Build MacPorts from source and use the --with-applications-dir option when
configuring it.
-- Steve
-Original Message-
From: macports-users on behalf of
supervisitor via macports-users
Reply-To: supervisitor
Date: Wednesday, November 9, 2022 at 10:38 AM
To: "macports-users@lists.ma
On 2022-10-13 08:05 , Joshua Root wrote:
> Langer, Stephen A. (Fed) wrote:
>
>> I don’t know if I have something wrong in my settings or expectations,
>> or if this is a bug. Typing a tab in an Apple Terminal window while
>> using any version of Py
Hi --
I don’t know if I have something wrong in my settings or expectations, or if
this is a bug. Typing a tab in an Apple Terminal window while using any
version of Python3 from MacPorts makes the terminal enter some kind of editing
mode, instead of just indenting the line. Python2 from MacP
On 6/2/22, 12:11 PM, "macports-users on behalf of Eric Gallager via
macports-users" wrote:
> Ultimately this nonsense will all be eliminated, by migrating from
variants to segregated subports. That’s a big effort, given the number of ports
involved. But it’s something I’m finally starti
Hi --
When using cmake from MacPorts, how can I get it to use python from MacPorts?
These lines in CMakeLists.txt
find_package(Python COMPONENTS Interpreter Development)
message("Python is ${Python_EXECUTABLE}")
print
Python is
/Applications/Xcode.app/Contents/Developer/Library/Framewor
On 12/13/21, 1:08 PM, "Ryan Schmidt" wrote:
On Dec 11, 2021, at 15:15, Langer, Stephen A. (Fed) wrote:
>
> On 12/11/21, 9:00 AM, Ryan Schmidt wrote:
>
>> On Dec 10, 2021, at 13:51, Langer, Stephen A. (Fed) wrote:
>>
>>>
On 12/11/21, 9:00 AM, "Ryan Schmidt" wrote:
On Dec 10, 2021, at 13:51, Langer, Stephen A. (Fed) wrote:
> Is anyone running gtk3 programs on an M1 or on Monterey? The following
simple script crashes on an M1 Mini with Monterey, when run with python 2.7:
>
Hi --
Is anyone running gtk3 programs on an M1 or on Monterey? The following simple
script crashes on an M1 Mini with Monterey, when run with python 2.7:
import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gtk
window = Gtk.Window(Gtk.WindowType.TOPLEVEL, title="test")
The err
The subject line should read "pango", not "mango". Not that I have anything
against mangoes.
-- Steve
On 9/30/21, 2:27 PM, "macports-users on behalf of Langer, Stephen A. (Fed) via
macports-users" wrote:
Hi --
What do these messages mean, and do I n
Hi --
What do these messages mean, and do I need to worry about them? They occur
when linking a program with clang++.
% /usr/bin/clang++ -L/opt/local/lib ... something.o ... -lpangocairo-1.0
-lpango-1.0 ... -o something.so
ld: warning: dylib (/opt/local/lib/libpangocairo-1.0.dylib) was built
On 7/12/21, 9:52 PM, "macports-users on behalf of Langer, Stephen A. (Fed) via
macports-users"
mailto:macports-users-boun...@lists.macports.org>
on behalf of
macports-users@lists.macports.org<mailto:macports-users@lists.macports.org>>
wrote:
On 7/12/21, 8:34 PM,
On 7/12/21, 8:34 PM, "Ryan Schmidt" wrote:
On Jul 12, 2021, at 10:40, Langer, Stephen A. (Fed) wrote:
>
> Hi --
>
> Since upgrading to Big Sur and reinstalling all ports, I can't run gtk3
with either python37 or python38. Running t
Hi --
Since upgrading to Big Sur and reinstalling all ports, I can't run gtk3 with
either python37 or python38. Running this:
% python
>>> import gi
>>> gi.require_version("Gtk", "3.0")
>>> from gi.repository import Gtk
Leads to this:
** (process:3291): WARNING **: 11:18:57.866: Failed to loa
Hi --
I'm getting a checksum error when running "port upgrade outdated":
% sudo port upgrade outdated
---> Computing dependencies for p5.28-encode
---> Fetching distfiles for p5.28-encode
---> Attempting to fetch Encode-3.07.tar.gz from
http://cpan.perl-hackers.net/modules/by-module/../../aut
Hi --
Earlier I had asked what version of OpenGL is supported by MacPorts' version of
mesa, and then was distracted by other issues and never got to the next part of
the question...
