On 06/29/2016 09:59 PM, Fam Zheng wrote:
It is documented that KOBJ_ADD should be generated after the object's
attributes and children are ready. We can achieve this with the new
disk_gen_uevents interface.
Looks like an improvement, thanks!
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Ed
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On 08/17/2016 05:14 AM, Fam Zheng wrote:
...
Of course, the plan is to write patches on top. I'm not cleaning up anything
here because I'm concerned callers may double free (and I didn't look hard into
that).
Aside from Huck's concerns, the changes looked OK from aoe's perspective.
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Ed