Re: Qt4/KDE4 software under 10.14

2018-10-11 Thread René J . V . Bertin
On Thursday October 11 2018 14:44:45 Ian Wadham wrote: Hi Ian, Long time no see indeed! You raise a couple of good points (even explaining why I myself am still on 10.9 ;)). Yes, KDE4 has been unsupported for a while, so has Qt4. That's fine for most apps which now have KF5 versions that are

Re: Qt4/KDE4 software under 10.14

2018-10-11 Thread René J . V . Bertin
On Thursday October 11 2018 05:06:51 Richard L. Hamilton wrote: >What "them"? The KDE folks? Apple? I thought Qt4/KDE4 was unsupported. Apple. It shouldn't matter for them whether Qt4/KDE4 is supported or not, this is a compatibility issue for older/legacy apps. I know their target population

Re: Qt4/KDE4 software under 10.14

2018-10-11 Thread Richard L. Hamilton
What "them"? The KDE folks? Apple? I thought Qt4/KDE4 was unsupported. I gather Qt4 has -graphicssystem { native | raster | opengl } If I just run open -a kshisen it blinks. (that's the shell open command, which with -a is invoking the Mac app bundle whose name follows) If I run open -

Re: Qt4/KDE4 software under 10.14

2018-10-11 Thread René J . V . Bertin
On Thursday October 11 2018 01:37:51 Richard L. Hamilton wrote: >https://github.com/macvim-dev/macvim/issues/751 > >I have no idea if it's really the same underlying cause to the KDE4 graphics >issues vs MacVim, but they both are not handling display updating correctly >from the looks of it. It

Re: Qt4/KDE4 software under 10.14

2018-10-10 Thread Richard L. Hamilton
libkdegames doesn't build yet, due to some changes in build procedures apparently; there is a ticket, and hopefully there will shortly be a proper fix. Having said that, with a jury-rigged way around that (not correct, but it works), all the KDE4 games would build. But they have display issues

Re: Qt4/KDE4 software under 10.14

2018-10-10 Thread Ian Wadham
Hi René, Long time no see. > On 11 Oct 2018, at 5:10 am, René J.V. Bertin wrote: > I'm trying to figure out why port:kde4-workspace fails to build on 10.14, > with linker errors that suggest that the system clang has a subtle new and > incompatible symbol visibility policy. > (https://trac.ma

Re: Qt4/KDE4 software under 10.14

2018-10-10 Thread Richard L. Hamilton
I wonder if the flashing isn't a rendering issue similar to what MacVim is having, where the behavior of a legacy rendering technique changed? > On Oct 10, 2018, at 14:57, Michael Dickens wrote: > > The Qt4-provided native apps seem to work correctly with no display issues. > > I have "my usua

Re: Qt4/KDE4 software under 10.14

2018-10-10 Thread Michael Dickens
I've no idea. I just got to this point today LOL ... barely enough time to debug other issues right now with my work load! - MLD On Wed, Oct 10, 2018, at 4:55 PM, René J.V. Bertin wrote: > About the flashing you mention: is that related to the use of raster > mode rendering, like KDE4 apps also

Re: Qt4/KDE4 software under 10.14

2018-10-10 Thread René J . V . Bertin
About the flashing you mention: is that related to the use of raster mode rendering, like KDE4 apps also do?

Re: Qt4/KDE4 software under 10.14

2018-10-10 Thread Michael Dickens
The Qt4-provided native apps seem to work correctly with no display issues. I have "my usual" ports that use Qt4 mostly working on 10.14: mostly GNU Radio and related. These apps are using PyQt4 as the interface to Qt4. At least in my testing, PyQt4 has some display glitches that make it challen