> #ifdef PIPE_ARCH_X86 ?
>
> It would be cleaner, but it would require C99 as the declaration
> would appear after code, which would break MSVC.
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