On Wed, 27 Dec 2023 17:24:02 +1000, Nicholas Piggin wrote:
> This (hopefully) fixes the ELFv2 bug that Geoff reported, with patch
> 1. And a couple of other possible improvements I noticed.
>
> I don't have a PS3 setup[*] so I have only compile tested these, I'm
> sorry.
>
> [*] Is RPCS3 usable f
Hi Nick,
On 12/27/23 18:50, Geoff Levand wrote:
>> Nicholas Piggin (3):
>> powerpc/ps3: Fix lv1 hcall assembly for ELFv2 calling convention
>> powerpc/ps3: lv1 hcall code use symbolic constant for LR save offset
>> powerpc/ps3: Make real stack frames for LV1 hcalls
I tested these patches ap
Hi,
On 12/27/23 16:24, Nicholas Piggin wrote:
> This (hopefully) fixes the ELFv2 bug that Geoff reported, with patch
> 1. And a couple of other possible improvements I noticed.
>
> I don't have a PS3 setup[*] so I have only compile tested these, I'm
> sorry.
>
> [*] Is RPCS3 usable for this kind
This (hopefully) fixes the ELFv2 bug that Geoff reported, with patch
1. And a couple of other possible improvements I noticed.
I don't have a PS3 setup[*] so I have only compile tested these, I'm
sorry.
[*] Is RPCS3 usable for this kind of thing?
Thanks,
Nick
Nicholas Piggin (3):
powerpc/ps3: