On Friday 07 September 2007, Geoff Levand wrote:
> >> @@ -178,6 +179,8 @@ struct spu_management_ops {
> >> int (*enumerate_spus)(int (*fn)(void *data));
> >> int (*create_spu)(struct spu *spu, void *data);
> >> int (*destroy_spu)(struct spu *spu);
> >> +int (*enable_spu)(struct s
Arnd Bergmann wrote:
> On Tuesday 04 September 2007, Geoff Levand wrote:
>>
>> From: Masato Noguchi <[EMAIL PROTECTED]>
>>
>> Add platform specific SPU run control routines.
>>
>> The current spufs_run_spu() implementation uses the SPU master
>> run control bit (MFC_SR1[S]) to control SPE execut
On Wednesday 05 September 2007, Arnd Bergmann wrote:
> On Tuesday 04 September 2007, Geoff Levand wrote:
> >
> > From: Masato Noguchi <[EMAIL PROTECTED]>
> >
> > Add platform specific SPU run control routines.
> >
> > The current spufs_run_spu() implementation uses the SPU master
> > run control
On Tuesday 04 September 2007, Geoff Levand wrote:
>
> From: Masato Noguchi <[EMAIL PROTECTED]>
>
> Add platform specific SPU run control routines.
>
> The current spufs_run_spu() implementation uses the SPU master
> run control bit (MFC_SR1[S]) to control SPE execution, but the
> PS3 hypervisor
From: Masato Noguchi <[EMAIL PROTECTED]>
Add platform specific SPU run control routines.
The current spufs_run_spu() implementation uses the SPU master
run control bit (MFC_SR1[S]) to control SPE execution, but the
PS3 hypervisor does not support the use of this feature. This
change adds run co