Mesa 17.1.6 nominally supports OpenGL 4.5, but glxinfo says it's only 2.1:
>> port installed mesa
The fol
Never mind.. I didn't realize that portindex just acts locally.
-- Steve
On 8/16/18, 1:41 PM, "Langer, Stephen A. (Fed)"
wrote:
Hi --
https://guide.macports.org/chunked/development.local-repositories.html
contains instructions for adding a local port file re
Hi --
https://guide.macports.org/chunked/development.local-repositories.html contains
instructions for adding a local port file repository. When I'm done with the
local repository, how can I delete it? Is removing it from sources.conf
sufficient? Do I somehow need to undo the effect of runni
On 7/1/18, 2:33 AM, "Joshua Root" wrote:
On 2018-6-29 01:18 , Langer, Stephen A. (Fed) wrote:
>
> I meant to add a link to our distutils source, if anyone's interested:
>
https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub
On 6/28/18, 4:00 PM, "Ryan Schmidt" wrote:
On Jun 28, 2018, at 14:56, Langer, Stephen A. (Fed) wrote:
> It's the same problem as
https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Ftrac.macports.org%2Fticket%2F56461&data=02%7C01%7Cste
On 6/28/18, 3:30 PM, "Ryan Schmidt" wrote:
On Jun 28, 2018, at 14:00, Langer, Stephen A. (Fed) wrote:
> It *is* rebuilding glib2 when I run "port mpkg oof3d". I have -x11
+no_x11 +quartz in variants.conf, but glib2 is installed with +x11. Is
On 6/28/18, 12:17 PM, "Ryan Schmidt" wrote:
On Jun 28, 2018, at 11:02, Langer, Stephen A. (Fed) wrote:
> In any case, thanks to all of your suggestions, I can now build and
install using the Portfile. I can create an mpkg and install from it.
However, the co
Oops -- forgot to reply to the list.
On 6/28/18, 2:09 PM, "Langer, Stephen A. (Fed)"
mailto:stephen.lan...@nist.gov>> wrote:
On 6/28/18, 12:17 PM, "Ryan Schmidt" wrote:
On Jun 28, 2018, at 11:02, Langer, Stephen A. (Fed) wrote:
> In an
On 6/28/18, 4:54 AM, "Ryan Schmidt" wrote:
On Jun 27, 2018, at 13:47, Langer, Stephen A. (Fed) wrote:
> It requires knowing the installation prefix during the distutils build
stage, which certainly can be done, but I don't think it's standard in th
On 6/28/18, 11:12 AM, "macports-users on behalf of Langer, Stephen A. (Fed)"
wrote:
On 6/28/18, 5:39 AM, "Joshua Root" wrote:
On 2018-6-28 18:54 , Ryan Schmidt wrote:
>
> macOS has been around for over 17 years. It would be
On 6/28/18, 5:39 AM, "Joshua Root" wrote:
On 2018-6-28 18:54 , Ryan Schmidt wrote:
>
> macOS has been around for over 17 years. It would be weird if in all that
time Python hasn't developed an easy way to create correct dylibs. My
assumption therefore is that such an easy method
On 6/27/18, 12:28 AM, "Ryan Schmidt" wrote:
On Jun 26, 2018, at 10:07, Langer, Stephen A. (Fed) wrote:
> That's what I don't understand. When not using MacPorts, we use
install_name_tool to fix the libraries. They're built in
$HOME/project/b
On 6/25/18, 8:42 PM, "Joshua Root" wrote:
> I still have at least one problem. We had to extend distutils so that it
builds a few .dylib shared libraries that are linked to by the more standardly
built python extension modules, which are all .so bundles. All of them are
being installe
On 6/22/18, 10:35 PM, "Ryan Schmidt" wrote:
On Jun 22, 2018, at 09:12, Langer, Stephen A. (Fed) wrote:
> If I change the MacPorts build phase so that it runs "python setup.py
build install --prefix=${destroot}, then everything that MacPorts needs to
On 6/22/18, 10:28 AM, "Joshua Root" wrote:
> I'm making some progress in writing a Portfile for my project, but I'm
stuck on one point. The project's build script uses python distutils (which
I'd be happy to get rid of but that's not likely to happen soon). The build
commands, outside
On 6/21/18, 11:01 PM, "Ryan Schmidt" wrote:
On Jun 21, 2018, at 16:46, Langer, Stephen A. (Fed) wrote:
> Hi--
>
> I'm making some progress in writing a Portfile for my project, but I'm
stuck on one point. The project's build s
rtz and not +x11):
require_active_variants gtk2 quartz x11
David
On Fri, Jun 15, 2018 at 6:53 PM, Ryan Schmidt
