Re: [PATCH part1 v2 6/9] ps3: Detect the current lpar

2011-08-23 Thread Geoff Levand
Hi, On 08/11/2011 12:31 PM, Andre Heider wrote: > Detect it by reading the ss laid repository node, and make it > accessible via ps3_get_ss_laid(). I'm wondering now if we even need this. It is mainly used by your later patch 8/9 that modifies ps3flash_init() to test if we should call ps3_system

[PATCH part1 v2 6/9] ps3: Detect the current lpar

2011-08-11 Thread Andre Heider
Detect it by reading the ss laid repository node, and make it accessible via ps3_get_ss_laid(). Signed-off-by: Andre Heider --- arch/powerpc/include/asm/ps3.h |6 ++ arch/powerpc/platforms/ps3/platform.h |4 arch/powerpc/platforms/ps3/repository.c | 19 +