Re: MacPorts activation relating to bsdtar

2019-10-11 Thread Steven Esser
Alright I will try to figure this out over the weekend > On Oct 11, 2019, at 22:42, Ryan Schmidt wrote: > >  > >> On Oct 11, 2019, at 21:39, Steven Esser wrote: >> >> The bsdtar command seems to work fine outside of the scripts. This is a >> fresh installation of Catalina and MacPorts, so th

Re: MacPorts activation relating to bsdtar

2019-10-11 Thread Ryan Schmidt
On Oct 11, 2019, at 21:39, Steven Esser wrote: > The bsdtar command seems to work fine outside of the scripts. This is a fresh > installation of Catalina and MacPorts, so there are extraneous installs of > bsdtar or libarchive etc I assume you are the only person experiencing this problem, s

Re: compiler warning

2019-10-11 Thread Ryan Schmidt
On Oct 10, 2019, at 22:58, Andrew Hartung wrote: > What does this mean? > > Warning: All compilers are either blacklisted or unavailable; defaulting to > first fallback option > > 10.14.6 with xcode 10. > > Showed up after the latest port update I ran after here: > > Adding subport libomp-

Re: MacPorts activation relating to bsdtar

2019-10-11 Thread Steven Esser
The bsdtar command seems to work fine outside of the scripts. This is a fresh installation of Catalina and MacPorts, so there are extraneous installs of bsdtar or libarchive etc The custom prefix is just personal preference; The Catalina binaries aren’t being built yet so I am in the same situa

Re: Xcode 11 on Mojave

2019-10-11 Thread Ryan Schmidt
On Oct 11, 2019, at 09:57, Joshua Root wrote: > Xcode itself only contains a 10.15 SDK, but the Command Line Tools have > a 10.14 one. You should be mostly fine with them installed, though there > are some exceptions. Our installation instructions have always said to > install both Xcode and the C

Re: MacPorts activation relating to bsdtar

2019-10-11 Thread Ryan Schmidt
On Oct 11, 2019, at 10:49, Steven Esser wrote: > On a fresh Catalina (10.15) install with Xcode 11.1 and the latest CLI tools > I cannot seem to activate any ports. Most seem to configure and build > correctly, but fail when they reach the activation step. Attached is the log > for an attemp

Re: Troubleshooting a bsdtar installed

2019-10-11 Thread daniel Azuelos
[ Mes questions & réponses sont dans le sens normal de lecture. ] Le 11/10/2019, Daniel J. Luke a écrit : | On Oct 11, 2019, at 11:14 AM, daniel Azuelos wrote: [...] | > How may I find which package provoqued this install of "bsdtar"? | | % port provides /opt/local/bin/bsdtar | /opt/local/bi

Re: Troubleshooting a bsdtar installed

2019-10-11 Thread Daniel J. Luke
On Oct 11, 2019, at 11:14 AM, daniel Azuelos wrote: > I entered: > type bsdtar > to discover it is the one located in: > /opt/local/bin/bsdtar > recently installed in my MacPorts tree. > > How may I find which package provoqued this install of "bsdtar"? % port provides /opt/local/bi

MacPorts activation relating to bsdtar

2019-10-11 Thread Steven Esser
On a fresh Catalina (10.15) install with Xcode 11.1 and the latest CLI tools I cannot seem to activate any ports. Most seem to configure and build correctly, but fail when they reach the activation step. Attached is the log for an attempted installation of ncurses that has this activation step f

Re: Octave.app 64-bit?

2019-10-11 Thread Richard L. Hamilton
This might explain what's happening: sh-3.2$ file /Applications/MacPorts/Octave.app/Contents/MacOS/Octave /Applications/MacPorts/Octave.app/Contents/MacOS/Octave: POSIX shell script text executable, ASCII text What would usually be the application executable is a shell script wrapper; maybe tha

Re: Octave.app 64-bit?

2019-10-11 Thread Murray Eisenberg
I asked the question because EtreCheck Pro reports /Applications/MacPorts/Octave.app to be 32-bit. On the other hand, macOS System Information > Software does not list octave at all, either as 32-bit or as 64-bit! Command port -v installed octave does show archs='x86_64' but it was unclear to

Troubleshooting a bsdtar installed

2019-10-11 Thread daniel Azuelos
Hello, Recently I encountered a problem during: port upgrade Wireshark3 a popur window appeared: bsdtar cannot be opened because of a problem. Nonetheless, there wasn't any error in the text log, and the complete build of Wireshark3 succeeded. I entered: type bsdtar to d

Xcode 11 on Mojave (was: libSystem not found using gfortran)

2019-10-11 Thread Joshua Root
Xcode itself only contains a 10.15 SDK, but the Command Line Tools have a 10.14 one. You should be mostly fine with them installed, though there are some exceptions. Our installation instructions have always said to install both Xcode and the CLTs. - Josh Chris Jones wrote: > yes, as it only has

