Hello,
it is really great, that Macports-Software is compiled with
Haswell-Optimizations.
But I want to bundle libgmp with an App.
How can I compile a universal Version of the Library?
Thomas Bodlien
creative-software-des...@t-online.de
On 11.10.2015, at 03:13, Rainer Müller wrote:
>
> On 2015-10-11 00:24, Thomas Bodlien wrote:
>> can it be, that the compiler is creating Haswell specific machine-code?
>
> Yes, very likely. MacPorts does not pass any -march or -mtune arguments
> by default to the compil
Hi,
can it be, that the compiler is creating Haswell specific machine-code?
Thomas Bodlien
creative-software-des...@t-online.de
> On 10.10.2015, at 20:33, Ryan Schmidt wrote:
>
>
> On Oct 10, 2015, at 1:25 PM, Thomas Bodlien wrote:
>> On 10.10.2015, at 19:53, Ryan Schmidt
This is a crash log from Apples App-Review:
http://pastebin.com/va5JmhxB
I am running OS X 10.10.3, XCode-6.4 with Apple LLVM version 6.1.0
(clang-602.0.53) (based on LLVM 3.6.0svn)
>
>
>
>> On 10.10.2015, at 19:53, Ryan Schmidt wrote:
>>
>>
>> On
Hi,
how comes that libgmp runs on my System and crashes on Apples Testcomputer?
Thread 8 Crashed:
0 libgmp.10.dylib 0x00010005bfa9 __gmpn_sqr_basecase
+ 9
Thomas Bodlien
creative-software-des...@t-online.de
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Hello,
how do I add a Library from Mac-ports like libgmp to a XCode-Project, so that
it gets bundled with the App?
I have added libgmp.a and libgmp.10.dylib to the Project, but the App is still
looking for the dynlib in /opt/local/lib/libgmp.10.dylib
Thomas Bodlien
creative-software-des...@t
Hi,
Gimp is not starting on OS X 10.9.2.
Can somebody check that?
Thomas Bodlien
creative-software-des...@t-online.de
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Is port picking up CFLAGS and LDFLAGS environment-variables?
Thomas Bodlien
creative-software-des...@t-online.de
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