Since the 10.14 SDK fully depreciates building against the OpenGL
API, what are the plans going forward for OpenGL support in MacPorts? More
importantly, what will be the performance impacts on 10.14? I have the
impression that the video card drivers have to provide hardware level
OpenGL supp
On Jun 20, 2018, at 05:45, George Plymale II wrote:
> Marius Schamschula (Schamschula) pushed a commit to branch master
> in repository macports-ports.
>
>
> https://github.com/macports/macports-ports/commit/35915ffebeb3fc380ca45cdbde23e8ed9a8eb51d
>
> The following commit(s) were added to re
> On Jun 20, 2018, at 7:21 PM, Ryan Schmidt wrote:
>
>
> On Jun 20, 2018, at 05:45, George Plymale II wrote:
>
>> Marius Schamschula (Schamschula) pushed a commit to branch master
>> in repository macports-ports.
>>
>>
>> https://github.com/macports/macports-ports/commit/35915ffebeb3fc380c
On Jun 20, 2018, at 23:15, Blair Zajac wrote:
> On Jun 20, 2018, at 7:21 PM, Ryan Schmidt wrote:
>
>> On Jun 20, 2018, at 05:45, George Plymale II wrote:
>>
>>> Marius Schamschula (Schamschula) pushed a commit to branch master
>>> in repository macports-ports.
>>>
>>>
>>> https://github.com/