Hey,
this is relatively simple: Mesa GPU instructions had no way of representing 2D
register arrays which was especially painful for things like geometry shaders.
It's the same thing Gallium supported for a while meaning
INPUT[index1][index2] syntax. So for example gl_PositionIn[index] becomes
BlitFramebuffer only exists if FEATURE_EXT_framebuffer_blit is enabled.
---
src/mesa/drivers/dri/nouveau/nouveau_driver.c |2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c
b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
index 4e
https://bugs.freedesktop.org/show_bug.cgi?id=29033
Summary: can't build dri drivers with just GLES
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Co
Fixes a fatal build error when compiling just OpenGL ES libraries, since
FEATURE_EXT_framebuffer_blit is disabled then, so the BlitFramebuffer
member doesn't exist.
---
src/mesa/drivers/dri/radeon/radeon_fbo.c |4
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/dri
Maciej Cencora wrote:
Dnia poniedziałek 12 lipca 2010 o 20:31:42 Brian Paul napisał(a):
Maciej Cencora wrote:
Hi,
while working on failing piglit tests I've stumbled on a problem with
_mesa_meta_GenerateMipmap. The function creates new texture images for
lower mipmap levels, but during call to
https://bugs.freedesktop.org/show_bug.cgi?id=29029
Summary: mesa-demos scons build fails
Product: Mesa
Version: git
Platform: Other
OS/Version: Windows (All)
Status: NEW
Severity: normal
Priority: medium
Co
Dnia poniedziałek 12 lipca 2010 o 20:31:42 Brian Paul napisał(a):
> Maciej Cencora wrote:
> > Hi,
> >
> > while working on failing piglit tests I've stumbled on a problem with
> > _mesa_meta_GenerateMipmap. The function creates new texture images for
> > lower mipmap levels, but during call to glT
On Mon, Jul 12, 2010 at 3:02 PM, Corbin Simpson
wrote:
> I will fix it when I get off the clock. Should be trivial.
>
The build fix is trivial. Also, FWIW, that new clear function doesn't
take into account non-tcl chips and should probably use a passthrough
vertex shader rather than disabling PV
I will fix it when I get off the clock. Should be trivial.
Posting from a mobile, pardon my terseness. ~ C.
On Jul 12, 2010 7:23 AM, "Chris Ball" wrote:
http://tinderbox.x.org/builds/2010-07-12-0013/logs/libGL/#build
r300_render.c: In function 'r300_blitter_draw_rectangle':
r300_render.c:1064:
https://bugs.freedesktop.org/show_bug.cgi?id=29024
Summary: gallium build failure: can't find llvm headers
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Maciej Cencora wrote:
Hi,
while working on failing piglit tests I've stumbled on a problem with
_mesa_meta_GenerateMipmap. The function creates new texture images for lower
mipmap levels, but during call to glTexImage the format and type are hardcoded
to GL_RGBA and GL_UNSIGNED_BYTE respectiv
I've looked and tested at your whole patch series.
As you said, condvars and barriers work now on windows albeit slowly;
which is a big improvement over not working at all as before.
However, after a more careful look to the pipebuffer change I realized
that it is counterproductive. The busy loop
http://tinderbox.x.org/builds/2010-07-12-0013/logs/libGL/#build
r300_render.c: In function 'r300_blitter_draw_rectangle':
r300_render.c:1064: error: expected ';' before ')' token
vap_cntl_status |= R300_VC_32BIT_SWAP);
http://cgit.freedesktop.org/mesa/mesa/commit/?id=78e8a8765f435bf0902d
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