No, we do not provide any user or installation&configuration documentation.
--
Regards,
Igor
On 11-10-13 1:46 AM, Andreas Magnusson wrote:
But, do you have any information about what to do with the parts once
I've managed to build it? I naively tried to set up a new Nexus OSS
instance and drop
But, do you have any information about what to do with the parts once I've
managed to build it? I naively tried to set up a new Nexus OSS instance and
drop the two nexus bundles into the plugins directory, but that didn't work
at all...
In one case it complained that lucene-indexer 1.9.2 couldn't b
No, we do not currently provide prebuilt version of onboarding.
--
Regards,
Igor
On 11-10-11 4:31 PM, Java Questions wrote:
Hi Igor,
Thanks for the nice summary! It's exactly what I can start selling to my
managers ;) Especially because it's almost exactly what we're trying to
achieve!
I just
Hi Igor,
Thanks for the nice summary! It's exactly what I can start selling to my
managers ;) Especially because it's almost exactly what we're trying to
achieve!
I just need to show them some kind of a demo, preferably using some of our
internal projects. While I'm having all these issues with b
Let me give you brief overview of what onboarding actually does first.
Well, "brief" compared to the scope of what onboarding does ;-)
At high-level, onboarding implements two related user stories
1 as a new project developer I need to create project development
environment according to the re
Ok. I also cloned/imported
https://github.com/sonatype/interactive-interpolation.git and that solved
another issue. Now I'm down to just 19 compile errors ;)
The majority of them are related to "ProfileChangeRequest", although
'org.eclipse.equinox.internal.provisional.p2.director" package is avail
There were breaking changes in p2 between 3.5 and 3.6, so we had to
implement p2 integration for 3.5 and 3.6 separately. Due to limitations
of PDE workspace target platform support, only one of 3.5 and 3.6
integration can compile inside workspace and you need to close the other
one.
--
Regards,
I
In addition to that I'm getting a few other errors related to plugins:
DescriptionResourcePathLocationType
Bundle 'org.sonatype.spice.interactive-interpolation' cannot be resolved
MANIFEST.MF/com.sonatype.s2.project.core/META-INFline 20Plug-in
Problem
Bundle 'org.sonaty
One example is here:
https://github.com/sonatype/onboarding/blob/master/onboarding-m2e/com.sonatype.s2.publisher/META-INF/MANIFEST.MF
Search for "[0.13.0,0.14.0)" under
https://github.com/sonatype/onboarding/blob/master/onboarding-m2e gives 20
more matches. Are you going to update all of those as
Where do you see this version range? Dependencies on m2e should be
[1.0,1.1) and we probably should change them to [1.0,1.2) to allow Juno.
--
Regards,
Igor
On 11-10-10 8:48 AM, Java Questions wrote:
Yep, that helped a lot.
Now I'm wondering about things like:
org.eclipse.m2e.maven.runtime;bu
Yep, that helped a lot.
Now I'm wondering about things like:
org.eclipse.m2e.maven.runtime;bundle-version="[0.13.0,0.14.0)",
Sources which I got from
http://git.eclipse.org/gitroot/m2e/m2e-core.githave version
"1.1.0.qualifier"... Am I using the wrong m2e-core repository?
Thanks,
Andrii
On Mon
I believe this comes from eclipse-commons source tree
https://github.com/sonatype/eclipse-commons
--
Regards,
Igor
On 11-10-10 7:02 AM, Java Questions wrote:
I still have some compile errors which I'm not able to resolve. For
instance:
import org.maven.ide.eclipse.ui.common.editor.AbstractFil
I still have some compile errors which I'm not able to resolve. For
instance:
import org.maven.ide.eclipse.ui.common.editor.AbstractFileEditor;
where/how do I get this one?
On Wed, Oct 5, 2011 at 3:19 PM, Matthew Piggott wrote:
>
>
> On 5 October 2011 03:21, Java Questions wrote:
>
>> I discuss
On 5 October 2011 03:21, Java Questions wrote:
> I discussed this with my team and they were quite interested. If it really
> suits our needs and we'll see that it makes sense to work in that direction,
> we could even contribute back anything we would need to tune to make it work
> for us.
>
> Bu
I discussed this with my team and they were quite interested. If it really
suits our needs and we'll see that it makes sense to work in that direction,
we could even contribute back anything we would need to tune to make it work
for us.
But I need some additional help from you in order to proceed
Hi Igor,
Thanks for your reply and pointing out those links. I wasn't aware of that
project. Will bring it to my team. Our issue is actually just a part of a
bigger on-going discussion about developer onboarding for our project. It
seems like we have very similar goals.
I'll will look trough the
It is possible to implement automatic add/remove module projects using
existing m2e APIs, and in fact this was one of the features of our
recently opensourced Onboarding work [1]. Our goal was to help teams
manage consistent development environments for all team members and that
included consisten
Hi all,
I'm new to m2e, so my question might sound strange. I would appreciate if
you point me to some documentation in that case.
We have dozens of sub-projects in our 3-level pom tree and people keep
adding and removing some of them on a bi-weekly basis. The problem is
further complicated by a
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