mailto:ryandes...@macports.org>> wrote:
On Jun 14, 2018, at 12:58, Langer, Stephen A. (Fed) wrote:
> Thanks for the advice. If I make a new non-standardly located macports
> directo
On 6/13/18, 8:37 PM, "Craig Treleaven" wrote:
> On Jun 13, 2018, at 6:35 PM, Rainer Müller wrote:
>
> On 2018-06-13 21:37, Langer, Stephen A. (Fed) wrote:
>> (2) Package all of the compiled libraries and dependencies into a
Mac-like app and distr
Hi --
I develop a program that has until now been distributed just as source code,
along with instructions on how to use MacPorts and other package managers to
install its dependencies on macOS and various flavors of Linux. Our build
script compiles the program and installs C++ libraries and
(-0500), Langer, Stephen A. (Fed) wrote:
> I should have included the exact error message. This is what vtk says
> when it encounters OpenGL from macports mesa:
>
> Warning: In … Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 800
> vtkXOpenGLRenderWindow (0x7fc
been given a context that does not support
3.2. VTK will run in a compatibility mode designed to work with earlier
versions of OpenGL but some features may not work.
-- Steve
On 1/26/18, 11:38 AM, "macports-users on behalf of Langer, Stephen A. (Fed)"
wrote:
Hi --
Hi --
What version of OpenGL is in the mesa port? When I build an X11 version of
vtk, it fails to run because it says that the OpenGL library doesn't support
OpenGL2 or later. Grepping for VERSION in /opt/local/include/GL/gl.h implies
that only OpenGL 1 is supported, but the rest of the GL h
already suggest setting "startupitem_install no" even
when not using symlinks, so that's what I'm doing.
-- Steve
On 10/27/17, 8:33 PM, "Ryan Schmidt" wrote:
On Oct 27, 2017, at 09:14, Langer, Stephen A. (Fed) wrote:
>
> Would it work to u
Ports?
Will anything in macports break if it's used via the symlinks that stow sets
up?
-- Steve
On 10/26/17, 6:09 PM, "Ryan Schmidt" wrote:
On Oct 26, 2017, at 10:59, Langer, Stephen A. (Fed) wrote:
>
> Is there an easy way to switch back and forth betwee
Thanks. I had thought of setting up a separate installation, but didn't want
to do it if it there were a simpler way.
-- Steve
On 10/26/17, 6:09 PM, "Ryan Schmidt" wrote:
On Oct 26, 2017, at 10:59, Langer, Stephen A. (Fed) wrote:
>
> Is there an easy way to
Hi --
Is there an easy way to switch back and forth between x11 and quartz variants?
I have a bunch of ports installed that have one or the other or both variants.
The code I'm developing relies on many ports and used to require x11, but now
I'm debugging a quartz version. I tried install
Hi --
I'm using vtk in a program that has a gtk2 GUI. To embed the vtk window in
gtk, on Linux I can do this:
vtkRenderWindow *render_win = vtkRenderWindow::New();
GtkWidget *drawing_area = gtk_drawing_area_new();
Display *disp = GDK_DISPLAY();
render_win->SetDisplayId(disp);
fo
gt;>
on behalf of "m...@macports.org<mailto:m...@macports.org>"
mailto:m...@macports.org>>
Date: Tuesday, April 4, 2017 at 10:38 AM
To:
"macports-users@lists.macports.org<mailto:macports-users@lists.macports.org>"
mailto:macports-users@lists.macports.o
e any problems running X11 with macports on a different computer.
-- Steve
From: macports-users on behalf of
"m...@macports.org"
Date: Tuesday, April 4, 2017 at 10:38 AM
To: "macports-users@lists.macports.org"
Subject: Re: X11 won't start
Hi Steve,
Hi --
I just updated my computer to Sierra, and now X11 won't start. I presumed that
I had messed up the macports migration, so I just uninstalled everything and
installed only xorg-server and xterm, but I'm still getting the same error.
There's an "X11 quit unexpectedly" dialog, which keeps
This reminds me of something I’ve been wondering about. Why do the migration
instructions recommend explicitly reinstalling all previously installed ports,
and then optionally marking the previously requested ports as “requested”?
Isn’t it simpler to explicitly reinstall only the previously r
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