Re: Keep 32-bit build support on Mojave

2018-10-24 Thread Rainer Müller
On 2018-10-24 23:53, Joshua Root wrote: > On 2018-10-2 08:50 , Joshua Root wrote: >> Second, I'm not sure about changing the SDK only some of the time, or >> not changing the deployment target. We've always recommended changing >> the deployment target for an entire installation globally if it's go

Re: Keep 32-bit build support on Mojave

2018-10-24 Thread Joshua Root
On 2018-10-2 08:50 , Joshua Root wrote: > Second, I'm not sure about changing the SDK only some of the time, or > not changing the deployment target. We've always recommended changing > the deployment target for an entire installation globally if it's going > to be changed, and Apple only supports

Re: OT: Apple 64-bit changes

2018-10-24 Thread Mark Anderson
The real downside is in 10.15, 32-bit programs will not run at all. I understand why they did this for iOS but I’m less clear on the macOS side. —Mark On Wed, Oct 24, 2018 at 5:41 PM Joshua Root wrote: > On 2018-10-25 07:55 , Randolph M. Fritz wrote: > > I found Joshua Root's messages in the sp

Re: OT: Apple 64-bit changes

2018-10-24 Thread Joshua Root
On 2018-10-25 07:55 , Randolph M. Fritz wrote: > I found Joshua Root's messages in the spam trap, so now I understand a > bit more. > > When you say "The difference is that the 10.14 SDK no longer allows > compiling for 32-bit" does that mean that particular capabilities have > been removed from t

Re: OT: Apple 64-bit changes

2018-10-24 Thread Mark Anderson
My understanding is library and XCode. Clang will still compile 32bit I think since it compiles 32 bit everywhere else. On Wed, Oct 24, 2018 at 4:55 PM Randolph M. Fritz wrote: > I found Joshua Root's messages in the spam trap, so now I understand a bit > more. > > When you say "The difference i

Re: OT: Apple 64-bit changes

2018-10-24 Thread Randolph M. Fritz
I found Joshua Root's messages in the spam trap, so now I understand a bit more. When you say "The difference is that the 10.14 SDK no longer allows compiling for 32-bit" does that mean that particular capabilities have been removed from the compiler, the libraries, or Xcode? -- Randolph M. Fritz

Re: Online meeting next Saturday?

2018-10-24 Thread Umesh Singla
I have my weekends free too. Oct 27 13:00 UTC? We really need to drive this fast so we can get going with the website and SFC and annual meeting and everything before 2019. On Tue, Oct 23, 2018 at 6:48 PM Mojca Miklavec wrote: > On Mon, 22 Oct 2018 at 22:59, Clemens Lang wrote: > > On Sun, Oct

Re: Issues with clock_gettime(CLOCK_REALTIME, &wait) pre macOS 10.13

2018-10-24 Thread Chris Jones
FWIW I have tested the basic idea back as far as OSX 10.6, and it works fine there with the system gcc 4.2.1 MacVM106 /Volumes/VMware Shared Folders/Projects/Test > g++ -I. time.cpp -o mac106.exe MacVM106 /Volumes/VMware Shared Folders/Projects/Test > ./mac106.exe 0 CLOCK_REALTIME 15403753

Re: Issues with clock_gettime(CLOCK_REALTIME, &wait) pre macOS 10.13

2018-10-24 Thread Chris Jones
Hi, I am interested in working on this, as I think it would ease some issues in a few ports I have stumbled over recently. Let me try and put something to test together. I have started to put something together for this. I have a little new project in github https://github.com/cjones051073

Re: Issues with clock_gettime(CLOCK_REALTIME, &wait) pre macOS 10.13

2018-10-24 Thread Chris Jones
Hi, On 24/10/18 01:44, Ken Cunningham wrote: On 2018-10-23, at 4:23 PM, Chris Jones wrote: I see no reason to not just place them directly in the main MacPorts include prefix, i.e. normally /opt/local/include. Placing them anywhere else requires that specific folder to be included as well,

Re: Creating a port for non-free software

2018-10-24 Thread Chris Jones
On 24/10/18 05:35, David Strubbe wrote: In my experience, that code is also a nightmare to compile. I tried once and gave up, because it made so many assumptions about the environment that were not true on a Mac. That could be viewed as a reason *for* making a port, as once someone has fixe

Re: Creating a port for non-free software

2018-10-24 Thread Chris Jones
On 24/10/18 03:40, Marcus Calhoun-Lopez wrote: It would have to be something akin to the oracle-instantclient port, in which the user is responsible for putting the files in the correct location. This is also how FreeBSD apparently supports GAMESS. Ah I see. Obviously didn't check the oracl