Lars Gullik BjÃnnes wrote:
> I guess you have tested cases that need a screen update:
>
> - when seleciton
This is handled explicitely, we only supress the update of we weren't
selecting before the LFUN and we are not selecting after.
> - cursor movement forcing a scroll
This is handled se
Alfredo Braunstein <[EMAIL PROTECTED]> writes:
| Alfredo Braunstein wrote:
>
>> second attempt to have an updateless cursor movement.
>
| Except that I forgot to restrict it to the few LFUNs that need it.
| Third attempt.
If this is all it takes, then go for it.
I guess you have tested cases tha
Alfredo Braunstein wrote:
>> second attempt to have an updateless cursor movement.
>
> Except that I forgot to restrict it to the few LFUNs that need it.
> Third attempt.
>
> Alfredo
Neat! If it works then that is GREAT!
--
Angus
Alfredo Braunstein wrote:
> second attempt to have an updateless cursor movement.
Except that I forgot to restrict it to the few LFUNs that need it.
Third attempt.
Alfredo
? PosIterator.C-save
? PosIterator.h-save
? all.diff
? bfs.cpp
? files
? save
? frontends/screen.C-save
Index: cursor.C
second attempt to have an updateless cursor movement.
The structural work was already done some months ago... ;-)
Can anyone see something wrong with this?
Alfredo
? PosIterator.C-save
? PosIterator.h-save
? all.diff
? bfs.cpp
? files
? save
? frontends/screen.C-save
Index: cursor.C