Re: [PATCH 0/3] powerpc/ps3: Fixes for lv1 hcall assembly

2024-02-25 Thread Michael Ellerman
On Wed, 27 Dec 2023 17:24:02 +1000, Nicholas Piggin wrote: > This (hopefully) fixes the ELFv2 bug that Geoff reported, with patch > 1. And a couple of other possible improvements I noticed. > > I don't have a PS3 setup[*] so I have only compile tested these, I'm > sorry. > > [*] Is RPCS3 usable f

Re: [PATCH 0/3] powerpc/ps3: Fixes for lv1 hcall assembly

2023-12-29 Thread Geoff Levand
Hi Nick, On 12/27/23 18:50, Geoff Levand wrote: >> Nicholas Piggin (3): >> powerpc/ps3: Fix lv1 hcall assembly for ELFv2 calling convention >> powerpc/ps3: lv1 hcall code use symbolic constant for LR save offset >> powerpc/ps3: Make real stack frames for LV1 hcalls I tested these patches ap

Re: [PATCH 0/3] powerpc/ps3: Fixes for lv1 hcall assembly

2023-12-27 Thread Geoff Levand
Hi, On 12/27/23 16:24, Nicholas Piggin wrote: > This (hopefully) fixes the ELFv2 bug that Geoff reported, with patch > 1. And a couple of other possible improvements I noticed. > > I don't have a PS3 setup[*] so I have only compile tested these, I'm > sorry. > > [*] Is RPCS3 usable for this kind

[PATCH 0/3] powerpc/ps3: Fixes for lv1 hcall assembly

2023-12-26 Thread Nicholas Piggin
This (hopefully) fixes the ELFv2 bug that Geoff reported, with patch 1. And a couple of other possible improvements I noticed. I don't have a PS3 setup[*] so I have only compile tested these, I'm sorry. [*] Is RPCS3 usable for this kind of thing? Thanks, Nick Nicholas Piggin (3): powerpc/ps3: