Further weirdness -
my path is good, /opt/local/bin is fully populated with all my gear, the
man pages are present, but when I try to look at the manpage for any of
my gear it reports that there is no manual entry for it??
perms look good.. I don't get this.
*sigh*
[EMAIL PROTECTED] wrote:
Hey
Hey all... some weirdness going on here. I've had macports installed for
some time, I've installed several packages using it. They are all still
there and working (ie BitchX, wget, etc). Today I went to install lynx
and I got:
[...]
Error: Target org.macports.activate returned: Image error:
/
On Aug 8, 2007, at 12:48, [EMAIL PROTECTED] wrote:
i'm using macosx 10.3.9/ppc with macports 1.5.0 and it seems latest
libsdl has problems to compile. (to get py-game)
[snip]
ld: Undefined symbols:
_HIPointConvert referenced from QuickTime expected to be defined in
Carbon
make: *** [buil
i'm using macosx 10.3.9/ppc with macports 1.5.0 and it seems latest
libsdl has problems to compile. (to get py-game)
i join the log.
any help ?
thanks
Regards
Julien
---> Building libsdl with target all
/bin/sh ./libtool --mode=link gcc -o build/libSDL.la build/SDL.lo
build/S
I'm very proud to announce that version 2.3 of PortAuthority, my GUI for
MacPorts, is now available. This release has many improvements, focusing
mainly on speed, responsiveness, and ease-of-use:
* All tree and table items return data with a single click.
* Searching and sorting information is
Personally I prefer "everything's in the right place" approach
and I believe there's no disadvantage to do that.
It would help
- users customize packages.
- port creators write new portfile.
- avoiding package conflicts.
I know it's not easy to define "the right layout"
but there're plenty of