https://github.com/asb closed https://github.com/llvm/llvm-project/pull/126352
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https://github.com/asb updated https://github.com/llvm/llvm-project/pull/126352
>From 446b59bd47eb5356454665eeb82e75a77862350a Mon Sep 17 00:00:00 2001
From: Alex Bradbury
Date: Sat, 8 Feb 2025 06:27:26 +
Subject: [PATCH 1/2] [doc] Add Discord invite link alongside channel links
By far the
@@ -12,7 +12,8 @@ The LLVM C Library
LLVM-libc is not fully complete right now. Some programs may fail to build
due
to missing functions. If you would like to help us finish LLVM-libc, check
out "`Contributing to the libc project `__" in the sidebar
- or ask on `discord
https://github.com/asb edited https://github.com/llvm/llvm-project/pull/126352
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https://github.com/asb created https://github.com/llvm/llvm-project/pull/126352
By far the most important part of this patch is updating GettingInvolved.rst to
include the invite link, but I've grepped for any other discord.com links.
I'm no Discord expert, but from my experience (confirmed via
https://github.com/asb created https://github.com/llvm/llvm-project/pull/111810
Otherwise it fails with "error: Embedded script interpreter unavailable. LLDB
was built without scripting language support."
>From 2aa842033dd91c7138dc8fe2c61a5f9fdaf2d8c0 Mon Sep 17 00:00:00 2001
From: Alex Bradbur
asb wrote:
In case anyone was wondering how this is handled in SelectionDAG, I believe
it's covered by CallLoweringInfo ultimately determining if an arg is sext/zext
through CallBase::paramHasAttr, which does indeed check both the callsite and
the called function (if it's a direct call of cour