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
yes, as it only has the 10.15 SDK, different to the 10.14 one Xcode 10 has, which the buildbots use. On 11/10/2019 2:56 pm, Richard L. Hamilton wrote: Is Xcode 11.1 still a bad idea on Mojave? On Oct 11, 2019, at 09:40, Chris Jones wrote: This is what I did supposingly but with xcode11

Re: libSystem not found using gfortran

2019-10-11 Thread Richard L. Hamilton
Is Xcode 11.1 still a bad idea on Mojave? > On Oct 11, 2019, at 09:40, Chris Jones wrote: > > >> This is what I did supposingly but with xcode11.0... but anyway, I will try >> again with the new xcode. >> I will maintain you informed... it happened to other people in the office so >> if I sol

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
This is what I did supposingly but with xcode11.0... but anyway, I will try again with the new xcode. I will maintain you informed... it happened to other people in the office so if I solve this many people will be happy ;o) Once Xcode is updated to 11.1 please also run xcode-select --i

Re: libSystem not found using gfortran

2019-10-11 Thread Guillaume Houzeaux @ BSC
On 11/10/2019 15:34 PM, Chris Jones wrote: Hi, Are you *really* sure you rebuilt *all* your ports natively for Darwin19 (macOS10.15) ? Your output suggests not, i.e. from the first part > Driving: gfortran test.f90 -v -mmacosx-version-min=10.15.0 > -asm_macosx_version_min=10.15 -l gfortran -

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
On 11/10/2019 2:30 pm, Guillaume Houzeaux @ BSC wrote: Ok Chris, I'm installing xcode 11.1 from the app store. Should I go through the migration steps again afterwards? yes. See my previous mail I just sent. All your ports need to be uninstalled, then rebuilt from source natively for Darw

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
Hi, Are you *really* sure you rebuilt *all* your ports natively for Darwin19 (macOS10.15) ? Your output suggests not, i.e. from the first part > Driving: gfortran test.f90 -v -mmacosx-version-min=10.15.0 > -asm_macosx_version_min=10.15 -l gfortran -shared-libgcc > Using built-in specs. > COLLE

Re: libSystem not found using gfortran

2019-10-11 Thread Guillaume Houzeaux @ BSC
Ok Chris, I'm installing xcode 11.1 from the app store. Should I go through the migration steps again afterwards? Guillaume On 11/10/2019 2:22 pm, Guillaume Houzeaux @ BSC wrote: Chris, On 11/10/2019 1:41 pm, Guillaume Houzeaux @ BSC wrote: Chris, thanks a lot for your very quick answe

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
On 11/10/2019 2:22 pm, Guillaume Houzeaux @ BSC wrote: Chris, On 11/10/2019 1:41 pm, Guillaume Houzeaux @ BSC wrote: Chris, thanks a lot for your very quick answer! 1. I followed the path for migration and reinstalled all packages. I will try to do it once more to be sure. 2. Xcode vers

Re: libSystem not found using gfortran

2019-10-11 Thread Guillaume Houzeaux @ BSC
Chris, On 11/10/2019 1:41 pm, Guillaume Houzeaux @ BSC wrote: Chris, thanks a lot for your very quick answer! 1. I followed the path for migration and reinstalled all packages. I will try to do it once more to be sure. 2. Xcode version: 11.0 Please update to 11.1. 11.0 indeed has a number

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
On 11/10/2019 1:41 pm, Guillaume Houzeaux @ BSC wrote: Chris, thanks a lot for your very quick answer! 1. I followed the path for migration and reinstalled all packages. I will try to do it once more to be sure. 2. Xcode version: 11.0 Please update to 11.1. 11.0 indeed has a number of iss

Re: libSystem not found using gfortran

2019-10-11 Thread Guillaume Houzeaux @ BSC
Chris, thanks a lot for your very quick answer! 1. I followed the path for migration and reinstalled all packages. I will try to do it once more to be sure. 2. Xcode version: 11.0 3. My test program is minimum: program test   print*,'a' end program test 4. The output with -v option is: Drivi

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
Hi, Note, using the test application at https://gist.github.com/certik/9755084 On my macOS 10.15 Xcode 11.1 machine here works just fine. See below. I suspect your issue is the SDK path baked into the compiler you are using does not match what is now available on your system. You should chec

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
one more request. please post the full output from compiling your test code with the -v option. cheers Chris On 11/10/2019 12:59 pm, Chris Jones wrote: can you please direct us to the exact test application code you are using ? Also, can you confirm the exact Xcode version you are using

Re: libSystem not found using gfortran

2019-10-11 Thread Chris Jones
can you please direct us to the exact test application code you are using ? Also, can you confirm the exact Xcode version you are using ? Have you correctly followed the macports migration guide after updating your OS ? https://trac.macports.org/wiki/Migration cheers Chris On 11/10/2019 1

libSystem not found using gfortran

2019-10-11 Thread Guillaume Houzeaux @ BSC
Hello, I'm compiling with gfortran9 on catalina and get this error: gfortran test.f90 ld: library not found for -lSystem collect2: error: ld returned 1 exit status Seems that it does not find the library libSystem. I changed all the library paths in my bash_profile to include /usr/lib but do