On Thursday October 11 2018 14:44:45 Ian Wadham wrote:
Hi Ian,
Long time no see indeed!
You raise a couple of good points (even explaining why I myself am still on
10.9 ;)).
Yes, KDE4 has been unsupported for a while, so has Qt4. That's fine for most
apps which now have KF5 versions that are
On Thursday October 11 2018 05:06:51 Richard L. Hamilton wrote:
>What "them"? The KDE folks? Apple? I thought Qt4/KDE4 was unsupported.
Apple. It shouldn't matter for them whether Qt4/KDE4 is supported or not, this
is a compatibility issue for older/legacy apps.
I know their target population
What "them"? The KDE folks? Apple? I thought Qt4/KDE4 was unsupported.
I gather Qt4 has -graphicssystem { native | raster | opengl }
If I just run
open -a kshisen
it blinks. (that's the shell open command, which with -a is invoking the Mac
app bundle whose name follows)
If I run
open -
On Thursday October 11 2018 01:37:51 Richard L. Hamilton wrote:
>https://github.com/macvim-dev/macvim/issues/751
>
>I have no idea if it's really the same underlying cause to the KDE4 graphics
>issues vs MacVim, but they both are not handling display updating correctly
>from the looks of it.
It
libkdegames doesn't build yet, due to some changes in build procedures
apparently; there is a ticket, and hopefully there will shortly be a proper
fix. Having said that, with a jury-rigged way around that (not correct, but it
works), all the KDE4 games would build. But they have display issues
Hi René,
Long time no see.
> On 11 Oct 2018, at 5:10 am, René J.V. Bertin wrote:
> I'm trying to figure out why port:kde4-workspace fails to build on 10.14,
> with linker errors that suggest that the system clang has a subtle new and
> incompatible symbol visibility policy.
> (https://trac.ma
I wonder if the flashing isn't a rendering issue similar to what MacVim is
having, where the behavior of a legacy rendering technique changed?
> On Oct 10, 2018, at 14:57, Michael Dickens wrote:
>
> The Qt4-provided native apps seem to work correctly with no display issues.
>
> I have "my usua
I've no idea. I just got to this point today LOL ... barely enough time to
debug other issues right now with my work load! - MLD
On Wed, Oct 10, 2018, at 4:55 PM, René J.V. Bertin wrote:
> About the flashing you mention: is that related to the use of raster
> mode rendering, like KDE4 apps also
About the flashing you mention: is that related to the use of raster mode
rendering, like KDE4 apps also do?
The Qt4-provided native apps seem to work correctly with no display issues.
I have "my usual" ports that use Qt4 mostly working on 10.14: mostly GNU Radio
and related. These apps are using PyQt4 as the interface to Qt4. At least in my
testing, PyQt4 has some display glitches that make it challen
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