On Tue, 15 May 2001, Allan Rae wrote:
> Sorry about that I thought I'd put a separate bundle up already and
> mentioned it before. You can get the headers etc. at:
>
> http://www.devel.lyx.org/~rae/StateMachine.tar.gz
>
> this doesn't include the generated doxygen docs. I also haven't t
Got it!
A
On Tuesday 15 May 2001 08:37, Allan Rae wrote:
> On Tue, 15 May 2001, Angus Leeming wrote:
>
> > I get the following message:
> >
> > Forbidden You don't have permission to access /~rae/StateMachine.tar.gz on
> > this server.
>
> Sorry about that. Try again.
>
> Allan. (ARRae)
On Tue, 15 May 2001, Angus Leeming wrote:
> I get the following message:
>
> Forbidden You don't have permission to access /~rae/StateMachine.tar.gz on
> this server.
Sorry about that. Try again.
Allan. (ARRae)
I get the following message:
Forbidden You don't have permission to access /~rae/StateMachine.tar.gz on
this server.
Angus
On Tuesday 15 May 2001 07:17, Allan Rae wrote:
> On Tue, 8 May 2001, Angus Leeming wrote:
> > Allan, could you bundle in the souce code code too (or just post those .h
>
On Tue, 8 May 2001, Angus Leeming wrote:
> Allan, could you bundle in the souce code code too (or just post those .h
> files to me).
Sorry about that I thought I'd put a separate bundle up already and
mentioned it before. You can get the headers etc. at:
http://www.devel.lyx.org/~rae/St
e. I managed to leave in the unfinished and now
> out of date GenericController stuff. This is superceded by a
> DialogController design -- slightly more specific that GenericController
> and with a slightly different interface mainly because of the creation of
> the StateMachineEngine.
oller stuff. This is superceded by a
DialogController design -- slightly more specific that GenericController
and with a slightly different interface mainly because of the creation of
the StateMachineEngine.
So take the Generic Controller stuff with a grain of salt. The
StateMachineXx stuff is unc
Allan, I don't have a Unix system handy, so maybe you could generate
the docs and post them somewhere for me to have a look?
Thanks,
Asger
Allan Rae <[EMAIL PROTECTED]> writes:
| On 24 Apr 2001, Lars Gullik [iso-8859-1] Bjønnes wrote:
| > class Macro {
| [...]
| > };
|
| See, didn't I say that with addition-order and a simple class we could
| have macro-recording!
|
| So have you added it yet?
No...
but when somebody do so (You
On 24 Apr 2001, Lars Gullik [iso-8859-1] Bjønnes wrote:
> class Macro {
[...]
> };
See, didn't I say that with addition-order and a simple class we could
have macro-recording!
So have you added it yet?
Allan. (ARRae)
Allan Rae <[EMAIL PROTECTED]> writes:
| On 23 Apr 2001, Lars Gullik [iso-8859-1] Bjønnes wrote:
|
| > Allan Rae <[EMAIL PROTECTED]> writes:
| > | struct LFUNAction {
| > | void operator() (pair);
| > | };
| > |
| > | for_each(macro.begin(), macro.end(), LFUNAction());
| >
| > Still don't like
There were a bunch of silly mistakes in the ActionPolicy and ReturnPolicy
implementations. The attached patch fixes the ActionPolicy and
ReturnPolicy requirements in StateMachineEngine.h and the ActionPolicies.h
header should replace StateMachinePolicies.h.
This makes the use of ActionPolicies
On 23 Apr 2001, Lars Gullik [iso-8859-1] Bjønnes wrote:
> Allan Rae <[EMAIL PROTECTED]> writes:
> | struct LFUNAction {
> | void operator() (pair);
> | };
> |
> | for_each(macro.begin(), macro.end(), LFUNAction());
>
> Still don't like it.
>
> std::for_each(macro.begin(), macro.end(),
>
Allan Rae <[EMAIL PROTECTED]> writes:
| On 23 Apr 2001, Lars Gullik [iso-8859-1] Bjønnes wrote:
|
| > Allan Rae <[EMAIL PROTECTED]> writes:
| >
| > * Just a thought spun-off from this work: using addition-order and a
| > * simple class we could have macro-recording and playback of LyXFunc
| >
On 23 Apr 2001, Lars Gullik [iso-8859-1] Bjønnes wrote:
> Allan Rae <[EMAIL PROTECTED]> writes:
>
> * Just a thought spun-off from this work: using addition-order and a
> * simple class we could have macro-recording and playback of LyXFunc
> * actions in a few lines of code.
>
> That can be do
Allan Rae <[EMAIL PROTECTED]> writes:
* Just a thought spun-off from this work: using addition-order and a
* simple class we could have macro-recording and playback of LyXFunc
* actions in a few lines of code.
That can be done a lot simpler.
For macro:
- add two new LFUN's macro-beg
You'll find attached a tarball with complete specs for what should be
the ultimate state machine implementation. At least as far as GUII
requirements are concerned. Some of the simpler functions are
implemented, however, the rest are still function signatures and
documentation.
Just for the re
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