piglit/fbo-storage-completeness, pushed now. ;)
Marek
On Mon, Mar 7, 2011 at 5:56 AM, Eric Anholt wrote:
> On Sun, 6 Mar 2011 05:26:12 +0100, Marek Olšák wrote:
> > RenderTexture doesn't have to be called in invalidate_rb, I guess.
>
> Looks like a testable bug -- does it have a test?
>
_
On Sun, 6 Mar 2011 05:26:12 +0100, Marek Olšák wrote:
> RenderTexture doesn't have to be called in invalidate_rb, I guess.
Looks like a testable bug -- does it have a test?
pgptb5kWs4EoC.pgp
Description: PGP signature
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LUMINANCE_ALPHA_LATC2 = LUMINANCE_ALPHA_3DC, so this is easy.
Note that there is no specification for 3DC, just a few white papers
from ATI.
---
src/mesa/main/extensions.c |2 ++
src/mesa/main/glheader.h|4
src/mesa/main/image.c |3 +++
src/mesa/main/mtypes.h |
softpipe passes all tests.
---
src/mesa/state_tracker/st_extensions.c | 21
src/mesa/state_tracker/st_format.c | 54 ++-
src/mesa/state_tracker/st_gen_mipmap.c |4 ++-
3 files changed, 76 insertions(+), 3 deletions(-)
diff --git a/src/mesa/stat
Again, a lot of code is shared with RGTC.
The layout is UTIL_FORMAT_LAYOUT_RGTC, because LATC is just swizzled RGTC.
---
src/gallium/auxiliary/Makefile |1 +
src/gallium/auxiliary/SConscript |1 +
src/gallium/auxiliary/util/u_format.csv |6 +
src/gallium
The encoding/decoding algorithms are shared with RGTC.
Thanks to some magic with the base format, the RGTC texstore functions work
for LATC too.
swrast passes the related piglit tests besides two things:
- The alpha channel is wrong (it's always 1), however the incorrect alpha
channel makes some
Hi,
yet another GLX question to go into the void (anyone want to reply on
why the X glx gen scripts are foobar yet?)
So fglrx seems broken wrt GLX_EXT_framebuffer_sRGB and GLX_ARB_fbconfig_float
server glx vendor string: ATI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multi
On Mon, Mar 7, 2011 at 9:47 AM, Jon Severinsson wrote:
> As you are about to introduce --enable-patented for floating point
> textures, I thought the same functionality should be used for s3tc
> support.
>
> This patch series does so by importing the code from libtxc_dxtn into
> mesa and build it
On Mon, Mar 7, 2011 at 12:57 AM, Dave Airlie wrote:
> On Mon, Mar 7, 2011 at 9:47 AM, Jon Severinsson wrote:
>> As you are about to introduce --enable-patented for floating point textures,
>> I thought the same functionality should be used for s3tc support.
>>
>> This patch series does so by impo
On Mon, Mar 7, 2011 at 9:47 AM, Jon Severinsson wrote:
> As you are about to introduce --enable-patented for floating point textures,
> I thought the same functionality should be used for s3tc support.
>
> This patch series does so by importing the code from libtxc_dxtn into mesa and
> build it in
As you are about to introduce --enable-patented for floating point textures,
I thought the same functionality should be used for s3tc support.
This patch series does so by importing the code from libtxc_dxtn into mesa and
build it instead of the dlopened library.
For it do make any sence you need
Also do some minor header and coding style modifications to better fit into
mesa.
Note that this isn't actually used by anything just yet.
---
src/mesa/main/txc_compress_dxtn.c | 28 +++--
src/mesa/main/txc_dxtn.h | 60 +---
src/mesa/main/txc_fetch_dxt
This is a plain file copy from commit aac113ee in
git://anongit.freedesktop.org/~mareko/libtxc_dxtn
Note that make won't build anything just yet.
---
src/mesa/main/txc_compress_dxtn.c | 843 +
src/mesa/main/txc_dxtn.h | 51 +++
src/mesa/main/txc_fet
---
src/gallium/auxiliary/util/u_format_s3tc.c | 174 ++--
src/gallium/auxiliary/util/u_format_s3tc.h | 22
src/gallium/drivers/llvmpipe/Makefile |4 +-
3 files changed, 38 insertions(+), 162 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_format_s3
---
src/mesa/main/texcompress_s3tc.c | 193 --
1 files changed, 59 insertions(+), 134 deletions(-)
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index 25257ec..8ab688a 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/m
Dan Nicholson wrote:
You have a libtool older than 2.2. You can replace this with
AC_PROG_LIBTOOL
AC_DISABLE_STATIC
Thanks, installed now using those.
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.On Sun, Mar 6, 2011 at 11:20 AM, Andy Furniss wrote:
> Marek Olšák wrote:
>>
>> Hi,
>>
>> libtxc_dxtn has got new bug fixes in my private branch recently (e.g. Bug
>> 24016 was fixed and some piglit tests too) and I thought it would be
>> useful
>> to make an announcement.
>>
>> I have tagged lib
Marek Olšák wrote:
Hi,
libtxc_dxtn has got new bug fixes in my private branch recently (e.g. Bug
24016 was fixed and some piglit tests too) and I thought it would be useful
to make an announcement.
I have tagged libtxc_dxtn 1.0.0 in my repository and it can be obtained via
git from here:
http:
I'm referring to the branch Marek mentioned when he announced the
implementation of certain floating-point formats.
You can find this branch here:
http://cgit.freedesktop.org/~mareko/mesa/log/?h=floating2
-- Lucas
Am Sonntag, den 06.03.2011, 10:09 -0800 schrieb Jose Fonseca:
> Lucas,
>
> First
José,
I think he was referrring to this branch:
http://cgit.freedesktop.org/~mareko/mesa/log/?h=floating2
It's based on the Luca Barbieri's branch with additional bug fixes and
improvements and it's been tested with r300g, which now has *complete*
floating-point texture and renderbuffer support,
Lucas,
First things first: what branch are you referring to exactly? The floating
branch doesn't match your description -- it hasn't been updated my Marek or
anybody else in a long time.
Jose
From: mesa-dev-bounces+jfonseca=vmware@lists.freedesktop.
Hi,
I have several questions about Gallium. Some of them are about undocumented
stuff, others are just little things from the top of my head. Please
consider these as things I may do when time allows.
1) Flush flags
Which PIPE_FLUSH_* flag is used to flush the command stream? There doesn't
seem
On Sun, Mar 6, 2011 at 1:13 PM, Lucas Stach wrote:
> Am Mittwoch, den 02.03.2011, 08:22 +0100 schrieb Lucas Stach:
>> Hello all,
>>
>> I want to bring up a an issue discussed some time ago. The support for
>> floating point textures and rendertargets currently lives in a branch
>> maintained by Ma
Am Mittwoch, den 02.03.2011, 08:22 +0100 schrieb Lucas Stach:
> Hello all,
>
> I want to bring up a an issue discussed some time ago. The support for
> floating point textures and rendertargets currently lives in a branch
> maintained by Marek Olšák. It's nice to see Marek rebases this branch
> fr
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