Fixes oglconform failure about our ARB_texture_float GetTexImage.
Note that clamping does not appear in the "Conversion to L" stage of
the GL 3.2 spec, and the next stage of "Final conversion" does
clamping according to CLAMP_READ_COLOR.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36892
On Sun, Jun 19, 2011 at 4:00 AM, Marek Olšák wrote:
> On Tue, Jun 14, 2011 at 10:35 PM, Benjamin Franzke
> wrote:
>> Removing this flag seems right to me, but always building the egl
>> state tracker when gallium and egl is enabled not.
>> So when --with-state-trackers is also removed, we'd need
2011/6/17 Stéphane Marchesin :
> 2011/6/17 Brian Paul :
>> On 06/17/2011 12:34 PM, Stéphane Marchesin wrote:
>>>
>>> If we can find it, that means we don't need to do texture format
>>> conversion
>>> and therefore we get fast texture uploads for natively supported formats.
>>> ---
>>> src/mesa/st
On Fri, 17 Jun 2011 20:01:28 -0700, Kenneth Graunke
wrote:
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36987
>
> Signed-off-by: Kenneth Graunke
> ---
> src/mesa/drivers/dri/intel/intel_extensions.c |1 +
> 1 files changed, 1 insertions(+), 0 deletions(-)
>
> diff --git a/src/
On Tue, Jun 14, 2011 at 10:35 PM, Benjamin Franzke
wrote:
> Removing this flag seems right to me, but always building the egl
> state tracker when gallium and egl is enabled not.
> So when --with-state-trackers is also removed, we'd need a new
> --with-egl-drivers=auto|gallium,dri2,glx or so.
I d
https://bugs.freedesktop.org/show_bug.cgi?id=38454
Summary: [KMS] ATI RV280 ennoying many OpenGL troubles
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Prior
On Thu, Jun 16, 2011 at 7:02 AM, Chia-I Wu wrote:
> On Thu, Jun 16, 2011 at 10:20 AM, Marek Olšák wrote:
>>
>> Why not to use egl_dri2 for all drivers, the classic and gallium ones?
>>
>> Why not to build a single fully-replaceable binary for a driver, like
>> classic swrast_dri.so can be replace
In applegl, GLX advertises the same extensions provided by OpenGL.framework
even if such extensions are not provided by glapi. This allows a client
to get access to such API.
Signed-off-by: Jeremy Huddleston
---
src/glx/applegl_glx.c |9 +
src/glx/dri2_glx.c |1 +
src/glx/
On Fri, 17 Jun 2011 17:43:14 -0700, Dan McCabe wrote:
> break; // implicit exit from loop at end of switch
> } while (true);
Seems like this could just be
} while (false);
as I don't see any way the loop could go around more than once.
--
keith.pack...@intel.com