RE: Scripting vs plugins (was RE: Goals for 2.1)

2011-05-06 Thread venom00
> >> Lua > >>+ small and fast, > >>+ used in LuaTeX, so it will become more common and known in the > >> TeX community, > >>+ a Lua interpreter can be embedded in LyX with minimal > impact on > >> the binary size. > > > Wasn't there another thread with the result that LyX is

RE: Scripting vs plugins (was RE: Goals for 2.1)

2011-05-06 Thread venom00
> I think I have quite an uncommon opinion (among LyX developers) about > what LFUNs are causing (perhaps as a side effect) in the LyX code. > Basically, many classes use this machinery to invoke operations, with > the result that sometimes the class does not get a properly designed > interface

Re: Scripting vs plugins (was RE: Goals for 2.1)

2011-05-06 Thread Tommaso Cucinotta
Il 05/05/2011 22:40, venom00 ha scritto: My idea was to issue commands to LyX via LFUNs, which are quite stable, even because they're associated with customizable shortcuts. I think this is a very uninvasive approach. For the language I prefer Python because _a lot_ of people uses it and I thi

RE: Scripting vs plugins (was RE: Goals for 2.1)

2011-05-05 Thread venom00
> > My idea was to issue commands to LyX via LFUNs, which are > quite stable, even because they're associated with > customizable shortcuts. I think this is a very uninvasive approach. > > For the language I prefer Python because _a lot_ of people > uses it and I think this is fundamental if we

Re: Scripting vs plugins (was RE: Goals for 2.1)

2011-05-05 Thread Peter Kümmel
On 05.05.2011 19:26, venom00 wrote: Jean Marc said: The problem with script plugins is that people seem to expect that by linking LyX to python everybody will be able to write python scritps that can manipulate LyX objects natively. I may be missing most of current advancement in programming to