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> > -Original Message-
> > From: lldb-dev [mailto:lldb-dev-boun...@lists.llvm.org] On Behalf Of Jim
> > Ingham via lldb-dev
> > Sent: Monday, May 22, 2017 5:02 PM
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> -Original Message-
> From: lldb-dev [mailto:lldb-dev-boun...@lists.llvm.org] On Behalf Of Jim
> Ingham via lldb-dev
> Sent: Monday, May 22, 2017 5:02 PM
> To: Chunseok Lee
> Cc: lldb-dev
> Subject: Re: [lldb-dev] lldb command li
In general, if lldb can find host-side copies of binaries that match the ones
it finds on the device, it will do all symbol reading against the host copies.
In the case of an OS X host debugging iOS, lldb uses Spotlight and a few other
tricks to find the host-side binaries. You can also use "a
Thank you for your help.
It would be really helpful to me.
The reason behind the question is exactly what you mentioned. I am wokring on
debugging in devices and it seems that shared library loading(I do not know
lldb loads symbols lazyly) runs very slowly since my testing program depends on
We designed lldb to be as lazy as possible in loading symbol information from
the shared libraries as they get loaded. If this is causing you problems, the
first thing to do is to figure out why lldb is pulling in more information than
you need. For instance, it looks like on Linux the gdb JIT
Hello.
In gdb, I can toggle auto symbol loading using "set auto-solib-add off" command.
I wonder that lldb has similar command for disabling auto shared library symbol
loading?
If not, where is the good starting point to review the source code to implement
this feature?
BR,
Chunseok Lee__