On Nov 27, 2020, at 15:50, Kevin Horton wrote:
> I'm apparently a slow learner, but once again I forgot to change my login
> shell back to one supplied by Apple before migrating to Big Sur (I had been
> using.
>
> Suggestion - add a step to the Migration docs, before the step that removes
>
On Nov 27, 2020, at 18:25, Riccardo Mottola wrote:
> However, only native Cocoa apps wil install an .app bundle inside the
> MacPorts folder. E.g. emacs, gimp do that if they are compiled in the
> "+quartz" variant. Other apps if not Mac native will have their own launch
> method which will
On Nov 27, 2020, at 09:15, Giovanni Cantele wrote:
> is there any ongoing project for porting the whole macports staff on the new
> Apple silicon architecture?
> What happens to those who extensively make use of macports and have bought
> the recent released MacBook Pro running on the new proces
In general, you can launch an app from the terminal using open (e.g.
open /Applications/TextEdit.app).
Application bundles often have the actual app somewhere inside the
Contents/MacOS folder that you can open in terminal by just executing it
(e.g. /Applications/TextEdit.app//Contents/MacOS/Te
Hi,
Jonathan Allen via macports-users wrote:
The problem is, I can’t find the application icon at all and even searched the
MacPorts help pages to see if there was a “launch this application” command and
didn’t see one. I am a first time MacPorts user. How do I fix this so I can
launch the Ho
Hi!
Joshua Root wrote:
The MacPorts Project is pleased to announce the release of version
2.6.4. This is a bugfix release with small changes only. See the
ChangeLog [1] for the list of changes.
thank you Joshua! Just updated on 10.7 and 10.5 32b
I'm apparently a slow learner, but once again I forgot to change my login shell
back to one supplied by Apple before migrating to Big Sur (I had been using.
Suggestion - add a step to the Migration docs, before the step that removes all
ports. If the user is using a default shell provided by Ma
Hello,
I am in the same boat (and have switched from HomeBrew to MacPorts a few weeks
ago, so, maybe I am wrong).
MacPorts as a tool works just fine on Macs with Apple Silicon, but many ports
are “broken” and have to be fixed. Most of them just do not compile for
`arm64`, and it is not MacPor
On Fri, Nov 27, 2020 at 10:27 AM Giovanni Cantele
wrote:
>
> Dear All,.
>
> I’m searching the web but I cannot find any response to the following
> question:
>
> is there any ongoing project for porting the whole macports staff on the new
> Apple silicon architecture?
> What happens to those who
Dear All,.
I’m searching the web but I cannot find any response to the following question:
is there any ongoing project for porting the whole macports staff on the new
Apple silicon architecture?
What happens to those who extensively make use of macports and have bought the
recent released MacB
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